Garry's Mod

Garry's Mod

NPC Realistic Height Randomizer
115 条留言
Destruction 9 月 14 日 下午 12:07 
forgot to mention this in my comment, but "they" refers to Valve.
Destruction 9 月 14 日 下午 12:07 
@andrew
because they used different size scales for the maps and characters.
While 16 HU = 1ft for maps and props, characters operate at 12HU = 1ft. Since HU are the universal measurement of Source, that places characters as being 25% smaller in each dimension than they should reasonably be.
andrew 9 月 14 日 上午 7:03 
so why is gordon 4' 6
JayHog1992 6 月 21 日 下午 1:53 
Not a good addon when playing campaign games because lots of scripts break because they're too fat to fit through.
Mr. Companion Cube 2 月 24 日 下午 3:22 
so know i can have children security guards and scientists and evil children HECU
boo 2024 年 12 月 26 日 下午 2:16 
why is the player always danny diveto
Male_02 2024 年 12 月 15 日 下午 5:26 
i think they might be a bit too big\tall to call this ''realistic''
3V3RN1GHT 2024 年 10 月 19 日 上午 5:32 
POV : Player is a child:ccskull:
boo 2024 年 10 月 16 日 下午 7:16 
why is everybody 6ft5
Mr_4nice 2024 年 9 月 18 日 上午 7:12 
For me when the npc with random high dies it returns to regular height
Radx 2024 年 8 月 21 日 下午 8:44 
Wow so realistic nice
Scout (Jeremy) 2024 年 8 月 9 日 下午 4:46 
POV: when the player is a child
Cleano. 2024 年 8 月 8 日 下午 6:22 
makes you look like a gnome to the other NPCS, 10/10
Destruction 2024 年 7 月 19 日 上午 8:58 
@MORN1NG_ST4R
kn_realistic_height_average_multiplier 0.75;kn_realistic_height_short_multiplier 0.75;kn_realistic_height_tall_multiplier 0.75
MORN1NG_ST4R 2024 年 7 月 18 日 下午 11:27 
I don't get why the player being technically 4'6" actually matters. Everything is scaled as if 4'6" is 5'8", so really it's weirder to make everyone taller, even if their "actual heights" aren't realistic.
MORN1NG_ST4R 2024 年 7 月 18 日 下午 11:26 
can you make a variable that changes the height of all of them? Like an overall height modifier? So that, instead of changing my height, I could just... make all of them shorter?
tippindown318 2024 年 6 月 22 日 下午 5:33 
people playground lololololololo
2024 年 6 月 22 日 上午 8:34 
Ss
beetlecash 2024 年 5 月 15 日 上午 8:28 
great now I can be insecure in gmod
mingebag 2024 年 4 月 3 日 下午 10:20 
the player's height description is shown for scale, not made for players. if you want to change your height, i suggest getting a player height customizer addon
boo 2024 年 3 月 3 日 上午 11:14 
it only efects npcs
Bozkurt Atsız 2024 年 2 月 22 日 上午 6:48 
Tabs anyone?
weedshot 2024 年 1 月 12 日 上午 8:59 
im bout to get rejected by every female npc in city 17 after downloading this mod
Zndell 2023 年 12 月 17 日 上午 4:26 
thanks for telling us that we are literal midgets
depa360 2023 年 10 月 21 日 上午 5:29 
no
λ LIFE IS PAIN! λ 2023 年 8 月 31 日 上午 3:44 
goofy ah lab experiments
λ LIFE IS PAIN! λ 2023 年 8 月 31 日 上午 3:44 
anything but realistic
King_Bee01 2023 年 8 月 14 日 上午 10:08 
use "kn_realistic_height_average_multiplier 0.9" for normal ish for npc and this add-on adds something to this game
wut 2023 年 8 月 8 日 下午 6:29 
they just die with their original size lol
NegativThousandDegrees 2023 年 8 月 3 日 上午 4:13 
If you have the simple player resizer mod, set the player size to 1.34 to match up with the NPCs.
moffe 2023 年 7 月 26 日 下午 1:37 
i always thought that the characters were like 160-170cm at most
Teajai 2023 年 6 月 29 日 上午 1:11 
To further corroborate Destruction's argument, the YouTuber The Dauntless Wolf has made some videos on the subject that I've found enlightening. I'd recommend giving them a watch!

Source Engine Measurements
Source Engine Scale, Corrected - a Hammer Unit Isn’t Always the Same Size
ChickenChucker96 2023 年 4 月 26 日 下午 6:51 
I really don't think the in code heights his really accurate to how actually tall the characters are, because HL2 looks like normal sized I'd say the characters are 5,11 or 6ft and not FOUR FOOT TALL. like seriously that makes no sense at all
Critas 2023 年 3 月 29 日 下午 3:08 
Finally I can do a realistic sch0+0+1 shooting with this!
Destruction 2022 年 12 月 11 日 下午 5:41 
they're big because half-life decided to make the map 33% bigger than it realistically should be. To be realistic, you'll need to resize your own character, though this comes with its own problems. For example, in third person, the steering wheel of the Jeep and Jalopy will become positioned inconsistently with your hands, and your head might be poking out the roof of many vehicles modeled for a normal player model size.
The problem is Valve deciding to make the maps too big for the player and NPCs.
n3mouu 2022 年 12 月 11 日 上午 7:06 
WHY ARE THEY SO BIG
kevin durant 2022 年 12 月 11 日 上午 2:37 
baba citizenz gro up fo fav scenonds😭😭😭😭😭😭😭😭
WDGrimm 2022 年 11 月 13 日 上午 11:19 
finally TABS in gmod
Scott Memelord 2022 年 11 月 11 日 下午 11:52 
4'6? Damn, didn't know Dr. Freeman was a manlet.
Destruction 2022 年 11 月 11 日 上午 11:00 
same exact thing
"Human character models and certain other models for Source currently use 1 foot = 12 units"
4'6 is based on the measurement used for the maps, which is, for whatever reason, different from character measurements. It's rare that collision height matters for reasons other than the map, so they stated 4'6/1.4m for something that only ever matters for interacting with the map.
More accurately, Gordon Freeman is 73 HU in height, which, according to other characters (who are probably more accurate to use for your height) would be 6'1.
VinierAardvark1 2022 年 11 月 11 日 上午 10:47 
Apparently the Valve wiki has measurements for this and it confirms that the player is 4'6"
"72 4′ 6″ ~1.4 m Player collision height (standing)"

https://developer.valvesoftware.com/wiki/Dimensions
thatswhaticalladuck19403 2022 年 10 月 20 日 下午 10:39 
reminds me of totally acurate simulator
uncommon saucers 2022 年 10 月 15 日 下午 4:27 
If it's too tall you can literally just change the multipliers
Orion 2022 年 9 月 26 日 下午 9:15 
@Rebel Radio Ignoring a problem doesn't mean it doesn't exist, nor does it fix it.
Delycan 2022 年 9 月 26 日 下午 6:54 
Lol wow this gonna go good with Background NPCs
Prodi 2022 年 9 月 6 日 上午 11:24 
no money for u >:)
Orion 2022 年 8 月 26 日 下午 7:57 
I can't believe that canonically we're pretty much playing as a midget...
Destruction 2022 年 8 月 9 日 下午 5:14 
@kenni
The map, props, etc are given different measurements to players and npcs
According to the valve developer wiki, on Dimensions, suited to HL2 and CS:S (and thus by extension Garry's Mod), the object sizes are set as follows:
1 foot = 16 HU on maps, architecture, and some prop models. That's only 3/4 inches per HU.
1 foot = 12 HU on players and NPCs. That's 1 HU to 1 inch.
1 foot = 1 HU on 3D skyboxes. That's a giant 1 HU to 12 inches.

As a result, the 73 HU player collision hull gives the player a height of 6'1.

If anything, the NPCs should be smaller lol
or, you know, the maps kinda should've been made with consistency between NPCs and maps
Sinctova 2022 年 8 月 5 日 下午 10:23 
goofy ass
Adam 󠀡 6: 2022 年 7 月 26 日 上午 11:25 
Damn daniel!