Megaquarium

Megaquarium

Adventures In Architecture
17 条留言
Disghostix 2023 年 2 月 12 日 下午 2:36 
Thanks !
Drill  [作者] 2023 年 2 月 10 日 下午 9:19 
Just uploaded a fix :)
Drill  [作者] 2023 年 2 月 10 日 上午 9:33 
Okay, sorry I just realized you were actually talking about the second scenario. That side quest is triggering earlier than it should be (!) and that shark actually unlocks at Rank 10. For now, just play through the scenario normally until you're able to get that shark I suppose. I'll try and patch it up so it doesn't confuse more people.
Disghostix 2023 年 2 月 5 日 上午 6:55 
I don't have it there.
I restarted the scenario to check, there's nothing in the side quest message, i can only accept it and that's all.
Drill  [作者] 2023 年 2 月 4 日 上午 6:02 
Hi, the shark should be gifted to you via the message giving you the side quest.
Disghostix 2023 年 2 月 1 日 下午 2:32 
Hello, thanks for the mod, really fun so far.
I have a problem tho, on the second scenario the first side quest request one tank with 3 fishes (i have the game in french so i'm not sure of english names) and i can't have the shark. It's not in fishes i can buy or unlock.
Thanks.
Drill  [作者] 2022 年 7 月 15 日 上午 9:37 
Oh, okay. Yet another thing to fix then.
Flishster 2022 年 7 月 15 日 上午 6:35 
Had a lot of fun playing these! The only thing I noticed is that for the goals involving putting golden jacks in an aquarium of 400 or more volume, it does not check that the tank the golden jacks are in is 400 volume or more, just that you have a 400 volume or more tank in the aquarium somewhere. :)
Drill  [作者] 2022 年 7 月 9 日 上午 8:52 
Good catch! Not sure how I missed that, should be fixed now.
ToadJiang 2022 年 7 月 8 日 上午 6:23 
I think
"opt_medi_objective.title":"Local color","opt_tools_objective.title":"Builder's tools",
in adventures_in_architecture.json probably should be
"opt_medi_objective":"Local color","opt_tools_objective":"Builder's tools",

Maybe you could fix it.
Drill  [作者] 2022 年 7 月 4 日 下午 7:55 
I have what might be a fix out now! It seems to work for me, let me know if you run into any issues!
Sangaris 2022 年 6 月 28 日 上午 2:30 
Very nice mod, Drill.
thou it took me forever to sell 20 t-shirts! XD

You already know by the comments that the 2nd scenario does not appear.
I think that it is because when u finish the first, it is not marked as "finished". And if you go back to the scenarios menu, its name is still dark blue.

I hope u can fix it soon, cause we all are waiting to play the second one ;)
BlueFénix 2022 年 6 月 18 日 下午 11:33 
Thank you, I wish there were more scenarios to play through after you beat the main campaign
Drill  [作者] 2022 年 6 月 14 日 下午 1:47 
Oh, whoops, I'll get that fixed and update this soon.
Bex 2022 年 6 月 14 日 上午 1:12 
Hi, I played the first scenario and rather enjoyed it, but when I finished the scenario, the second one did not unlock.
Drill  [作者] 2022 年 6 月 12 日 上午 6:48 
Oh! Also - these scenarios were designed around an otherwise vanilla environment, with the lists of creatures and objects available somewhat focused around that.

If you want to still get the intended experience with your favorite mods, just keep in mind that scenario 1, "Exhibition", is meant to focus on smaller, colorful creatures, especially those with complex requirements, and scenario 2, "Acropolis" is meant to limit the player to large tanks only.
Drill  [作者] 2022 年 6 月 12 日 上午 6:35 
The initial release version is going to be a bit rough around the edges, some of the scenario goals may need a little adjusting. Will gladly take feedback for tweaking it.