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报告翻译问题






I figured out why the issue happens in the threat area. It’s because the player mat is slightly raised and not fully flat on the table, so new enemy cards often slide underneath it, making them hard to see.
Options > Hands > Hiding = Disable
Make all hand contents visible to everyone.
Hands.hiding = 3
https://api.tabletopsimulator.com/hands/
You’ve created an amazing mod for this game, and I absolutely love it. Thank you so much! Please continue to support this mod.
I played with a friend, and he pointed out one issue.
Preconditions:
The host selects the green color.
The joined player selects the blue color.
Steps to Reproduce:
The green player presses the Draw button.
Actual Result: If an enemy card appears, the green player can see it, but the blue player cannot.
Expected Result: When an enemy card appears, all players should be able to see it.
Additionally, every time I press the Draw button, I need to unlock the card by pressing the L button after it appears.
Potential Fix: Consider using setPositionSmooth with y+2, and lock the card once the action is finished.
Excellent mod, thank you!
Kyoryu: Storm's Disciple (Perk) / Crash Course (Penalty)
Megan: Brotherhood's Bane (Perk) / Big Kiss (Penalty)
Gabriel: Letter to Regina (Perk) / Ransom Note (Penalty)
Ying Hua - Informant (Perk) / Chasing Leads (Penalty)
Natalia - Zane (Perk) / Orphaned Again (Penalty)
Brandon has both the Perk and Penalty card associated with him in his story deck, Sorry if they are here and I'm just blind. Thanks again!
Two of each are in the deck except "Get down from here", which is x4.
Tell me if the quality is good enough, I'll try something else if it's not.