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It will be fixed in the next update
This is probably the last one for a while, but if you ever, once the NSC people integrate bioships into their mod, decide to swap the vong shipset to bioships, I will happily make a patch for that one as well
I am well aware of Fall of the Republic and I have spent quite a lot of time playing it as well. But as of right now I have no reason to go bothering Corey's team for resources or models since I am quite satisfied with what I already have to work with.
Right now I'm sticking with Star Wars for the time being, There is a also a good chance that there are a couple Battlestar sets already out there.
2 ima list names of ships/stations to see if they are possible
Procurator-class Star Battlecruiser ,Invincible-class Dreadnaught Heavy Cruiser ,maelstrom-class battle cruiser ,Praetor-class Star Battlecruiser
Also do ya know anyone or would you be willing to make a dream mod for me i have ideas that i want ill send my DS name if your interested or if ya know anyone
Suggestions are always welcome
I'm never going to set up such things as tip jars, Patreons, or anything like that. Modding for me is hobby only and it will remain that way.
No, (and not entirely sure what mod Zombie is referring to) the only ai empires that will use these sets are the ones that you created and set to force spawn in your games.
I assume you are talking about my weapons mod? (In that case, not the moment as I consider those weapons to be an extension rather than a replacement of vanilla weapons) As for these shipsets there isn't really anything to disable if I understand your question incorrectly. These are just shipsets that can be selected in the empire creation menu, same as the mammalian or humanoid sets.
I am going to have some time this summer to work on mods so hopefully I can finally finish the Zann Consortium soon and perhaps even finish the Vong set as well.
That is about to change. I have a new model for this set's colossus ready for when the 3.12 update drops next month.
Are you using UI Overhaul Dynamic? That mod is a requirement for NSC, specifically for ship classes that use more than 3 sections.
https://www.moddb.com/mods/ratcw/images/republic-praetor-class-battlecruiser
https://sketchfab.com/3d-models/praetor-mark-1-6cdb423958e5462d9ab80f1290584124
I also found a whiter Venator class model if you want too
https://www.cgtrader.com/items/2582308/download-page
https://project-stardust-roblox.fandom.com/wiki/Excubitor-class_Star_Destroyer
Could be a good start for an another deadnough in the future if you want
https://static.wikia.nocookie.net/thelastofthedroids/images/7/7a/Secutor-class_Star_Destroyer.png/revision/latest?cb=20230218024138
Because I think that the Consular makes far more sense as this set's science ship. I don't need another set that uses the CR90 as a science ship (the Empire and Rebel sets already do)