全面战争:战锤3

全面战争:战锤3

Battle Lod Remover
135 条留言
Quentilius  [作者] 12 月 7 日 上午 9:18 
it's done !
Kim Jong Up 12 月 7 日 上午 7:24 
thank you brother
sarumanthecursed 12 月 6 日 上午 10:27 
Thank you!
Quentilius  [作者] 12 月 6 日 上午 8:10 
I will update the mod as soon as possible (before the end of the week)
Kim Jong Up 12 月 4 日 下午 9:08 
update for 7.0 ?
Darth Alpharius 10 月 27 日 下午 5:28 
@Vichechi try hooverics lod mod it tweaks the Universal lod.
Vichechi 10 月 26 日 上午 3:41 
Thanks. @Quentilius I guess it's not easy and takes time to do. If you're up for it, let me know so I can download it as soon as possible. I can't live without that mod.
Quentilius  [作者] 10 月 18 日 下午 2:19 
@Vichechi
my main mod is only removing lod for vanilla models, modded models need a specific submod to remove lod on them
i already made some submods and i will see if i find the time to make another one for yours, but i cannot make any promises
Vichechi 10 月 18 日 上午 5:38 
Hello friend!!, great mod, I love that there is no LOD distance, it's ugly having to see how you zoom in the camera and you see that the units change skin every time you zoom in or out. I have a problem to see if you could help me solve it. I am currently using this skin mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3304712744 And I see how when I zoom in the camera this skin loads. Is there a solution to fix this? I have tried moving YOUR LOD MOD to the top, but it still doesn't work.
Quentilius  [作者] 9 月 9 日 下午 12:36 
I don't exactly understand what you mean
LOD goal is to have several low poly models of the original one, so yes i removed one of these low poly models
To be more precise, it's not exactly the main LOD system of the game that i am modifying, but an additional system with only one model which doesn't have textures and is common to several units and factions. This model is called imposter.
Anyway i want to stay simple in the description of this mod so everyone can understand, that's why i described it as a lod remover
Darth Alpharius 9 月 8 日 下午 8:33 
you removed the low poly not the LOD
Quentilius  [作者] 9 月 5 日 下午 12:07 
just did update my game
will update the mod soon
Kim Jong Up 8 月 28 日 上午 3:35 
update for 6.3 ?
Quentilius  [作者] 7 月 6 日 下午 1:55 
@Mr.Stafflink yes it is !
Quentilius  [作者] 7 月 6 日 下午 1:54 
the submod for Uniforms and Heraldry has not been updated yet
i would do it in an hour or 2, it should work after that
✠ T I T U S ✠ 7 月 2 日 下午 2:13 
This mod doesnt work for me with the uniforms and Heraldry compat mod
Dragamm 5 月 28 日 下午 6:29 
Thank you for this mod! Have been looking for something like this for awhile, didnt think it was possible to remove the ugly low poly models from appearing but glad I was wrong.
=Mr.Stafflink= 5 月 23 日 下午 12:06 
good mod! He's up to date, isn't he?
Quentilius  [作者] 5 月 11 日 下午 12:27 
@ProR2D2 that's why i try to spend time developing submods for other well known mods
And keep in mind i do all this for free. I use this mod myself everyday and i just wanted to share it with the community
So please at least stay polite when you want to report something
ProR2D2 5 月 9 日 下午 2:11 
Bad mod. Why do you change the scale of units? Lzd Cold ones are all bugged out. Messes with mods that uses the variant tables, which is almost every mod.
Quentilius  [作者] 5 月 4 日 上午 11:15 
@grunt
hope CA will fix this issue and thanks for your support !
Quentilius  [作者] 5 月 4 日 上午 11:12 
if reskins add new unit models into the game, the lod will not be removed on these units, but should still be removed on vanilla units
Dilemma 5 月 1 日 上午 3:53 
Im assuming this mod and any other like it will not work with reskins without patches? The other two mods like this dont realy say anything about being incompatible with anything - and one even says that it should work with everything... Im assuming thats an outright misleading fib?
Sucks alot as I use a ton of different reskins.
Grunt 4 月 17 日 上午 7:14 
I verified the installed files and run many mods, but the CTD occured with only 7 mods active of which all others would not really be used during skirmishes. I thought the LOD remover could cause a crash due to some models in the background wanting to change their details when jumping out from unit camera, but does that even make sense?
Maybe it is not even a mod, but the main game. Every patch it seems there are more problems introduced than old ones being fixed. When I encounter a situation which gives more insightful Information, whether it points out your mod as a factor or dispproves this assumption, I'll drop a short comment.
Used your mod for years, never had issues. It was just an idea that made more sense than other ones on first sight. Your mod is mandatory like a baseline feature the game should have had when it was released. Cannot understand how they could release it without LOD settings or why your mod is not more popular than it already is. Thanks for your time,mate!
Quentilius  [作者] 4 月 14 日 上午 5:10 
I can't seem to reproduce on my pc
Are you using other mods ?
I suggest you run a file check on the game and see if it fixes your issue (right click on the game in your library -> Properties-> Installed Files -> Verify integrity of game files)
Quentilius  [作者] 4 月 14 日 上午 5:06 
and thank you for your support ! ;)
Quentilius  [作者] 4 月 14 日 上午 4:55 
@Grunt thanks for your feedback, i will dig into this and see what i can do
Grunt 4 月 12 日 上午 9:53 
Just want to be clear:
I used this mod for years and the problem only began sporadically in the last days during unit testing and while using Unit Camera on Jezzails, but maybe that is just coincidence.

The Horned One aknowledges your work.
Grunt 4 月 12 日 上午 9:42 
With this mod the models do no longer look like tiny squeamish pellets of poo, so I'm not sure Nurgle is fine with that. Nevertheless I cannot play the game without this mod, dude.
Thanks for trying to compensate for CA's poor job of polishing the game. Don't let it die!

ps. I encountered some CTD in last days during skirmishes, when using the Unit Camera. It always froze when pressed it again in order to zoom out into normal view. Do you believe your mod could have something to do with that?
Dizzy Ioeuy 3 月 29 日 下午 4:51 
And NOW the game can actually begin!! TY!!!!
Quentilius  [作者] 3 月 29 日 下午 3:55 
Now updated
至尊宝 3 月 27 日 上午 9:41 
please update 6.1
Replay64 3 月 26 日 上午 10:50 
does it need to be updated for 6.1?
Quentilius  [作者] 2 月 13 日 上午 10:34 
ah yes great mod !
I will take a look
Slaanesh 2 月 12 日 上午 5:57 
Could you make one that cover the uniforms and heraldry mods by Gigauz? Would be much appreciated :)
ZeButcher888 1 月 20 日 上午 3:08 
@Sylph not so bad, i have a rtx3070 and there is almost no performance hit on everything ultra
DeathNote 1 月 13 日 上午 2:20 
How bad is the performance hit for this mod? Is it substantial?
Mr Ben 2024 年 12 月 27 日 下午 4:26 
Hope is the worst thing you can do with CA, Mad. Company is going to absolute ♥♥♥♥. Clowns over there. btw Great Mod, Quen
Mad 2024 年 12 月 26 日 上午 7:19 
Yeah I tried to have a go at it couple of months ago but to no avail.. hopefully CA will give is the option to toggle them someday. Not that I think they will do it, but one can only hope.
Quentilius  [作者] 2024 年 12 月 26 日 上午 6:12 
It is a vanilla thing
We could control it in Warhammer 2, but sadly we can't anymore in Warhammer 3
Replay64 2024 年 12 月 24 日 下午 5:29 
because it`s very noticeable even when zooming out from a medium distance
Replay64 2024 年 12 月 24 日 下午 5:26 
i`m confused is the idle animation when zoomed out a vanilla thing or a consequence of removing the lods levels? it kinda sucks to have no animation tbh
Quentilius  [作者] 2024 年 12 月 22 日 下午 1:11 
Sorry for late update, should be working now with the new units
StRaTeGa 2024 年 12 月 15 日 上午 10:34 
Hi, I notice this mod don' t work on the new units from the last dlc
Luciano77 2024 年 12 月 2 日 下午 3:15 
Hello! I wanted to thank you for your great work, I have a question, I use your two mods, Battle lod removed and extreme lod, but when I use a Resized Hero "Housie Resize Lords, Heroes and Kislev Edition" some units start functioning badly again (Bear Riders, Chaos Knights, Matado, etc.) My question is, is the fault due to your mod or the aforementioned resized mod? Greetings! and thank you very much!
Quentilius  [作者] 2024 年 11 月 11 日 上午 5:10 
@Mad would be great if you could find a way to remove these frozen animations !
In warhammer 2 i just went to db/battle_entities_tables and i changed the column named something like "anim lod" (it's one of the last column)
It is working like a multiplier for the distance at which units will use their frozen animation
It was working fine in wharammer 2, but in wharammer 3 the column still exists but it seems like it has no effect at all
Mad 2024 年 10 月 30 日 上午 1:20 
@Quentilius

I saw you mentioned a while back that you had a way of fixing the "frozen idle animation at a distance" in wh2, and that method didn't work for wh3.

I'd really appreciate if you can help me start my search in the files in order to try and fix it.

I find it jarring that idle animations are static after a certain distance, and I believe those of us with powerful computers deserve to have the option to toggle them on.

but it has been years since I dabbled in editing CA's files so any guidance will be much appreciated.
Dizzy Ioeuy 2024 年 9 月 26 日 下午 7:57 
THANK YOU!!!!!!!!!!!
Quentilius  [作者] 2024 年 9 月 26 日 下午 4:05 
I did update the mod to be sure it's compatible
Kim Jong Up 2024 年 9 月 25 日 上午 6:41 
CA change some lod again does this need update ?