全面战争:战锤3

全面战争:战锤3

[Unsupported] Harder Autoresolve (3.0 Compatible)
40 条留言
sarumanthecursed 7 月 3 日 上午 10:50 
please support this
GOW LIKE A BOSS  [作者] 2023 年 4 月 20 日 下午 9:46 
There are tables to mod that sort of thing - they add a penalty to autoresolve for the player based on difficulty level (these are the tables I use) but CA has them all set to zero penalty across all difficulty levels. If there is any other value affecting the outcome (which there probably is) I don't know where it is.
Fraska 2023 年 4 月 20 日 下午 5:50 
Oh i figured each different battle difficulty just a had a value associated with it and normal battle difficulty was probably 1. I assumed if you just changed the value for easy, hard and very hard to 1 as well, than it would be done
GOW LIKE A BOSS  [作者] 2023 年 4 月 20 日 下午 3:49 
@huey30
This mod imposes the same slant regardless of difficulty mode. I have checked related autoresolver fields in the database and didn't see anything that changes the vanilla autoresolve chance based on difficulty level, so that would require a lot of work to find the correct table (if it even exists in WH3) to modify, so I would not given the time commitment.
Fraska 2023 年 4 月 20 日 下午 2:45 
Would you be willing to make a mod that makes all of the auto-resolve results the same, no matter what battle difficulty your on? So that it would be like how it was in WH2.
Kerrberos 2023 年 1 月 12 日 上午 10:41 
Yeah totally understand. In my current campaign with these mods I have noticed that the AI has never once encircled a minor settlement for even a single turn. This is probably a CA update issue, as in the past I saw the AL commonly encircle minor settlements for the maximum starvation duration.
GOW LIKE A BOSS  [作者] 2023 年 1 月 12 日 上午 8:17 
@Kerrberos
I use a garrison mod as well (not that one though) and my own aggression mod, and I don't see the suicidal attacks very often. I do see the AI attack another AI and lose sometimes, which started happening when CA updated the game a few updates ago, but if you are seeing the AI attack in suicidal attacks repeatedly, it could be another issue. That said, I have seen the AI attack a few times and the AR will give me an easy victory, but fighting the battle shows it was actually a very close fight. I think the issue is primarily with the AR outcome determination rather than the strength of the AI stack. This mod does help with that to a degree (by basically weakening the player in AR), but it's not possible to make it perfect with the tools I have been able to find.
Kerrberos 2023 年 1 月 12 日 上午 8:10 
Ah you know what, I am using Zorbaz's Greater Garrisons which adds more units to garrisons, this might explain it a bit if they are just predisposed to attack with a certain strength not taking the defender's strength into account? Your mod "more realistic and aggressive AI" could also be the issue.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2789855636&searchtext=garrison
GOW LIKE A BOSS  [作者] 2023 年 1 月 11 日 上午 7:41 
@Kerrberos
Do you have other mods running? I have not experienced the AI instantly attacking any of my settlements where their defeat is certain. The only time this happens in my experience is when a faction has lost its last settlement and has no choice but to try to take a settlement.
Kerrberos 2023 年 1 月 11 日 上午 6:41 
As far as the possibility that the mod makes "AI slightly more likely to attack because it feels it has a better chance to win in battles." Anecdotally I feel this may not be the case, as I am here to get this mod because even without it the AI keep Yoloing 20 stacks into settlement battles in which they lose the auto-resolve to the garrison, without sieging at all. I am tired of deleting armies and making gold at no cost to my faction.
Juan 2022 年 10 月 23 日 下午 5:12 
Thanks, I hope everything goes well!
Farseer Skyhaze 2022 年 10 月 23 日 下午 3:55 
This works for me. I hope u recover from covid man. Don't smoke or anything like that
GOW LIKE A BOSS  [作者] 2022 年 10 月 22 日 下午 6:07 
@Juan & @Eltan
The mod should work fine. I have covid and am quite out of it. I will check all mods and update them in a week or so once I feel better and have caught up on work
Juan 2022 年 10 月 21 日 下午 2:33 
I am extremely thankful for this mod. I am quite bad at the tactical aspect of the game, so I always play at easy battle difficulty. However, this makes the autoresolve way too forgiving, which means the game quickly loses its appeal.
Your mod, however, hits what to me is the precise balance between not having to fight all battles and the game becoming a cakewalk.
Is it possible to use it without issues in 2.2? Or are you planning to update it?
In any case, thank you once again for this :D
Eltan 2022 年 10 月 18 日 下午 7:45 
update please~~
GOW LIKE A BOSS  [作者] 2022 年 10 月 4 日 下午 1:48 
@huey30
If you do find such a mod please let me know; I'd be interested in it too
Fraska 2022 年 10 月 4 日 下午 1:47 
Thanks for the quick response. Im going to make a mod request and see if anyone responds. I just figured i would ask you 1st incase it wasnt possible.
GOW LIKE A BOSS  [作者] 2022 年 10 月 4 日 上午 7:21 
@huey30
Going to update my answer to "I don't know". I looked at some other AR mods and one of their authors mentioned it's hardcoded now (and can't be modded). I don't know for sure
GOW LIKE A BOSS  [作者] 2022 年 10 月 4 日 上午 7:16 
@huey30
Probably
Fraska 2022 年 10 月 3 日 下午 6:36 
Is it possible to make a mod that links the autoresolve back to the campaign difficulty rather than the battle difficulty, like it was when the game released?
Greywulf 2022 年 9 月 8 日 下午 1:35 
Great mod ! Vanilla is too generous even on hard battle difficulty
GOW LIKE A BOSS  [作者] 2022 年 9 月 7 日 下午 7:27 
@huey30
Yeah, the old one is pretty wrecked. Took me 6+ hours of tweaking to get it right again, but it feels a lot like it did pre-2.0. Personally I think it's even better.
Fraska 2022 年 9 月 7 日 下午 6:54 
I didnt realize you made a new version of that mod. I'll definitely try it out
GOW LIKE A BOSS  [作者] 2022 年 9 月 7 日 下午 6:29 
@huey30
I would suggest my aggressive AI mod. It makes the AI extremely aggressive (while still in a realistic way). If they hate you, they will declare war. If they declare war, they will go all out to destroy you.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2858642985&searchtext=beta
Fraska 2022 年 9 月 7 日 下午 4:56 
Thank you. I'm basically trying to put together a "mod cocktail" to try and come up with a bandaid fix for passive AI and im going to throw this in there
GOW LIKE A BOSS  [作者] 2022 年 9 月 7 日 下午 4:48 
@huey30
I think the mod slightly affects those decisions, but the AR change is not significant enough for a serious effect to AI decision making. I have not encountered the AI attacking me in any battles where it is at an obvious disadvantage.
Fraska 2022 年 9 月 7 日 下午 3:33 
It seems like the AI makes some of their decisions based on their AR chances. Does this mod affect those decisions? Does the AI see that they have better AR chances?
Susanj 2022 年 9 月 1 日 上午 2:33 
actually, I was looking for a mod that only shows the power of both armies during autoresolve, like in the previous version of WH2, not telling winning or defeat, would be more fun
GOW LIKE A BOSS  [作者] 2022 年 8 月 31 日 上午 9:34 
@Дед Маздай
No, the goal of the mod is to make AR a bit harder so it's a disincentive to use it unless the battle is extremely lopsided. It's not meant to make AR useless.
Гудвин 2022 年 8 月 31 日 上午 8:20 
and can you make it a little more harded? :)
MattSuzaki 2022 年 8 月 29 日 上午 7:37 
Great mod! Playing with AR as it is has become too easy and boring, this mods has become a must for me. Thx
Farseer Skyhaze 2022 年 8 月 27 日 上午 7:33 
Hey man. I had a lot of problems with auto-resolve being too easy. I made a lot of posts about it.
I'd get into campaigns and by turn 100 I'd never need to manually play any battles.
I found your mod and finally the game feels as it's supposed to.
Normal battle difficulty made auto-resolve too easy.
They should make it depend on campaign difficulty as before, instead of battle one.
I will use your mod until they fix it. Thanks a lot
GOW LIKE A BOSS  [作者] 2022 年 8 月 25 日 下午 4:58 
It shouldn't need updating, I checked and the tables are the same. I will update it anyhow to remove the yellow caution symbol, but please let me know if it doesn't seem to be working.
Гудвин 2022 年 8 月 25 日 下午 4:05 
please update to the current version :)
专业路痴 2022 年 6 月 30 日 下午 1:23 
GOOD 等好久这种MOD了 后期玩家几乎都在自动解决 就没有意思了
Tunch Khan 2022 年 6 月 24 日 上午 6:52 
Or Norse? Sounds good to me.
GOW LIKE A BOSS  [作者] 2022 年 6 月 24 日 上午 6:50 
@Tunch Glad you like that one! I'm actually about to upload a small "sub-mod" to go with it where the main Chaos enemies really hate Chaos (to give more of a vanilla flavor), but without Chaos being forced into war against more borderline factions who don't hate Chaos (like Vampires)
Tunch Khan 2022 年 6 月 24 日 上午 6:20 
I can see that, LOL. I'm more of a casual roleplay type player. I like some of your other mods tho, like Diplo for Chaos. :lunar2019piginablanket:
GOW LIKE A BOSS  [作者] 2022 年 6 月 24 日 上午 6:17 
@Tunch I like my Warhammer like I like my Dark Souls lol
Tunch Khan 2022 年 6 月 24 日 上午 1:01 
Who's side are you on mister?