Ravenfield

Ravenfield

Village Shootout
24 条留言
Blazingfrontlines 2023 年 9 月 15 日 下午 10:03 
no school i guess
m.wolf03 2023 年 6 月 6 日 下午 2:29 
That`s the american dlc
Faceless Moron 2023 年 5 月 14 日 上午 5:42 
school shootout next?
Acamapichtli 2022 年 8 月 18 日 下午 7:08 
The screenshots you put up to advertise look very good. This is probably one of the best looking maps along with Duplex CQB which is another cute town map.
BlueJay2568  [作者] 2022 年 8 月 18 日 下午 2:46 
That's a sweet screenshot, glad you like the update!
Acamapichtli 2022 年 8 月 18 日 上午 8:32 
Oh ya it is much better now with more space to move around and no bottlenecks. We can move around much easier and use tactics to survive longer. Thanks for the big update. I like how the new area has some trees we can go through around a manor to find a brick wall to use for cover.
Acamapichtli 2022 年 8 月 17 日 下午 10:33 
BlueJay2568  [作者] 2022 年 8 月 17 日 下午 9:03 
Thanks I tried to give it a unique look. Anyway I just updated it with another point, "Manor" and a few other things that will hopefully help the pathfinding. Thanks for the help, let me know how it works.
Acamapichtli 2022 年 8 月 14 日 下午 4:33 
oh thanks for doing more work on it. The graphics of this map are really good.
BlueJay2568  [作者] 2022 年 8 月 14 日 下午 4:13 
Thank you so much this is great feedback. I'll try adding one or two more neutral points and maybe a few more props to break up long sight lines. Thanks for the help!
Acamapichtli 2022 年 7 月 31 日 下午 1:42 
The bots on both sides did move out but only a few now & then and they also got insta-death.

I think the way around it is to allow for more routes to move along and multiple flags so they have more reason to move around. The best maps have 6 or 8 flags spread around with free movement allowed. The worst maps have one street or bridge as a bottleneck.

Your map looks really good with the little houses. Can you open it up more and add a couple more flags of neutral color? Even on small maps like CQB sometimes are super fun cause there are many routes around to mix up the bots and gives the player approach options.
BlueJay2568  [作者] 2022 年 7 月 31 日 下午 1:24 
Yeah that's kind of how the in game editor seems to work. I've done just about everything I can to fix it, except for maybe avoidance boxes. The pathfinding works but bots seem to just want to defend the points instead. I'll have to try out some more solutions I guess.
Acamapichtli 2022 年 7 月 28 日 上午 4:38 
town looks very nice but the bots are in two blobs at their flags so it means insta-death for the player to move out cause 50 enemy bots are waiting there in a clump. I can throw a grenade into them but I die a second or two later at most.
{[𝐒𝐒]} Wehrmacht Spyro 2022 年 7 月 10 日 上午 1:31 
france
Amon 2022 年 7 月 7 日 上午 9:45 
use more bots
malev マレヴ 2022 年 7 月 6 日 下午 5:52 
Hot but the bots seem to stay at their default flags not fighting for the middle one or did I configure something wrong
Titanus 2022 年 7 月 3 日 下午 5:19 
Noice
Amon 2022 年 7 月 2 日 下午 8:39 
cool thx
BlueJay2568  [作者] 2022 年 7 月 2 日 下午 6:37 
30-40 is what I would run it on
Amon 2022 年 7 月 2 日 下午 4:13 
how many bots do you recommend?
Amon 2022 年 7 月 2 日 下午 3:34 
very nice
Tritonics 2022 年 7 月 2 日 下午 1:38 
Spicy
monkey mc moo 2022 年 7 月 2 日 下午 12:43 
cool
wot920 2022 年 7 月 2 日 下午 12:24 
Hot