安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Thanks for the response though.
Asphalt effect is not triggering, when it was working in a vanilla playthrough.
I haven't enabled any newer mods since the start of my Calamity playthrough, and I used the Asphalt bridge to kill Moon Lord in the very last part of my Vanilla playthrough, So I know that it was Calamity that broke it somehow.
I'm sorry to bother you here, but I have a question about you and your mod. Do you mind if I use your idea (of course, with your permission and giving you all the credit) in my mod?
I'm creating a QoL mod with a compilation of a few mods and I really would appreciate if yours were included. :)
Regards, a fan. o>
When putting them into the Research UI on Journey Mode the "amount" needed simply say "X" instead of "0/1" or "0/200" and so on.
I've disabled ALL mods, created a new character, new world, and then enabled single mods alone incase it was caused by some other mod, but it doesn't seem to be caused by a specific mod, instead some items simply can't be researched for some reason.
In this specific mod, the affected item is the only item that comes with it, the Asphalt Platform just can't be researched, it shows up as X when trying.
Maybe some lost code on the researchability and amount? No idea, I can't code. x)
THE PERFECT ARENA