Slay the Spire

Slay the Spire

Risk Of Relics
160 条留言
sandpitturtle3333 9 月 23 日 上午 8:30 
Anyone know why Risk Of Relics Mod and the command artefact not working is happening? Trying to pair it with the Duelist Mod but no packs let you choose, in the past it DID use to work but this was some time ago.
Risk Of Relics will still work with normal card rewards and also those with Corrupt The Spire.
Ceanoth Drazerwilk 7 月 28 日 上午 10:22 
Crash when arriving at stage 4 when key purchased in multiplayer (together in spire)

Mods in stacktrace:
- RiskOfRelics (2.3.12)
Cause:
java.lang.NullPointerException
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:275)
at com.megacrit.cardcrawl.rooms.EventRoom.update(EventRoom.java:28)
at riskOfRelics.rooms.AmbrySelectRoom.update(AmbrySelectRoom.java:43)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Goku 6 月 18 日 下午 7:54 
Crash in Simplified Chinese.
Sköll 5 月 29 日 上午 6:44 
Is there a way to disable the shrine of chance event?
#ERROR# 4 月 13 日 下午 1:18 
Any success with the TiS (Together in Spire) fix?
Aceyp 1 月 29 日 上午 11:42 
I cannot turn off the louse artifact, previous comment from author says there should be a menu on character select screen but there just isnt
Alexandra 1 月 3 日 上午 10:49 
Hello, Ive posted an issue with this mod interacting with another one on github
AvangionQ 2024 年 12 月 25 日 下午 1:16 
Boss swap into Corpsebloom feels like you're starting without a relic at all.
Please buff Corpsebloom so that you gain an upgraded Bandage Up upon pickup.
https://www.youtube.com/watch?v=udwlHYcRSWs&ab_channel=FrostPrime
摩根勒菲 2024 年 9 月 24 日 上午 12:18 
- SpirePatch2
- Patching [com.megacrit.cardcrawl.audio.TempMusic.getSong(java.lang.String)]
- Adding Prefix...
com.evacipated.cardcrawl.modthespire.patcher.PatchingException: Illegal patch parameter: No matching parameter with name "key"
at com.evacipated.cardcrawl.modthespire.patcher.ParameterPatchInfo$ParamTransformer2.getParamName(ParameterPatchInfo.java:274)
at com.evacipated.cardcrawl.modthespire.patcher.ParameterPatchInfo$ParamTransformer2.makeSource(ParameterPatchInfo.java:361)
at com.evacipated.cardcrawl.modthespire.patcher.ParameterPatchInfo.doPatch(ParameterPatchInfo.java:71)
at com.evacipated.cardcrawl.modthespire.patcher.PrefixPatchInfo.doPatch(PrefixPatchInfo.java:8)
at com.evacipated.cardcrawl.modthespire.Patcher.finalizePatches(Patcher.java:318)
at com.evacipated.cardcrawl.modthespire.Loader.runMods(Loader.java:443)
at com.evacipated.cardcrawl.modthespire.ui.ModSelectWindow.lambda$null$1(ModSelectWindow.java:285)
at java.lang.Thread.run(Thread.java:748)
Noire 2024 年 9 月 7 日 下午 4:09 
Cause:
java.lang.NullPointerException
at riskOfRelics.actions.loseRandomRelicAction.update(loseRandomRelicAction.java:40)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)



crashed when at the Bulwark when it attacked me on around turn 5 or 6 when I got the second shard.
tetraminus  [作者] 2024 年 8 月 4 日 下午 12:17 
@Lucki there should be a menu on the character select screen
@BaIIIKa yup :)
@Edanin untargetable should only effect the boss. this might just be a mod incompatibility.
Lucki 2024 年 8 月 4 日 上午 5:30 
How to turn off Artifacts?
sandpitturtle3333 2024 年 7 月 21 日 上午 3:03 
Hey is this mod the one that contains Bulwarks Ambry?

How the hell do you beat it at the end of the run? Just keep losing because the boss spawns too many elites. This one had Gremlin Nob first, 2 turns later Gremlin Leader (including Gremlins). Turn 4 I had around 114 damage coming my way...
BaIIIKa 2024 年 7 月 15 日 上午 8:07 
Is Ben's Raincoat temp HP supposed to trigger on enemies artifact or only mine? It gives temp HP regardless of whose artifact is triggered
Edanin 2024 年 7 月 13 日 上午 8:39 
I couldn't target any of the enemies that the act 4 boss spawns with potions which ended my run as I had 3x brewmaster in play meaning I was getting 3 potions a turn and had to throw half of them away. I didn't see anything that mentioned this so I don't think it was intended.
tetraminus  [作者] 2024 年 7 月 10 日 下午 4:49 
@Uni Isnor, I'll look into it, but i dont know how long it might take

@Treffor you should be able to disable them on the character select screen by clicking the enabled artifact again.
Treffor 2024 年 7 月 10 日 下午 1:32 
How to disable artifacts?
Uni Isnor 2024 年 7 月 3 日 下午 6:24 
Would you be able to update this so the artifacts work with spire with friends. You kinda can rnow if you disable SWF turn on the ones you want, quit, then reenable SWF then play. But it would be nice if host could choose for all.
tetraminus  [作者] 2024 年 7 月 1 日 上午 11:35 
@Piard The Bucket i wan not able to reproduce the issue, send any more info if you have it

@NeileruAn i have a fix for that that i haven uploaded yet, im planning to put out a bigger update soon, so it will probably include that.

@Issac7 playing the glowing shards should instantly damage the boss, if you're sure their being played and still not damaging the ambry, thats a bigger issue.

@wutzibu theres an option in the config menu to turn on full descriptions for ambigous relics like the aspects
wutzibu 2024 年 7 月 1 日 上午 2:29 
can you explain what the artifact "Shared design" does? i dont get it.
Issac7 2024 年 6 月 26 日 上午 6:42 
I'm having trouble finding out how to get the cards to make the boss at Act 4 loose life.
Can someone explain how do I do this?
NeileruAn 2024 年 6 月 7 日 下午 3:48 
Not sure if you still maintain this ; found a slight issue with the Eulogy zero and calling bell relic when found outside of the boss, calling bell only gives a curse and no bonus relics.

Awesome mod, cheers ! (and sorry for not opening an issue on github, don't have an account there)
Piard The Bucket 2024 年 5 月 18 日 下午 1:46 
As of recently ,this mod causes game to not start ,this is the last message the game sends this:


com.evacipated.cardcrawl.modthespire.patcher.PatchingException: Illegal patch parameter: No matching parameter with name "key"
at com.evacipated.cardcrawl.modthespire.patcher.ParameterPatchInfo$ParamTransformer2.getParamName(ParameterPatchInfo.java:274)
at com.evacipated.cardcrawl.modthespire.patcher.ParameterPatchInfo$ParamTransformer2.makeSource(ParameterPatchInfo.java:361)
at com.evacipated.cardcrawl.modthespire.patcher.ParameterPatchInfo.doPatch(ParameterPatchInfo.java:71)
at com.evacipated.cardcrawl.modthespire.patcher.PrefixPatchInfo.doPatch(PrefixPatchInfo.java:8)
at com.evacipated.cardcrawl.modthespire.Patcher.finalizePatches(Patcher.java:318)
at com.evacipated.cardcrawl.modthespire.Loader.runMods(Loader.java:443)
at com.evacipated.cardcrawl.modthespire.ui.ModSelectWindow.lambda$null$1(ModSelectWindow.java:285)
at java.lang.Thread.run(Thread.java:748)
tetraminus  [作者] 2024 年 5 月 16 日 上午 8:44 
My guess, is one the mods had a relic that doesn't work properly with one of the boss mechanics. I'll look into it and see if I can fid a fix. Thanks for the report!
不来方とあ 2024 年 5 月 16 日 上午 2:25 
I really use a lot of mods....hope you don't mind
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3125472707 .
I had created a collection. with 'Shadowverse The Spire' off.
(The sum of all names exceeds the character limit)
tetraminus  [作者] 2024 年 5 月 15 日 上午 9:15 
were there any other mods installed?
不来方とあ 2024 年 5 月 15 日 上午 6:03 
Game crashed in final boss fight. And i have turned the 3D effect off.
Not sure which mod has conflict with this.
Mods in stacktrace:
- RiskOfRelics (2.3.11)
Cause:
java.lang.NullPointerException
at riskOfRelics.actions.loseRandomRelicAction.update(loseRandomRelicAction.java:40)
........
tetraminus  [作者] 2024 年 4 月 24 日 下午 9:42 
Should be fixed now
好月照清岭 2024 年 4 月 23 日 下午 11:51 
loadoutmod更新以后,与本mod好像有冲突。导致一但sl便会直接退出游戏。
tetraminus  [作者] 2024 年 3 月 25 日 下午 8:40 
-rwxr--r-- 2024 年 3 月 14 日 上午 10:35 
@tetraminus
I would really like to hear the full version, it sounds amazing. If you ever do that, could you reach out to me?
WILDI 2024 年 3 月 14 日 上午 10:25 
I don`t know, was it intended or no, but if you have a artifact Ignition tank and use anything that gives u temporally strength, next turn(and for the rest of the fight ofc) you will get -2*x of this strength. Like yesterday i end my daily run with -246 power)
Anyway, great mod, thank you
tetraminus  [作者] 2024 年 3 月 13 日 下午 5:28 
@Me
The song was made specifically for the mod, ill probably put a version of it out onto youtube at some point.

@RanDomino
Ill probably look into rewriting it at some point. it's probably actually one of the most annoying artifacts to code, so i may rework it entirely? ill see what i can do.
RanDomino 2024 年 3 月 13 日 下午 2:00 
The louse artifact is interesting but frequently breaks as Cyan64 stated. I ended up turning it off.
-rwxr--r-- 2024 年 3 月 13 日 上午 3:44 
What is the music of new Act 4? Couldn't find it anywhere, found an .ogg file in mod .jar, but it is short 30 sec segment
tetraminus  [作者] 2024 年 1 月 26 日 下午 3:40 
@Gman Is the boss not adding Glowing Shards to your deck? It should do so every time you kill all other enemies. if it's not that's a big bug.
Gman 2024 年 1 月 26 日 上午 6:55 
bulwark just summons every turn so doesn't appear possible to win? uninstalled.
泡泡茶壶 2024 年 1 月 26 日 上午 2:33 
Hello, zhs translation is done,already Pull request into Github , but I don't know why its not working when I put it into RiskOfRelics\riskOfRelicsResources\localization
tetraminus  [作者] 2024 年 1 月 25 日 下午 5:20 
Yes! Contributions are always welcome, you can put a Pull request into the GitHub. If you need help setting up the project, don't hesitate to ask.
泡泡茶壶 2024 年 1 月 25 日 下午 4:35 
If I make a CN translation, could you put it in? Really love your mod
tetraminus  [作者] 2024 年 1 月 9 日 下午 3:40 
@jl7 there shouldnt be anything that does that, are you sure that wasnt a different mechanic?

@Some Random Gamer thats a side effect of the mod trying to scale down enemies to fit more on screen. it should just be scaling down the hitboxes, so you might have been able to hit them? either way ill look into a better solution in a future update.
Some Random Gamer 2024 年 1 月 9 日 上午 5:20 
Not quite sure what caused it, but during my act 4 fight, whenever the boss would spawn more enemies, the old ones would get shifted to the right to the point of untargetability. Ended up with like 20 enemies I couldn't target, plus all the lice that spawned from any that died to AoE thanks to that louse on kill thing.
tetraminus  [作者] 2024 年 1 月 8 日 下午 2:13 
it should be fixed as of 2.3.4, let me know if it breaks again
tetraminus  [作者] 2024 年 1 月 6 日 下午 1:53 
Found a fix, will push soon
tetraminus  [作者] 2024 年 1 月 6 日 下午 12:44 
Are you in downfall mode or normal mode?
tetraminus  [作者] 2024 年 1 月 4 日 上午 10:22 
@AvangionQ will put in a nerf next update

@JL7 Can you check your version? Do you have any other mods enabled? I'm unable to reproduce the issue.
AvangionQ 2023 年 12 月 25 日 下午 1:22 
Frost Prime ran Slay the Streamer, random potions gave him five Tonic Afflictions

Please add a potion to remove all Tonic Afflictions from your deck 🍸
tetraminus  [作者] 2023 年 12 月 18 日 下午 3:16 
tis not intended, I've got a big patch in the works, it should fix that.
MioSilver 2023 年 12 月 18 日 上午 7:15 
so when you have both Essence of Heresy and Sadistic Nature, something really interesting happens
is this intended?
Mumei 2023 年 12 月 12 日 上午 2:33 
The Relics Selection button at play screen overlap with Corrupt The Spire mod. Can you move it a little somewhere else?
Turning off the 3D printer should also remove the related toolbar item. It's a bloat when I have a lot of mods.