Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

战地风云 2.06 | 2025-12-11 (真实战场重塑)
1,673 条留言
Jin Ryang  [作者] 17 小时以前 
@Dex
Thanks for your feedback!
Dex 19 小时以前 
The British Bedford OYD currently doesn't have any engine sound.
Jin Ryang  [作者] 21 小时以前 
@erha
Jin Ryang  [作者] 21 小时以前 
@KISEKI
好的!下个版本修复!
erha 21 小时以前 
好吧,没事我还是挺喜欢这个模组的,加油:steamhappy:
KISEKI 12 月 11 日 上午 8:51 
只有那个架设用的300发弹链mg42_belt_long声音小,其他mg42声音正常
Jin Ryang  [作者] 12 月 11 日 上午 8:44 
2.0.6
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1. Added new ricochet sounds of shells hitting steel.
2. Added new internal impact sounds for steel.
3. Added new penetration sounds for heavily damaged steel.
4. Added new HD flame visual effects for tank ammunition explosions.
5. Improved several visual effects.
6. Improved dust sound effect settings.
7. Improved the firing interval of support artillery to make it more natural.
8. Improved the auditory experience of support artillery projectile flight.
9. Adjusted the volume of physical collision sounds.
10. Adjusted the volume of dust-falling sounds.
11. Adjusted the volume of close-range rifle fire.
12. Fixed an issue where radio artillery support could fail in certain situations.
13. Fixed some incorrect sound direction settings.
14. Fixed an issue where tank ammunition burn had no visual effects.
Jin Ryang  [作者] 12 月 11 日 上午 8:23 
@KISEKI
?我这里测试和其他机枪音量是平衡一样的。
KISEKI 12 月 11 日 上午 7:30 
大佬 架设的mg42声音非常小
Jin Ryang  [作者] 12 月 11 日 上午 4:28 
❤️ Thank you to everyone who supported me via Patreon or PayPal. Your support is what keeps me motivated to continue improving this project!
Jin Ryang  [作者] 12 月 11 日 上午 4:28 
@vesa_keskinen official
Everything is working fine on my end, and I haven’t encountered. So don't know your issue.
vesa_keskinen official 12 月 9 日 下午 12:22 
everytime i start a campaign the game loads super fast and the whole map is just endless gray sand
Jin Ryang  [作者] 12 月 9 日 上午 9:29 
@hayta hurta55
It seems everything is working fine on my end, and I haven’t encountered any game crashes. If you don’t provide any crash information, it may be impossible to resolve your issue.
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Troubleshooting & Priority Support:
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/2829617084/3413181407719526328/
Jin Ryang  [作者] 12 月 9 日 上午 9:29 
此留言正在等待我们的自动内容检查系统分析。在我们证实其内容无害之前(例如试图窃取信息的钓鱼站点链接),留言将暂时隐藏。
Jin Ryang  [作者] 12 月 9 日 上午 9:04 
此留言正在等待我们的自动内容检查系统分析。在我们证实其内容无害之前(例如试图窃取信息的钓鱼站点链接),留言将暂时隐藏。
hayta hurta55 12 月 9 日 上午 4:43 
After the last update i seem to be getting crashes now. Seems to possibly be from heavy artillery explosions. Not positive on that being the issue. I only have this mod installed. Again, thank you for the hard work and incredible mod!
AA 12 月 9 日 上午 1:40 
只开了这个mod 然后执行自动翻墙脚本以后就用不了了 会闪退
Nordic Paws 12 月 8 日 上午 10:26 
Thanks I also use your mod and other sound mods from time to time. I'll let the devs from the other mod know.
Jin Ryang  [作者] 12 月 8 日 上午 8:44 
2.0.5
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1. Added new explosion particle visual effects.
2. Added new smoke column visual effects.
3. Fixed a game loading error.
4. Optimized several visual effects.
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❤️ Thank you to everyone who supported me via Patreon or PayPal. Your support is what keeps me motivated to continue improving this project!
Jin Ryang  [作者] 12 月 8 日 上午 1:06 
@Nordic Paws
Thanks for your feedback! A sound setting is missing.
hayta hurta55 12 月 7 日 下午 11:31 
Hey, quick bug report. getting constant explosions on maps that i play, even at the beginning of a game with nothing shooting. Had to deactivate the mod for now!
76561198426875032 12 月 7 日 下午 10:48 
此留言正在等待我们的自动内容检查系统分析。在我们证实其内容无害之前(例如试图窃取信息的钓鱼站点链接),留言将暂时隐藏。
Nordic Paws 12 月 7 日 下午 8:04 
Hey quick problem to report. The second finest hour mission from the German campaign is crashing with sound mods. i think the ship it the culprit of the crash.
Jin Ryang  [作者] 12 月 7 日 上午 10:24 
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2.0.4
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1. Perfectly fixed the issue where light vehicles would endlessly loop weapon sounds after being destroyed.
2. Balanced the volume levels for all MGs and SMGs.
3. Optimized a large number of scripts.
4. Reduced the trigger chance of character yelling/emotional voice lines from 0.7 to 0.35.
5. Fixed several sound configuration errors.
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❤️ Thank you to everyone who supported me via Patreon or PayPal. Your support is what keeps me motivated to continue improving this project!
Jin Ryang  [作者] 12 月 7 日 上午 10:22 
@Prout el pollo
Yes. In the future, I may add HD flame visual effects
Jin Ryang  [作者] 12 月 7 日 上午 10:21 
@YamatoPower9000
Thank u for your idea, but it will be troublesome.
Prout el pollo 12 月 7 日 上午 5:11 
此留言正在等待我们的自动内容检查系统分析。在我们证实其内容无害之前(例如试图窃取信息的钓鱼站点链接),留言将暂时隐藏。
Prout el pollo 12 月 7 日 上午 4:41 
can you enhance fire effects in the game like tanks being ammo racked etc vanilla effects look low resolution and it would make the game more immersive
YamatoPower9000 12 月 7 日 上午 1:20 
I get immersion but game probably doesn't have adequate voice lines' triggers/scripts so in vanilla soldiers can yell "TANK!" nonsensically when no one is nearby. Not sure what triggers infantry to scream or cry but I assume even 101 or whatever royal elite guys would scream like a bunch of ♥♥♥♥♥♥♥ when 1 bullet flies by) It's a bit overtop. Maybe those demoralizing voice lines better be attached to lowest tiers like penal battalions (I assume game maybe has it since some foreign squads has their own language lines.
Just my 2 cents after wanting to stick 2 bananas in my ears playing with 82nd airborne on defense.
Jin Ryang  [作者] 12 月 7 日 上午 12:14 
@YamatoPower9000
Thank u for your feedback. It seems that I’ve perfectly resolved this sound loop issue, and it may never occur again. Wait until the next update is released.
YamatoPower9000 12 月 6 日 下午 11:59 
I had vehicle with Ford GPA crew die but sound of its 30cal keep firing with no one mounted. And, although soldier's voices are better is it possible to make them scream less often? 1 bullet flyby and rifleman already "I CAN'T TAKE THIS ANYMORE" multiplied this my tens it gets old in 30 seconds. Aside from that it's an amazing mod.
Ineloquent Reverie 12 月 6 日 下午 4:26 
Mace is PERFECTLY compatible by and by, at least with certain things removed
Jin Ryang  [作者] 12 月 6 日 上午 11:05 
2.0.2 2025-12-7
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1. Added new generic and Stuka plane flight sounds.
2. Added explosion sounds for aircraft crashes.
3. Added new Hispano weapon sounds.
4.Improved aircraft flight sounds.
5.Remade mud explosion visual effects.
6. Optimized explosion configuration scripts.
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❤️ Thank you to everyone who supported me via Patreon or PayPal. Your support is what keeps me motivated to continue improving this project!
Jin Ryang  [作者] 12 月 6 日 上午 11:04 
@hayta hurta55
Everything is working fine on my end now, and I haven’t encountered the issue you described anymore. But i'll keep an eye on this!
Jin Ryang  [作者] 12 月 6 日 上午 11:03 
@erha
不明白,没遇到过。
hayta hurta55 12 月 6 日 上午 10:34 
Hey, just wanted to let you know, I experienced the light vehicle audio bug again! Thanks for the work!
erha 12 月 6 日 上午 6:25 
为什么我加载后地图的小图标会变形呀?
Jin Ryang  [作者] 12 月 5 日 上午 9:59 
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2.0.2 2025-12-6
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1. Improved character portraits.
2. Improved large-caliber muzzle smoke.
3. Improved small explosion visual effects.
4. Optimized British character voice lines.
5. Adjusted smoke size to be more realistic.
6. Adjusted dust size to be more realistic.
7. Reduced rocket launch lighting.
8. Fixed an issue where British radio artillery was not functioning.
9. Fixed several sound issues.
10. Fixed an issue where the flamethrower had no sound.
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❤️ Thank you to everyone who supported me via Patreon or PayPal. Your support is what keeps me motivated to continue improving this project!
Jin Ryang  [作者] 12 月 5 日 上午 9:56 
@BroDimm
I haven't encountered this, don't understand your issue.
Jin Ryang  [作者] 12 月 5 日 上午 9:55 
@GodlyAnnihilator
BroDimm 12 月 4 日 上午 9:25 
im not sure because of this mod or not but i have hundreds if not thousands of this errors when reviewing the game log on my laggy last match (2v2)

[00:34:16] SetSkeleton() failed: entity 'bullet_whizz' (eEntityAPI.cpp:234) @ [quant]
GodlyAnnihilator 12 月 4 日 上午 3:18 
Thanks for the quick response!
Just to give you a bit more detail: this sound bug mostly happens with German MGs of all types. I’ve seen it on almost every Panzer that has a commander-mounted MG, and it also happened on a ground MG nest. It’s not constant, but when it triggers, the firing sound keeps going forever even though the gun isn’t firing anymore.

In one case an MG nest kept the firing sound going even with no crew on it. I destroyed the whole thing and the sound still continued, so I’m guessing this might be some kind of engine limitation or audio loop bug.

The only workaround I’ve found is when the crew is still alive. If, for example, the commander’s MG gets stuck in the loop, I can manually grab the MG, fire a single round, and the sound stops. Same thing works for MG nests or any mounted tank MG.

Thanks for the quick fix btw! You are the best, keep it up.
Jin Ryang  [作者] 12 月 4 日 上午 2:35 
2.0.1
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1. Added a lot of new British soldier portraits.
2. Fixed the issue where Polish soldiers had no voice lines.
3. Fixed an issue where some light vehicles would continuously loop weapon sounds after being destroyed.
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❤️ Thank you to everyone who supported me via Patreon or PayPal. Your support is what keeps me motivated to continue improving this project!
Jin Ryang  [作者] 12 月 4 日 上午 2:33 
@KEEPITSIMPLE
暂时还没遇到过
Jin Ryang  [作者] 12 月 4 日 上午 2:32 
@JohnWick911
感谢!敬请期待接下来的更新!
Jin Ryang  [作者] 12 月 4 日 上午 2:32 
@HansWurst
❤ Thank U.. Stay tuned for future updates!
Jin Ryang  [作者] 12 月 4 日 上午 2:31 
@Ineloquent Reverie
Maybe it's not a problem.
KEEPITSIMPLE 12 月 4 日 上午 1:59 
地图上的飞机残骸和油库爆炸有几率反复一直爆炸,导致帧数变的极低,是我个人的问题吗?
JohnWick911 12 月 4 日 上午 12:27 
我最喜欢的模组,感谢作者。。
HansWurst 12 月 3 日 下午 10:50 
This is the best Soundmod for Vanilla. Thank you very much for this Mod!