安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													







https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3350975794
I feeling very fun and enjoy this mod.
Thank you your work.
I have some report this mod, so i write it.
First, I found some bug.
- "Wood Offset Slope 1x3m (Left)" have problem, block mesh or texture is turn over.
And other one.
Recommend remove beam slope 2m, 3m blocks, this blocks update now official in FTD.
Thank you for reading long comment !
Also, should HP bonus be limited to the same as 4m beam, to avoid dramatic imbalance?
Could not retrieve the 'linked' reference for [ReferenceToComponentId: Reference=Metal Inverted Triangle Corner 8x6x2 (Right) [756dadfb-73c9] -1 (+0)]
Could not retrieve the 'linked' reference for [ReferenceToComponentId: Reference=Metal Inverted Triangle Corner 8x7x3 (Right) [0166f410-a801] -1 (+0)]
and so on and so forth for about 11 more parts
If I do expanded applique, I might make a separate mod for that, this is far too big already.
5m/6m long applique panels would also be fantastic.
Nonetheless thank you, cannot build with anywhere near as much freedom without this mod.
Found a bug. or oversight. whatever you call it the "metal rounded inside corner 2m right" uses the shape of the 1m version. The left side is find but right uses the wrong model.