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[NPC Weapon pack 2] bad argument #3 to 'Add' (function expected, got nil)
1. Add - lua/includes/modules/hook.lua:31
2. unknown - lua/weapons/npc_fal/init.lua:69
2.) Walk down stairs
3.) Take left at hallway that curves left
4.) Enter first door with glass panel on side you see when making a left at curved hallway
5.) Follow hallway beyond this door
6.) Take the door on the left
7.) Enjoy!
One of the randomized models on the second wave also is entirely invisible.
Otherwise good quality map. Maybe needs a pistol ammo supply in one of the security checkpoints, or swap out the pulse ammo one at the bottom of the first stairs with pistol ammo since its kind of OP to have unlimited pulse ammo so early on.
Then again I vaguely remember this might be a bug with NPC Weapon Pack not the fault of the map - but probably worth checking just to be safe.