Garry's Mod

Garry's Mod

TF2/PF2/Project 2006 - Official Gmod Port/Hex
51 kommentarer
peterbergsonne 10 aug @ 3:12 
no sweps
12v 8 mar @ 16:10 
wherer the 2024 smurfs?
♥TIGRE♥ 2 dec, 2023 @ 20:35 
hold school
steve grease  [skapare] 25 sep, 2023 @ 10:46 
no
jj & bob 25 sep, 2023 @ 10:15 
can you make weapons for old tf2 or pf2?
Boboh 2 sep, 2023 @ 9:16 
mf what
steve grease  [skapare] 31 aug, 2023 @ 17:52 
delayed to 2026
Boboh 31 aug, 2023 @ 9:04 
where is the update
P.S its me Boboh
steve grease  [skapare] 6 jun, 2023 @ 14:30 
he's probably too busy.

i might consider an update without the potato bandolier but a quick and dirty fix I've found is to get the Paintable TF2 Mercs pack since there's a bonemergable set of the default grenades and just bonemerge those.
fiGr8 6 jun, 2023 @ 11:20 
xamps needs to port the models from pf2 to gmod so we can make artwork with soldier without the ♥♥♥♥♥♥♥ potato bandolier
duke 5 jun, 2023 @ 13:24 
whats the file name
TheAeronShowOfficial 12 apr, 2023 @ 17:57 
Thanks! Now I can make Male_02 mow down Beta Soldier.
popcan 16 feb, 2023 @ 16:41 
Why does scouts left hand have deformed fingers?
Public Enemy #1 23 dec, 2022 @ 18:13 
ok
steve grease  [skapare] 23 dec, 2022 @ 18:02 
no. Plans for the SFM version have fallen through for now, and I will most likely not get it taken care of, or even looked into, until an update is ready to go.
Public Enemy #1 23 dec, 2022 @ 16:24 
please port that mod to source filmmaker
Public Enemy #1 23 dec, 2022 @ 16:00 
port this mod to source filmmaker
Boboh 9 dec, 2022 @ 9:34 
kk
steve grease  [skapare] 9 dec, 2022 @ 8:05 
No. The last update was 8 months ago. You're thinking of the Pre-Fortress 2 in general which got an update to add first-person grenade animations.

Pre-Fortress 2 is allowed to use Project 2006 for their playermodels, and they will more or less simultaneously receive updates - any changes made to the playermodels in Pre-Fortress 2 is only done because of its' nature as a "demake" Sourcemod that doesn't use all of the modern things that the TF2 live version has.

This addon will only be updated as the Project 2006 mod gets an update, which again, is coming soon.
Boboh 9 dec, 2022 @ 5:19 
Didn't it get? the grenade
steve grease  [skapare] 8 dec, 2022 @ 11:23 
Soon™ (whenever the original TF2 mod gets updated.)
Boboh 8 dec, 2022 @ 7:03 
Question, when is the update?
Boboh 30 nov, 2022 @ 1:37 
Okay.
steve grease  [skapare] 29 nov, 2022 @ 19:01 
That is a planned update to this addon. I am currently waiting on the next release of the mod before updating it to give it a definitive update.
Boboh 29 nov, 2022 @ 11:54 
Hey Could you inculde the Improved ragdoll physics one for these too?
Public Enemy #1 25 nov, 2022 @ 20:25 
it look cool
0ddLE unG0dLE 27 okt, 2022 @ 10:17 
Beautifully unsettling.
kablooer 25 jul, 2022 @ 21:51 
Cool, thanks for responding!
steve grease  [skapare] 25 jul, 2022 @ 19:28 
They're older versions of the models. I've managed to stabilize my Gmod on my external hard drive, so there will be many fixes coming very soon™.
kablooer 25 jul, 2022 @ 18:55 
why does scout have crooked fingers and BLU sniper with a no textured mouth?
green buge 14 jul, 2022 @ 19:33 
medic has a horrible hairline in 2006
BenL4D2 14 jul, 2022 @ 3:32 
i made one before this but i deleted it
gaming56798 14 jul, 2022 @ 2:34 
This makes me feel weirdly uncomfortable
kablooer 13 jul, 2022 @ 10:04 
YEAH DUDE ITS BEEN LIKE 399 YEARS IN THE MAKING FOR TF0!!
ChickenChucker96 13 jul, 2022 @ 4:20 
FINALLY, TF0!!!!
Corvet Eagrdown 12 jul, 2022 @ 22:11 
did heavy's vest always look like that? i just rewatched the 2006 trailer and it's closer to the final game than detailed
MrDashell 12 jul, 2022 @ 19:51 
i love the heavy version*
MrDashell 12 jul, 2022 @ 19:51 
i love theh eayv version
steve grease  [skapare] 12 jul, 2022 @ 19:24 
These are ragdolls based on the early, pre-release versions of Team Fortress 2, which are admittedly some of the best and most accurate remakes you will ever see.

The models are the original and full work of the Project 2006 team, which worked with the team behind Pre Fortress 2 (a 2006 TF2 remake) to get them functional in game.
Corvet Eagrdown 12 jul, 2022 @ 18:12 
pyro changed the least out of them, interesting
Snooze Control 12 jul, 2022 @ 18:08 
What are these???
F22-Jamie 12 jul, 2022 @ 17:45 
Are these npcs?
Adam 󠀡 6: 12 jul, 2022 @ 1:54 
AWsome
Ryoma 12 jul, 2022 @ 1:10 
i like how Engie's gloves are team colored
ChenPonChen 11 jul, 2022 @ 22:40 
I miss these models
steve grease  [skapare] 11 jul, 2022 @ 18:18 
No, they are not playermodels. You can use pac3 to turn them into playermodels - thank you for reminding me to add "these are not playermodels" into the comments.
Yummy treats, Tangerines 11 jul, 2022 @ 16:25 
is this playermodels
SmolGameGrunt 10 jul, 2022 @ 22:37 
Soldier has Potato-nades. Why hasn't anyone made this a cosmetic?
my dearest melpert 10 jul, 2022 @ 5:33 
Huh, if you maybe bonemerge the head of this Heavy onto the official one you could probably recreate the original SFM design from Meet the Heavy. Always wanted to play or at least see the models from those original trailers. Great work fellas.
steve grease  [skapare] 10 jul, 2022 @ 0:24 
I may look into fixing that hand. I noticed during preliminary testing that was a problem but... I had thought it sorted itself out. If I do make any updates (which is highly unlikely unfortunately - Gmod takes up a LOT of space on my hard drive and I'm not sure it'll run properly on the external without crashing a million times) that would be the one thing I would opt to fix.

Thank you though!