安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Maybe have a safeguard for these IDs as it was 100% unintentional
There's also some refactor stuff, so report any bugs on GitHub or bug reports discussion.
утилиты из категории .sub являются большим подспорьем в постройке уникальных сценариев в тандеме с модом Movable Wrecks.
Вообщем пропиши в конце команды самого себя.
Was wondering how possible a .spawnsub command would be that would work ingame? It would be really helpful to be able to spawn in a new shuttle whenever it is needed for an event, however with normal Barotrauma this currently isn't possible for whatever reason.
Thank you.
This also means that "Bwoink" sound is now separated into its own addon . If you want to have "Bwoink" sound for admin PMs, you have to load it too.
Note that this addon requires players to download it when joining to server.
To enable it back you need to install client-side lua (guide to that can be found on "Lua For Barotrauma" mod page).
After that there will be LuaCs settings button in main menu. Toggle off "Treat Forced Mods As Normal" in LuaCs settings.
If you want, you can uninstall client-side lua after this in the same menu.
I'll update mod at some day, so this deprecated feature wouldn't be used.
.giveperm
.permlist
.revokeperm
You can use these commands in server console
(also looks like "list" is a debug action that I didn't put behind debug mode)