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I´m not trying to crap on your work, just saying some of my thoughts. ;>
Only thing bothering me was missing tail lights on some xD
(I had the same dilemma when making american cars that use the same red rear lights for turn signals, I made a compromise where there is some parts of the rear lights used for tail and brake lights and some used for turn signals, tho not 100% realistic)
You could put info about the polycount on the model and lod and texture size for lods too.
They seem to be performing pretty well in the game but It´d be good to know those too.
(I´m not sure if disabling them in the content manager helps or does the game load them on startup anyway)
I´ve put all my props as separate downloads with a big (PROP) text before the name for easy seeing :D
I´ve hadn´t have anyone asking for prop version so far, since they should be able to find them on my workshop page.
Also the color scheme on this is awesome, and a good idea :>