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报告翻译问题






"Hauffen Schrei", check on my profil or collection ! :D
If you remove manglers and robots and add origins panzer instead 9.5/10
Also I really hate it when maps make weapons get scopes and attachments after paping. Just let me enjoy the gun as is, I freakin hate scopes, remove all the personality from the guns.
But by far the biggest issue is just how long the rounds last. The map is pretty big which is cool, but the spawns feel really un-optimized. I noticed while playing that zombies were spawning in very far from me frequently. On top of that the zombies move slow, and seem to get stuck on the terrain a lot (especially on the outside of the teleporter building) which when combined with the slow special zombies makes the rounds take too long and feel sluggish. Even in later rounds I found myself spending a lot of time just waiting for the zombies to come to me
if these issues were able to get fixed then this map would be great, but as is Its kinda jut ok
https://www.youtube.com/watch?v=YCoDaSRhg6Y
For EE go watch Kunjora or something. Great detail
About manglers, i think its fine with them... They doing their job. Same as Gorod Krovi in fact. Slow but deadly.
For the bow room, you should use the teleporter :)
About Whos Who,i know this bug but i can't manage to fix it. ( and i can't delete this perk or the map wont work anymore... cause i use a perks pack)
https://youtu.be/xmnQvyEm8Tk
I have already reduce the number of manglers, and i think its good now but yeah maybe reduce the spawn rate ^^ I will look for it :)
Unfortunatly the area behind the dragon head ( near the power ) is only an decorativ area x)
The 3 keeper head is an little ee, to get a free perks ^^
For the main secret
You should try found the kronorium in the area next to the rift :)
Or check the "Main Quest Guide" ive writen some tips on it !
Or wait the video tutorial wich DrDovahkiin94 will do :D :D
Dont worry I didn't take your comment as negative one! It's cool to have some reviews and even more when they are not only good one .
I will probably improve some of the mentions you said right before, like the jump next double tap or debris door be more visible ;)
In another way the texture, or some models are pretty bad qualities cause it's was not created for 4k ^^ I don't make models,I only import them ^^' (it's impossible for me to improve this unfortunately)
About object which don't serve of a purpose, I don't really understand what you mean. It's purely decorative and I think ( maybe I'm wrong ) Ive keep a good global esthetics of the map. An military complexe (mix old+new technologies, according to the zombie lore) on an snowy mountain.
Finaly for the power, it's only preferences I suppose ^^ Power for me and more precisely, on my map, is something I don't want to be bothered in-game. It's why it's super easy to turn on.
This is only my second project of mapping, 2 years after my first one. In need more time before doing a better job ;)
Anyway ! Thank you to have played the map and the review ! Hope you get good time on the map, it's the main goal of why I do mapping :)
I also experienced very low textures such as the teddy bear from the box having literally no anti aliasing, I'm running the game at 4K Ultra settings with a RTX 3080 and it looks like some objects have literally no detail to it.
Some of the areas in the map are extremely tight to the point the zombies get stuck such as the staircase next to PAP.
It could also just be me but, it took me a while to find the next debris in the map to advance, maybe add more detail next to areas that are explore-able?
Don't take this as a negative comment, I'm just giving my thoughts on this because I think this map has a lot of potential.
Also, I had downed to a mangler while in zombie blood and while in zombies blood while also in who's who perk. (Possibly could've been due to another player next to me)
As far as the power goes, IMO I don't think it should be so easy to get to. Most of the Treyarch maps have the power at least half way across the map so that players don't get like a perk every round. It makes it really easy.
For the zombies waiting for you at the TP I think you should maybe try adding a different location that you come out from the bows. (Just a suggestion)
@CustomZombieKiller Hope you gonna like it ! :D
WELL
- Im sorry but i didn't manage to script the "respawn" of far-away zombie :/
- Zombie blood work against mangler, they just follow you without hit. Cause zombie blood was created for bo2 ^^
- Power is ez cause its useless x)
- Tp link is far away cause its give you OP weapons named "Elementals Bows" and cause you don't need craft them...
- Zombie waiting for you at teleporter is an issues i can't fix, unfortunatly ( ive try many solutions )
- And for the shield sorry, but they are super easy to find !