全面战争:战锤3

全面战争:战锤3

Regiments of Renown - All Factions by Pwner1
519 条留言
Mysterio 12 月 9 日 上午 1:46 
Perhaps there is a similar, more thoughtful one?
Pwner1  [作者] 12 月 8 日 下午 2:35 
Prolly, my older mods were not that well thought out.
Mysterio 12 月 8 日 下午 2:14 
Grand Cathay Fort Breakers They're broken, they do 120,000+ DPS in auto battles and destroy any stacks.
Pwner1  [作者] 12 月 6 日 上午 6:41 
THis mod doesn't add any.
Fallen Angel 12 月 6 日 上午 6:32 
Hello. I have a problem where I play as Aislinn and I can't use the high elf Regiment of Renown units. The game tells me that I've unlocked it but it doesn't appear in the RoR tab.
Pwner1  [作者] 12 月 6 日 上午 6:27 
THey have not been added to her
andrestdf92 12 月 6 日 上午 5:37 
I can't recruit any of these RoRs as Dechala's faction. They appear in the 'units and spells' list and I get the notifications when the units are unlocked, but they are not in the RoR recruitment tab. The vanilla RoRs are working fine.

I already tried fixing it by copying the seducers of slaanesh lines and replacing the faction key with the Tormentor's in the script in script/campaign/mod and by cloning and replacing the faction key in db/units_to_exclusive_faction_permissions_table, but it didn't work at all. No idea why it's not working...
aeON 12 月 5 日 下午 4:01 
is this mod only for campaign? I wanted to look at all the units in custom battle and when i changed my race to any of the chaos factions the game CTD. Grand Cathay works though
Mysterio 12 月 4 日 下午 2:44 
pls update, I like this mod
Pwner1  [作者] 11 月 22 日 上午 6:45 
Because this mod sucks and I hate it.
Anh Xờ Tanh 11 月 22 日 上午 1:16 
Why are the prices and tier of these unit so inconsistent ?
Anh Xờ Tanh 10 月 12 日 上午 2:53 
There is a weird fleshy red color looking thing on the head of Red Hare units, please take a look at it, not sure if the Fire cavalry have it too, but I notice it in units that use Dragon Guard head model from some other mod too, especially older one.
Pwner1  [作者] 10 月 8 日 上午 1:38 
Tamurkhan is broken without special workarounds, I know this.
Short King 10 月 8 日 上午 12:41 
i did not get a crash report but after going through all my mods 1 by 1 i keep crashing after loading a Tamurkhan campaing. could be trouble from my end but thought i post it here. could be more people having this problem.
LikeNoOthers 9 月 10 日 下午 3:50 
This mod disables Malakais cannon grape shot
Pwner1  [作者] 8 月 19 日 下午 5:17 
Are you using something that conflicts like an older version? the rampage attribute is not applied to the unit from what i see.
Total War: WARHAMMER 8 月 19 日 上午 9:09 
The Company of Shame unit are always in berserk state even if they receive no damage, it's impossible to control them, they go berserk right after I start the battle, please fix
Pwner1  [作者] 8 月 2 日 下午 5:16 
I have mods that add VC RoR's
Giga Gero 8 月 2 日 下午 2:51 
Do vampire counts please
Voodooozo37 7 月 24 日 下午 1:52 
Is it just me or are those units very OP?
Pwner1  [作者] 6 月 22 日 上午 3:26 
I'll update my mods when the DLC comes around.
marc.on.pluto514 6 月 21 日 下午 11:43 
update pls
Pwner1  [作者] 6 月 18 日 上午 7:24 
i am guessing, since i have not messed around with it
Pwner1  [作者] 6 月 18 日 上午 7:24 
faction_to_mercenary_set_junctions_tables
Nick Carter 6 月 18 日 上午 4:35 
I can see the script and tables. From what I understand, it's necessary to:
1. Add minor faction keys to the script
2. Make corresponding changes to database tables (in the "db" folder)
Could you please specify exactly which tables need to have minor faction keys added to make their units recruitable through the Regiments of Renown (RoR) pool?
Pwner1  [作者] 6 月 16 日 下午 9:05 
Sure, just include all the minor factions in the script and database tables which I would not bother with.
Nick Carter 6 月 15 日 上午 4:17 
Hello! Amazing mod! Could you please tell me if there’s a way to make it work not just for major factions, but for minor ones as well?
NathanQueNaoEhSatan 5 月 13 日 下午 9:22 
loved your art, but they too strong, they are unplayable
WoosieNTexas 4 月 28 日 下午 11:54 
I discovered that the rosters of Khorne and Nurgle have repeated RoR. I haven't checked the others.
Sombidy 3 月 31 日 下午 12:40 
does this work for 6.1?
Krakenous 2 月 22 日 上午 12:32 
There's a Tamu crash related to this mod? Hmm...ok, I can maybe investigate that but for now I'll finish the units being added.

Ok sure I understand. I'll see about how much I can do over the next few days and see if I can verify all units are being added correctly to various races. Using the Prop Joe/ Shazbot mod manager to find all the units and RPFM has actually helped make this easier showing a full break down of all units added.

Although...again, your naming conventions make it a bit hard sometimes haha.

I'll update you in time :steamthumbsup:
Pwner1  [作者] 2 月 21 日 下午 3:01 
and since i have not been able to fix tamurkhan crash i've been dishertened on this mod
Pwner1  [作者] 2 月 21 日 下午 3:00 
I'm currently been working nonstop on a chaos warrior mod, I mean less work for me if you've got it working proper and if you have the generosity to fix it, i'm grateful
Krakenous 2 月 21 日 下午 2:58 
Haha really? You can't do it yourself as It's your mod? If you're busy ok fine but I've been combing through the script and there are so many missing units and even spellings mistakes...some of your naming conventions for units are infuriating 😂. You use things like "0_" and "0__". I'm not sure why you can't just do "0_1/0_2/0_3" for naming conventions instead, would make it so much easier to read and for you to bug fix.

I assume you haven't played your own mod in a while hence why you've not yet experience some of these issues. Like I said, a lot of it is outright missing units, spelling mistakes and missing associations. At the moment, I don't have much time to do it myself, only to guide you and just to say...look over your script file lol and you'll see the issues.
Pwner1  [作者] 2 月 21 日 下午 2:46 
If you got a fixed script hook me up
Krakenous 2 月 21 日 上午 5:32 
@Pwner1 I found the issue! You have not added the units to the script: "all_add_custom_ror_wh_threes.lua", so they were never populating the ROR recruitment window. I tested it with "3chariot" and viola, it works and appears. You'll need to comb through the script and see which ones you have missed as I have a feeling you've forgotten to add a lot of them to the script .lua file above. Hope this helps! I've correctly added all the Tzeentch units now and they are working and appearing in the ROR panel as they should do :steamthumbsup:
Krakenous 2 月 21 日 上午 4:36 
Hey Pwner1, a lot of your RORs are not populating the ROR panel for some reason, not sure why.

Example, "3chariot" which is "Keeper of the True Flame of Change (Burning Chariot of Tzeentch)" is not in the ROR panel when playing as any Tzeentch faction, along side a lot of other units...the popup in the world event displays, but no unit is present in the ROR panel.

I fear this is happening with a LOT of your units but going through them all will take a while, but Tzeentch faction is a prime example. Can you please take a look and see what's wrong?

Only running these mods for testing:

Unique Faction UI
MIXER - Mixu's Unlocker
Immortal Empires Expanded [Requires Mixer!]
UI Slider
Disable startup splash screens / intros
Mod Configuration Tool - v0.9 Beta
High Resolution UI Improvements
Regiments of Renown - All Factions by Pwner1
Community Bug Fix Mod - Game v6, Batch 1
Savant 1 月 28 日 下午 9:04 
Very nice! My favorite faction is Cathay and you have really cool cathay ROR units that I hope one day can be unlimited recruitment too! My favorites are The Stormcloud and The Warpshots. Even if it is only just those two units for unlimited recruitment, that would be so nice!
Pwner1  [作者] 1 月 28 日 下午 7:01 
Pwner1  [作者] 1 月 28 日 下午 6:48 
People ask those for my mods that have RoRs, too much of a bother to keep all updated. but very very soon, in minutes i am releasing a mod that has Skaven RoRs included.
Savant 1 月 28 日 下午 6:34 
Love this mod! Would you ever consider creating a submod to allow players unlimited recruitment of the ror units?
Nukular Power 1 月 21 日 上午 9:38 
Disabled Loreful Nurgle Lite, Nurgle Reskin, and GMD Plague Tank (which I now see is not working anyways) and no more crash - so fixed one way or the other \o/
Nukular Power 1 月 21 日 上午 9:25 
Interesting its working for you M0nk3y. Here are the nurgle-related mods I'm using:
Johnny's loreful Nurgle LITE, GMD Plague Tank, Nurgle Reskin by Storeslem, Mortal Warriors of Nurgle. Will see if disabling any of those gets it to work
M0nk3y ™♫♥ 1 月 20 日 下午 6:23 
mh that's weird ... just startet a tamurkhan campaign and i have no crashes and all units are shown in the ror menu ??? If you would like , i can share my modlist
Nukular Power 1 月 20 日 下午 6:11 
dang :(
Pwner1  [作者] 1 月 20 日 上午 7:52 
I tried. No dice.
Nukular Power 1 月 20 日 上午 7:24 
Pretty please fix the Tamurkhan crash - really want to use this for Nurgle campaign :D
Nukular Power 1 月 18 日 下午 6:07 
also crashing with tamurkhan. shame, really was excited to use this
COOL KID 1 月 13 日 下午 12:02 
I can confirm the game crashes as Tamurkhan at the start of the campaign and when enabling it during an ongoing one