Stellaris

Stellaris

Reaper shipset continued
190 条留言
Alexvolh 10 月 15 日 上午 2:48 
Are you planning to create reaper models for New Ship Classes?
Alexvolh 10 月 9 日 上午 12:12 
Actually, to be lore friendly reapers should be created at the end of situation of a specie genocide. I suppose that it could be made like this: Different size of reaper need different amount of pop to kill and living metal. The number of pop to kill is for you to decide and a way to choose the reaper size. But I am sure that would be way more impressing and should not be to hard to make
kroganwar22 9 月 10 日 上午 7:10 
hey @
The Wandering Modder I know we talked a long time ago about me using the weapon components from this mod in my Mass Effect Total Conversion. Are you still ok with that? I would obviously credit you for your hard work! Totally understand if not but I thought I would ask.
FenFenScreeScree 8 月 21 日 下午 2:44 
tragic
The Wandering Modder  [作者] 8 月 21 日 下午 2:10 
Content cut during the shift to 4.0.
FenFenScreeScree 8 月 21 日 上午 11:55 
I don't see an option to become the Reaper. Also the Reaper Destroyer model you use isn't the one from the games, bit confused about that...
The Wandering Modder  [作者] 8 月 20 日 上午 10:00 
Yes they had a broken UV map
Inerael 8 月 20 日 上午 9:18 
Hello, if occulus model has been removed ? They seem to have FE fighter model
The Wandering Modder  [作者] 7 月 4 日 下午 11:27 
I don't make NSC compat because I don't use NSC but anyone is welcome to make a patch
FenFenScreeScree 7 月 4 日 下午 11:24 
will this work with NSC3?
The Wandering Modder  [作者] 6 月 28 日 下午 4:28 
Basic framework version for 4.0 is out. No story yet, just sandbox with derelict Reapers and buildings and other stuff.
Spooders 6 月 4 日 下午 6:24 
So excited to see the new version, the lack of a proper reaper shipset mod has weighed on my soul for too long
Myphicbowser 2 月 27 日 上午 10:15 
Very excited for a new mod version of this, I think the destroyed reaper habitats added a LOT to the galaxy, I love living in an aged galaxy
Inerael 2 月 27 日 上午 6:26 
Can't wait for it <3
The Wandering Modder  [作者] 2 月 27 日 上午 1:41 
This was one of my first mods so everything is sloppy. I'll probably rework everything from the ground up. A lot of content will be removed and a lot will be added. It will be a new mod most likely
Myphicbowser 2 月 27 日 上午 1:08 
The first part of that update scared the crap outta me, glad to know this will get some more love!
The Wandering Modder  [作者] 2 月 26 日 下午 11:25 
This mod will not be updated to 4.0 I will remake some of the mods I have once it drops.(This will be one of them)
tox 2024 年 12 月 27 日 下午 3:12 
so far this mod is good, one thing i've noticed is that colony ships, science ships, and construction ships all fly sideways
Poglaziza :D 2024 年 11 月 28 日 上午 7:30 
Сделал русскую локализацию(make russian localisation) https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3373321711
Myphicbowser 2024 年 11 月 22 日 上午 12:34 
For those curious about this mod, it still works fully, just missing Localizations and the Reaper Crisis doesn't seem fully finished itself, but otherwise pretty great so far!
Myphicbowser 2024 年 11 月 21 日 上午 9:16 
Hope this gets updated soon
Unofficial Status 2024 年 10 月 3 日 上午 2:22 
Hm wonder how this plays with the mass effect beyond the relays mod
Inerael 2024 年 9 月 22 日 下午 1:21 
still an amazing mod :)

Just want to report that the little fighter have black texture (dont know why)
And wondering if after becoming the crisis it is still possible to get new sovereign ship ? Like when bombing a planet or somthing like that ?
Hammy 2024 年 8 月 4 日 下午 5:01 
can you make this compatible with new ship classes?
Emperor Otte 2024 年 6 月 30 日 上午 1:00 
Found a Bug. If you have a world on a reaper it cant be cracked which prevents you from being able to conquer certain empires if they use it
billymom2 2024 年 6 月 22 日 下午 7:01 
how do i build unknown gateways saying i need a tech i already have
Scradegn 2024 年 6 月 15 日 下午 7:46 
The origin needs some localization polish & I believe the origin/ascen. perk/ascen. path should be open to machine gestalt. I know reapers are synthetic-organic however their origin is machine that has acquired organic capabilities not to mention they also have driven assimilator mechanics to them ie collectors. Basically I believe players should be able to make custom reaper empires with machine gestalt. Either way Nice Work!:steamthumbsup:
Gentleman-Velociraptors 2024 年 5 月 12 日 上午 5:32 
Yay!
The Wandering Modder  [作者] 2024 年 5 月 9 日 上午 4:54 
Crisis added. Buildings that give living metal jobs and ship sections, Reaper technology that were only accessible through the origin now can also be accessed by taking the ascension perk. This means normal empires can now play as Reapers if they so wish.
Inerael 2024 年 5 月 9 日 上午 3:16 
Looks amazing my dear !! if I may allow myself to give an idea, maybe for more roleplay you could make reaper ship no upkeep (like the new nanite ship) ?
The Wandering Modder  [作者] 2024 年 5 月 8 日 下午 7:32 
NOTE: As of development, becoming the Reapers will currently most likely turn your entire empire into a fleet of Reapers instead of an instant game win button because that makes no sense. Unless you run into gigastructures you will just play around with hopefully dozens and dozens of Reapers.
Gentleman-Velociraptors 2024 年 5 月 8 日 上午 9:03 
So, am I safe in assuming that the Reaper Crisis is a Midgame Crisis? But I love the mod regardless!
Inerael 2024 年 5 月 8 日 上午 4:34 
How, gonna be amazing !! With the new "become the crisis" of the dlc who make use able to become like a "fallen empire" it gonna be beautiful <3
The Wandering Modder  [作者] 2024 年 5 月 8 日 上午 3:34 
Working on a simple become the reaper crisis with the addition of moddable crisis paths.
Inerael 2024 年 5 月 7 日 上午 9:40 
You have a shipset with tech, and at the start you can enable or disable the crisis ^^
Gentleman-Velociraptors 2024 年 5 月 7 日 上午 9:37 
Just to make sure I am clear on this, this mod would allow me to use the Reaper Ship set, or they can spawn as a Crisis, or is this specifically a Crisis mod?
Inerael 2024 年 3 月 13 日 上午 7:34 
Its a good thing, maybe you could integrate a special tech for shield , in my memory in mass effect reaper are famous for their incredible shield
The Wandering Modder  [作者] 2024 年 3 月 8 日 下午 12:23 
Trying to work on a UI for reaper tech. Meanwhile receiving ideas for future updates.
Inerael 2024 年 3 月 6 日 上午 4:27 
one of the best stellaris mod <3
Unofficial Status 2024 年 1 月 26 日 上午 3:37 
brah its great this is getting updated, i thought ur like..gone foeva..
Ros[É] 2024 年 1 月 14 日 下午 3:40 
I just noticed, are there no reaper sections for titans?
The Wandering Modder  [作者] 2024 年 1 月 8 日 下午 12:27 
I've uploaded an update for turrets. I think I patched everything vanilla but if a turret still sticks out please tell me. Also I think an update I've been planning accidentally got passed alongside but basically a civic requirement was added. If the incomplete code breaks something i'll rollback
The Wandering Modder  [作者] 2024 年 1 月 8 日 下午 12:02 
Reaper Rannoch has been removed because it was too high poly in the original mod and was breaking the mesh. Standing Reapers are coming back one day, but I need to fix all existing locator issues first.
The Wandering Modder  [作者] 2024 年 1 月 8 日 上午 11:55 
It was intended since Reapers hunt alone almost all of the time so they needed OP PD not to die instantly to strikecraft swarms.
Zachoro 2024 年 1 月 8 日 上午 11:13 
I noticed that the Reaper PD can do 400dps of damage, almost as much as the Reaper XL Beam(Thanix cannon), is that intended? or is there something wrong with my game?
Courier 2024 年 1 月 8 日 上午 4:03 
No clue if ya able to but some ideas:

Replace the corvette/destroyer model with the Reaper Destroyer (the rannoch one, mostly just cause the turret model sticks out on the corvette one)
Replace the cruiser/battleship/juggernaut models with the ones in the second picture
Replace the Colossus model with Harbinger

other than that, really went above and beyond for a shipset mod, pretty damn good and glad its back!
The Wandering Modder  [作者] 2024 年 1 月 6 日 上午 4:33 
I'm surprised you even saw that bug. Should be fixed now or I've done something horribly wrong and totally broke the mod.
Inerael 2024 年 1 月 6 日 上午 1:36 
Good morning, just want to report a thing i see lately . The little fighter/drone of the reaper dont face the good direction when flying i think . Not verry important but i just want to report it to you :)
The Wandering Modder  [作者] 2024 年 1 月 5 日 下午 10:11 
If something is in the mod, it will usually work itself out in less than 10 game years. By the time I respond, you will already know the answer. And indoctrination needs a full rework because progress bar situations weren't a thing back then.