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Unless PoW mod author adds something new to his mod when he updates to 1.13.0
The mod has been updated and should work now.
Thanks for the mod anyways
Commander: 90% No Effect, 10% Imprisonment
Knight: 85% No Effect, 10% Imprisonment, 5% Death
stackwipe factor = 0.20
stalwart_leader_perk has 3x more weight for the player than an AI character
My edited values are in the mod description
there's a single file called "combat_events" - open it
You need to edit values in the folowing lines:
*for the army commander
-line 661 - no effect
-line 707 - chance of beeing captured
*for a knight
-line 771 - no effect
-line 818 - chance of beeing captured
-line 873 - chance of beeing killed
It's best to keep the sum of theese values at 100. Eg, currently for a knight it's 60,30,10
If you exceed them nothing bad will happen-it's just easier to read
for game version 1.7.2
NOT PoW compatible
I also used to have this mod, the very first one, and it was really great :). Thank you very much for reviving it. In the loading order it comes after the other 3 mods?
It is compatible with Vassals To Arms
Battle Captives FIX overrides only one file, so it should be compatible with most mods and minor updates.
This specific version is for Prisoners of War mod, so unless you are using it I recomend
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2818407040
I loaded this mod after POW
I haven't actually tested it