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A possible sollution would be to attach an additional grid via rotor /hinge /whatever you preffer and have it extrude down through the ring.
I was at some point also thinking about this problem and maybe I´m doing a version that lets you build on top and below the ring.
Ok, I would be down for trying them out again once shrink them. Take your time and I look forward to the update.
I do host a dedicated for a few friends of mine. I might try it out on SP later this week when they are offline and I am bored. I will try it with the same mods and try and replicate it
I`ll shrink them anyway, it can only reduce clang and im not sure how much "safe space" is the best for the rotor to move freely. And it`s not like i had to do it a dozen times already befor i released the mod...
Do you host your server dedicated? It can maybe releated to playing on a server, i remember this being common a few years ago when i last played on a server.
The other reason could be a mod conflict, but i doubt that as the mod causing this would need to change rotors in generall.
I`ll try collision first, maybe i make them a lot smaller just to be on the safe side :))
I tried a new save and it seemed to work fairly well and I love the mod, but can't use on my MP server with my friends.
If you do shrink them, I would love to try this out again. If you don't, I understand. I know making these mods is a lot of work, so I wouldn't worry too much about my bug honestly. lol
The only way i got head to clang was when it spawned in other blocks, but even then not close to a flying sawblade :)
I can allways try shrinking the collision shapes, maybe that will help.