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报告翻译问题
ie. Dragon Gem Necklace +9%(summon)+9%(melee)+9%(magic)+9%(ranged)+9%(ki) = 45%
Sprit Charm +14%(summon)+14%(melee)+14%(magic)+14%(ranged)+20%(ki) = 76%
I've tried giving myself the balls again using Hero's but it doesn't open the UI (Don't know if this is because the balls are also back in the world)
This mod was loved by Chinese players a long time ago, but the delay in getting the Chinese language has caused Chinese players to give up on this mod, I hope you can add the Chinese language to this mod in the next update, thanks!
Fixing crit alone caused a huge damage increase, and too many players don't actually "play" this mod, they simply pull it for the transformation damage increase and sit there playing a ranger or some shit.
THAT SAID, Ki weapons were designed with Transformations in mind, while vanilla weapons were not.
Frankly I just want a complete overhaul to the entire "class system" because I think it's a boring system literally any other game with something it calls a class system does better.
forms buffing other classes was never intended.
"System.NullReferenceException: Object reference not set to an instance of an object.
at DBZMODPORT.MyPlayer.AddKi(Single kiAmount, Boolean isWeaponDrain, Boolean isFormDrain) in DBZMODPORT\MyPlayer.cs:line 322
at DBZMODPORT.Buffs.TransBuff.Update(Player player, Int32& buffIndex) in DBZMODPORT\Buffs\TransBuff.cs:line 66"
The first part is what's consistent between the errors. Whether or not the error is occuring during the addki bit is inconsistent, but it also occurs in addon mods (e.g. the dbz calamity addon) consistently in the update function.
All in due time.
Best Regards and thank you for the port.
https://dbtmod.fandom.com/wiki/Dragon_Ball_Terraria_Mod_Wiki
been fixed their mod updated inside their discord please refer to their steam page
like, i looked at the hotkeys of the mod ... pressing C to charge ki does for example not work at all ... unless that stuff doesnt works at the beginning but, i have a ki bar which says 0/1000...