Stellaris

Stellaris

Plants VS Zombies Armies
19 条留言
MewMew  [作者] 2023 年 2 月 11 日 下午 4:08 
Yes, there is a max limit to the amount of tags you can have which is 10. The tags for this mod are final now.
卡尔文迪斯梅特 2023 年 2 月 9 日 下午 6:02 
Is the problem solved now?
MewMew  [作者] 2022 年 12 月 2 日 下午 3:38 
Stellaris Launcher is giving me issues when I try to upload it. Not sure when or how I can fix this given I tried the other methods to get it to work.
卡尔文迪斯梅特 2022 年 12 月 1 日 上午 4:27 
Now is 3.6
Could you update it?
MewMew  [作者] 2022 年 11 月 16 日 下午 5:33 
Quick update, so the launcher is being a little strange atm and not letting me upload anything so it might be awhile before it's fixed.
MewMew  [作者] 2022 年 11 月 10 日 下午 1:57 
Nothing has changed with the mod and the 3.5 update when I checked. I'll look into it when I have time.
卡尔文迪斯梅特 2022 年 11 月 10 日 上午 7:34 
uh
Would you have time to update now?
MewMew  [作者] 2022 年 10 月 11 日 下午 9:59 
Okay, I'll take a look at the sometime later.
卡尔文迪斯梅特 2022 年 10 月 11 日 下午 7:20 
My mean is that the description about origin is code.Such as pvza-plants-origin-tooltip .
Then buildings and more
MewMew  [作者] 2022 年 10 月 11 日 上午 11:04 
Mod description
Over 39+ Units from the Plants V.S Zombies games
Examples of units for Plants
Blover
Peashooter
Doomshroom
Kernel Corn
Cob Cannon
Jalapeno
Potato Mine
Chomper
Puffshroom
Pumpkin
Wall-Nut
Tall-Nut
And many more....

Content
Plants V.S Zombies Buildings
Adapted lore to fit an Stellaris context
Custom Army Icons for both factions
Custom Resources
Hidden Unit System (Meet the criteria = get the units)
Main Menu Music
Invasion system that allow you to spawn in PVE content!
[/list] [/h1]

-Origins
Plants
Zombies


Possibly future content
More Garden Warfare content
Plants V.S Zombies 2(Maybe, most plants and zombies are reskins so I would have to come up with something different)
卡尔文迪斯梅特 2022 年 10 月 11 日 上午 9:08 
About this mod .......
A lot of the text description is code, can you write it out?
MewMew  [作者] 2022 年 9 月 28 日 下午 1:53 
I'll add a origin tag eventually.
卡尔文迪斯梅特 2022 年 9 月 27 日 下午 11:38 
Buildings, Events,
Origin
卡尔文迪斯梅特 2022 年 9 月 27 日 下午 9:50 
text Comments
please
MewMew  [作者] 2022 年 9 月 26 日 下午 4:04 
Mod works fine, at least that I can tell. No need for a version # update.
MewMew  [作者] 2022 年 9 月 15 日 下午 2:49 
Hello everyone, just wanted to give a heads up on the next thing I'm working on in regards to this mod. Next update with allow zombies and plants with unique graphics to be produced on certain planet types. For an example, Arid will have wild western themed plants and zombies. They will also be exclusive to arid planet types. What's in the mod right now will be shifted to be only available on continental worlds. The update will also have Planetary Diversity compatibility. No ETA at the moment.

Also another side project I'm working on will bring some other factions from another Paradox game into Stellaris. One of the factions from that game is a group of honorbound knights ;3
卡尔文迪斯梅特 2022 年 9 月 12 日 上午 5:52 
annotation
MewMew  [作者] 2022 年 7 月 5 日 上午 12:36 
:steamthumbsup:
OldEnt 2022 年 7 月 4 日 下午 6:38 
This mod now has support of Universal Resource Patch .