安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I restarted the scenario to check, there's nothing in the side quest message, i can only accept it and that's all.
I have a problem tho, on the second scenario the first side quest request one tank with 3 fishes (i have the game in french so i'm not sure of english names) and i can't have the shark. It's not in fishes i can buy or unlock.
Thanks.
"opt_medi_objective.title":"Local color","opt_tools_objective.title":"Builder's tools",
in adventures_in_architecture.json probably should be
"opt_medi_objective":"Local color","opt_tools_objective":"Builder's tools",
Maybe you could fix it.
thou it took me forever to sell 20 t-shirts! XD
You already know by the comments that the 2nd scenario does not appear.
I think that it is because when u finish the first, it is not marked as "finished". And if you go back to the scenarios menu, its name is still dark blue.
I hope u can fix it soon, cause we all are waiting to play the second one ;)
If you want to still get the intended experience with your favorite mods, just keep in mind that scenario 1, "Exhibition", is meant to focus on smaller, colorful creatures, especially those with complex requirements, and scenario 2, "Acropolis" is meant to limit the player to large tanks only.