The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Hit Counter
54 条留言
GamingGeoduck  [作者] 7 月 11 日 下午 9:19 
@Nancex you can reference it if you’d like. but i’m not a great coder so it’s probably riddled with issues.
Nancex 6 月 18 日 下午 11:58 
This is awkward... I was making a mod called "Hit Counter" too until I just found your one, yet mine's almost done. Do you mind if I reference your code for counter not including self damage?
BoilingSky 1 月 7 日 下午 2:35 
can you make it so you can only see it when touching tab like timer
GamingGeoduck  [作者] 2024 年 7 月 6 日 下午 6:29 
@Maya ya sorry im not good at coding so my apologies on the mess that it is.
Nuggy 2024 年 6 月 4 日 上午 10:24 
Had to change the hud offset but it works I guess thanks
BlueBomber 🦆🦆 2023 年 11 月 27 日 下午 3:41 
if this have a option what put this on the pause menu only will be more great
Lucky 2023 年 3 月 23 日 下午 9:07 
Maybe add two hotkeys to increase and decrease the hit number would be nice?
GamingGeoduck  [作者] 2023 年 3 月 6 日 上午 12:39 
@ΛИDЯΣ It does work still. You just probably have a mod that breaks my mod. Try downloading this mod and see if this fixes it
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2917616737
ΛИDЯΣ 2023 年 3 月 5 日 下午 2:03 
It doesn't work since the last update :isaac:
chamoy 2022 年 12 月 8 日 下午 5:22 
not work after last act
GamingGeoduck  [作者] 2022 年 11 月 26 日 上午 6:57 
@thiccyoshi
yes this is known. i was unable to figure out exactly how to prevent hit increase on any type of mantle break for lost and t lost.
banana_split 2022 年 11 月 25 日 上午 3:11 
I'm currently playing as lost and exiting a cursed room increments the counter
SCARY and EVIL 2022 年 8 月 27 日 下午 5:32 
I feel like this entire mod serves no other purpose than to make yourself feel bad. 10/10
GamingGeoduck  [作者] 2022 年 8 月 27 日 上午 9:02 
@Marco you are able to disable the changing text if you go to the MCM menu and turn off easter eggs setting. The color however I did not have a setting for.
Marco 2022 年 8 月 26 日 下午 6:53 
Great mod, but the color and phrases it develops into are a bit discouraging...
etc990268 2022 年 8 月 17 日 下午 1:33 
Amazing thank you!! :resmile:
GamingGeoduck  [作者] 2022 年 8 月 16 日 下午 10:36 
@Clef the Mouse added the fix for that

@moonhusk thank you for trying the mod. I added the transparency as you requested. Thank you for providing an example to refer to on how to implement it.
etc990268 2022 年 8 月 16 日 下午 5:43 
Cool mods thank u for making this!

If you could add an opacity setting it would be very nice, (to look more like the ''lil timer'' mod
Clef the Mouse 2022 年 8 月 14 日 下午 10:13 
@GamingGeoduck Found another type of damage that ticks the counter but isn't considered enemy damage: the damage you take when using a Bad Trip pill. Please fix at your earliest convenience. 🐭
Clef the Mouse 2022 年 8 月 9 日 上午 5:12 
Confirmed fixed, thanks! :D
GamingGeoduck  [作者] 2022 年 8 月 9 日 上午 12:29 
got it
Clef the Mouse 2022 年 8 月 8 日 下午 10:00 
@GamingGeoduck Hey, just got confirmation from a few players that, as expected, damage from mimic chests does not count as "enemy damage", but it does increment the hit counter (and none of the other damage that doesn't count as "enemy damage" does, so I think your intent is to only count enemy damage instances).

Please fix. :)
JustDeanChillin 2022 年 8 月 6 日 下午 9:22 
weqrtyhj
GamingGeoduck  [作者] 2022 年 7 月 31 日 下午 1:56 
Actually you gave me an idea. Its not gonna be as clean as just typing it in but it will potentially save it across updates and be all contained in game to make the titles.
Clef the Mouse 2022 年 7 月 31 日 下午 1:35 
That sounds fine, too, no need to go crazy just for my little request. :) Appreciated!
GamingGeoduck  [作者] 2022 年 7 月 31 日 下午 1:16 
And if I update the mod it will wipe the text but I don't know much else I can update about this mod, so if anything the updates will be sparse and you won't have to replace it often. My current plan is to have 4 slots that you can edit as you see fit so you can toggle between the ones you changed in the code. I can put more slots if need be also.
GamingGeoduck  [作者] 2022 年 7 月 31 日 下午 12:32 
@Clef the Mouse The thing is that i am very new to this coding. I don't know how to possibly achieve this kind of stuff most of the time. Additionally translating what da rules does to an MCM format that retains the information seems like it is quite an in depth thing without an example to refer to. Especially because there are 39,000+ lines of code in da rules that i would need to scrub though to find out how it is done. If you can find an example of someone using text input in MCM and point me to it then I will gladly give it a look and attempt to implement it.
Clef the Mouse 2022 年 7 月 31 日 上午 9:34 
Forgot to add, great mod, it's going to save me a lot of time and effort! <3
Clef the Mouse 2022 年 7 月 31 日 上午 9:33 
I've input text in-game while using the search function etc. of the Da Rules mod, so maybe you can look at that to see how to go about it, instead of having to structure the code such that it'd need to be changed itself (which I think would also undo itself anytime the mod is updated, right?)
GamingGeoduck  [作者] 2022 年 7 月 30 日 下午 8:48 
@Clef the Mouse I will definitely fix the spacing thing you mentioned.

As for the removing easter eggs thing, I considered doing that and it just slipped my mind before the last update. I'll attempt to do that.

For the custom prefix im not certain if one can put text in mcm or not, but what i can try to do is add 4 different slots where you can edit the code yourself and change the text to what you want so you can at least have some personal presets to toggle between when needed.

also thanks for trying my mod
Clef the Mouse 2022 年 7 月 30 日 下午 7:24 
A few feature requests:

1. Could you add a toggle in MCM to disable the 'easter eggs'? (there's a missing space in the "Nice" string, by the way... :P)

2. Could you add the ability in MCM to specify a custom prefix? Some might prefer to specify what it says--I personally would probably abbreviate it a bit to "Hits: " or maybe "R Key'd: " while streaming an R Key challenge run. :)
GamingGeoduck  [作者] 2022 年 7 月 30 日 下午 12:42 
@DozaDeCringe download mod config menu and adjust its location with the settings
DozaDeCringe @bandit 2022 年 7 月 30 日 上午 10:32 
my hit counter blocks my hp
thea 2022 年 7 月 27 日 下午 2:07 
thanks!
poiat 2022 年 7 月 26 日 下午 8:55 
i got a skill issue message, nice mod :steamhappy:
GamingGeoduck  [作者] 2022 年 7 月 26 日 下午 6:04 
@cheeky mf ッ just updated the mod to allow for mcm adjusting so hopefully that fixes your issue.
@spicybullfrog first thank you. For the spiked chest I'll look into fixing that but not 100% on how to do that. As for the holy card issue I am aware of it. A similar case would occur if you were to have holy mantle on any other character. I'm am uncertain how to fix this in an efficient way so for the time being it is noted but no set time of fixing.
Spicybullfrog 2022 年 7 月 26 日 下午 5:34 
this mod is unironically better than the way the game tracks hits in vanilla because it doesnt forget that youve ever taken a hit if you use genesis or esau jr
Spicybullfrog 2022 年 7 月 26 日 下午 4:56 
opening spike chests seems to add a hit to the run despite it being considered self-damage for devil deals and not incurring a score penalty. I also discovered holy card hits don't count as hits if you're not playing either of the losts.
thea 2022 年 7 月 25 日 上午 9:53 
if you wanna add me, i can send you a screenshot of it
thea 2022 年 7 月 21 日 下午 2:46 
sorry, no i meant it can block the amount of money you have in the machine, as in visually
GamingGeoduck  [作者] 2022 年 7 月 12 日 下午 9:15 
like you can't donate to the donation machine? I just tested it and was able to put money into it.
thea 2022 年 7 月 9 日 上午 8:18 
the counter blocks the dono machine :(
super m 2022 年 7 月 1 日 下午 3:46 
skill solution
vrunn0 2022 年 7 月 1 日 下午 1:58 
Skill Issue + this mod = :stress:

However i love it
Cosmic 2022 年 6 月 29 日 上午 4:05 
Genius mod
GamingGeoduck  [作者] 2022 年 6 月 27 日 下午 6:12 
I've never messed with mod config menu or the likes of that so I'll need to look into that for the position adjusting. As for the using conception code as a counter, as far as I know actual item functionality is not accessible to modders. So I can't really look into the code of it and determine that. I could be completely wrong about this since I am new to modding this game. Finally thank you!
Blizzard 2022 年 6 月 27 日 下午 3:31 
isn't there an in game counter, since cambion conception works with a counter I presume, couldn't you find it in the files and just display it's amount? This is pretty much the biggest use you get out of the mod. Also having a way to move with x and y axis would be appreciated, thanks. Good work tho!
watchmeojo 2022 年 6 月 27 日 下午 1:05 
maybe the next step for this mod can be on the death screen you can press a button to view how many times you were hit by that enemy, the room layouts you were hit, etc
Scrumpyknight 2022 年 6 月 25 日 下午 4:40 
finally, a mod that tracks my skill issues
Notespooky 2022 年 6 月 25 日 下午 12:13 
This could be really useful for playtesting modded rooms
Cool mod!