tModLoader

tModLoader

Atmospheric Torches
108 kommentarer
Shadow 29. juni kl. 3:34 
I wish this would work with candles as well
Паралелепидор 11. maj kl. 15:52 
Люблю АлиночкуХвощ(и немного ксенофила)
ProstoNekit 29. apr. kl. 11:01 
it's finally fixed! tysm brother 🙏
ProstoNekit 29. apr. kl. 2:47 
oh btw i forgot to mention that i won't be able to message on discord (it's banned in my country lol)
Orion  [ophavsmand] 27. apr. kl. 22:22 
ProstoNekit 27. apr. kl. 22:17 
ok i was able to record it, where can i send the vid?
Orion  [ophavsmand] 27. apr. kl. 4:18 
@ProstoNekit I've not been able to reproduce that yet. It sounds like it's an issue with flickering where it's not being multiplied by the BrightnessOffset from the config, though I can't think of a reason that calculation wouldn't work.
ProstoNekit 26. apr. kl. 23:39 
btw i thick it ""might"" be happening only near other light sources, relics, pylons, campfires
ProstoNekit 26. apr. kl. 23:03 
like they sometimes become really bright for half a second
ProstoNekit 26. apr. kl. 22:54 
it is fixed but for some reason tiki torches sometimes flicker with fullbrightness
i've tried disabling/enabling torch flickering, changing torch brightness
ScorchedMango 26. apr. kl. 19:25 
it is fixed!
hopefully for everything
Orion  [ophavsmand] 26. apr. kl. 18:56 
Alright, I was able to reproduce and fix part of the issue. I made an oversight with calculating tiki torch brightness while flickering was off, resulting in it being fullbright. Do tell me if this fully fixed it :)
ScorchedMango 26. apr. kl. 18:02 
yeah, the torches are still max brightness. when I said that it was similar to "mass illumination" from Dragonlens, i mean that theres a circle around every light source "its range" and inside of the circle is max brightness. It doesnt make the ENTIRE screen bright.
ProstoNekit 26. apr. kl. 11:11 
nope, didn't help
Orion  [ophavsmand] 26. apr. kl. 3:53 
@ProstoNekit released a patch, if this doesn't fix it then I'll patch it again with the old code.
ProstoNekit 25. apr. kl. 16:54 
disabled all other mods, nothing changed
Orion  [ophavsmand] 25. apr. kl. 14:01 
@ProstoNekit @ScorchedMango if you two would like to help test further, try disabling every other mod and see if the issue persists; I can rule out cross-mod incompatibilities that way.
Orion  [ophavsmand] 25. apr. kl. 13:45 
I can release a patch with the prior code, but I'd really like to understand what the issue is from first. I still can't recreate the issue, and a developer I work with also can't recreate it.

There's a possibility that the new calculations it's running in stead of an if-else chain aren't being run properly on some devices?

I especially see no reason why this mod should affect *all* lights, it should only affect the lighting of Tiles_4 (torches), and furthermore only on certain frames.
ScorchedMango 25. apr. kl. 13:05 
After the last update, all of my lights made my whole screen bright and it acts like the "mass illumination" from DragonLens mod. It seems like whenever you place a torch, it makes everything max brightness in its range. There are no longer any shadows.
ProstoNekit 25. apr. kl. 4:53 
i always had it set on a max setting, but changing the number doesn't affect anything
the problem appears only on surface, ground blocks are really bright
i'm on windows 11
Orion  [ophavsmand] 25. apr. kl. 1:57 
@ProstoNekit could you check that your torch brightness settings aren't on a weirdly high number or something like that? I haven't noticed any difference. Tested both with and without Fancy Lighting.

I did make some slight changes to the smoothness of torch flickering but that's a nearly unnoticeable difference.

Are you on a non-windows device?
ProstoNekit 25. apr. kl. 1:50 
after last update everything is too bright
RighteousRyan 23. apr. kl. 19:05 
you should make this work with candles, candelabras, chandeliers
TheSaltyShade 23. apr. kl. 15:39 
For those wondering if it works with Fancy Lighting, it does! Although you might need to restart the game a couple times as the first time I tried this turning the Fancy Lighting settings to high makes everything invisible and Ultra just results in a flashbang. :>
CoboCabana 5. apr. kl. 15:18 
I wish we could tweak the rate of the flickering
LordKevintheVII 17. mar. kl. 17:52 
Does this work with Fancy Lighting? like have the light flickering thing
reidlab 12. feb. kl. 18:25 
i don't know if its a problem with the mod implementation itself or just due to how the lighting works in terraria but the subtle flicker absolutely NUKES performance in late-game infernum bosses such as exo mechs. i disabled it out of curiosity after seeing the "light map" debug in the nitrate mod and was like--"does terraria lighting have damage tracking (unchanged areas don't need to be re-rendered every frame) for lighting or something? what happens if i disable the torch flickering? will i get better performance?" YES!! YOU WILL!! huge performance disclaimer for this mod. it caused me so much headaches
Masked Potato 13. dec. 2024 kl. 15:48 
its cool ig
pixelrage 20. nov. 2024 kl. 7:33 
Can this work together with the Fancy Lighting mod?
Жан-Клод Ван Дамм 12. nov. 2024 kl. 8:03 
имбо
aubri 20. sep. 2024 kl. 13:12 
thank you!
tetrazav 30. aug. 2024 kl. 5:30 
This mod is incredibly indispensable, but the effect does not apply to bonfires currently
Pokked! 19. juni 2024 kl. 15:48 
@teatheard Do torches flicker in vanilla? A simple yes or no will suffice.
teatheard 22. maj 2024 kl. 19:31 
torches already have an orange tint this mod is basically filling a jug of milk with more milk and calling it an upgrade
Awakened NPC. 18. apr. 2024 kl. 12:06 
Kaleb, learn grammar before you try and tell someone how to develop their mod.
kalebhearne2004 13. mar. 2024 kl. 0:29 
mk
its Ben a couple of weeks
so i think its safe to say this

can you pleas update it for other torches please i love this mod but it's just disappointing that only basic torches flicker but not the biome and crystal torches
Jj 18. jan. 2024 kl. 6:54 
good
HIST 28. nov. 2023 kl. 5:42 
Kinda cool, but very distracting and annoying after awhile. Just doesn't suit a game like this
Michelle 🐰 8. nov. 2023 kl. 9:17 
Ta okey :brownchicken:
Trashveiw 27. okt. 2023 kl. 14:54 
is this mod compatible with lights and shadows?
kalebhearne2004 5. aug. 2023 kl. 4:19 
why must it bu basic torches flicker but all the rest don't

its sad
ItsYeesh 3. aug. 2023 kl. 22:15 
@Infernal Delight never spoken truer words
Infernal Delight 31. juli 2023 kl. 18:15 
Why not just pool your mod(s) with the Terraria overhaul guys? ... Why are people so agnostic to working together. If variety is the reason, collaboration is the answer... we're worried about a.i.? Hah! :steamsalty:
kalebhearne2004 31. juli 2023 kl. 4:52 
but i don't understand whats the update for ???
kalebhearne2004 31. juli 2023 kl. 4:51 
@jakeg2275 you and me both
Thunder 30. juli 2023 kl. 20:21 
can we get this mod on 1.4.4 its so nice
Wizard 28. juli 2023 kl. 7:43 
fps decreasing faster than my life playing terraria
Sisudatu 16. juli 2023 kl. 11:09 
update?
Jo4dyn 9. juli 2023 kl. 20:43 
sexy
NeroXDD545 1. juli 2023 kl. 0:19 
very nice