Crusader Kings III

Crusader Kings III

黑暗亲王,但在原版剧本
193 条留言
The Viral Divinity 9 月 25 日 下午 7:06 
Needs an update to work
疯狂二爷 9 月 18 日 上午 1:34 
:steamthumbsup:::steamthumbsup:l;
Killervybz 9 月 5 日 下午 2:34 
update
Papagaio Senil 8 月 20 日 下午 7:29 
Vicissitude age gui doesn't work
Karanir 7 月 22 日 上午 7:44 
update please :(
太吾相酥 7 月 4 日 上午 6:20 
update
CHOUGH 6 月 6 日 上午 8:40 
别问更新了,原作者由于弱智pod制作组的宫斗已经退出pod制作了,所有这个mod也再不会更新了
Noita 5 月 15 日 上午 7:30 
update
清野凛 5 月 15 日 上午 12:04 
有更新吗
大体上还可以运行,加个ui mod就行。但是我没办法在游戏里面找到那些古老的吸血鬼家族,好像就只有随机生成的那些血族,不知道之前是不是开局卡bug遇到两把就再也没遇到了
头疼求助,希望在原版还可以招募到那些古老的血族。
GrimoireODS 4 月 26 日 下午 7:29 
UPDATE???
GrimoireODS 4 月 18 日 下午 2:36 
UPDATE
SanguineStevey 2 月 14 日 下午 4:02 
Is it possible to keep the dynasty of a premade character with the splat character creation event chain? Say if I wanted to play as the last of the Karlings or the Umayyads in 1066
SanguineStevey 2 月 13 日 上午 5:38 
can you be an adventurer with this?
maderos659 1 月 30 日 上午 8:35 
hi all, i struggle to get this mod to work, it tends to crash not long into a new game
Arcimbaldo 2024 年 12 月 31 日 下午 1:52 
Having reread the mod description, and tested a bit in-game, I think the combination of settings I want is World of Darkness: World of Shadow + Supernatural Dominance: Mortal: the Innocent.

I think the information in the mod description is much clearer than the in-game tooltips, so it would be great if those could be updated to be less ambiguous.
Arcimbaldo 2024 年 12 月 31 日 下午 1:44 
The tooltips for the settings seem quite confusing. E.g. the "supernatural dominance" setting tooltips say for "World of Darkness" that "ALL supernatural creatures available WILL BE INCLUDED in the world", but for the other options, e.g. "Mortal: the Innocent" it says "MOST landed titles are mortals who are ignorant of the World of Darkness" - so does the setting determine whether it's possible for those creatures to spawn at all, or does it just affect the proportion of them?

And this seems to conflict with the "World of Darkness" setting, because they all say "Most landed characters are X" - so how do the two settings interact? It seems like they can contradict each other?

What I want is a setting which means that all types of supernatural characters will spawn in, but that the majority of rulers and characters are just normal mortal humans. Is there a combination of settings which will enable that?
Conscript 2024 年 12 月 30 日 下午 2:28 
Is there a way to have Demonology enabled when you're a hunter on this mod? It says they aren't, but I'm not sure which rule to alter to have them appear
Morginstjarna 2024 年 12 月 21 日 上午 11:11 
Can't form Voivodate. No de jure counties. I can debug it in, but I don't have all of the achievements yet. Lol.
Morginstjarna 2024 年 12 月 20 日 上午 9:19 
@SuperNova Yes, you can, more or less. Bookmark mods are, from most of my testing, incompatible, though.
SuperNova 2024 年 12 月 13 日 下午 7:54 
Wait, so, does this mean that I can use mods that I would usually use on a vanilla save or do I still have to use PoD compatible stuff?
Uchiha_Murilo 2024 年 11 月 23 日 上午 5:08 
can you be the only supernatural character in the game with this mod?
MxS7HGS 2024 年 11 月 13 日 上午 7:44 
Awesome mod! Im enjoying the vanilla campaign so much with this.
BayFOX 2024 年 11 月 10 日 上午 8:50 
Can i use this mod with Elderkings or Agot?
CHOUGH 2024 年 11 月 9 日 上午 4:43 
隐秘世界失效哩尽爹
太昊始神 2024 年 11 月 9 日 上午 12:59 
需要更新了,神罗和法兰西这些西欧地区会变成冥府
Mortus_VanDerHell 2024 年 10 月 29 日 上午 9:15 
No it doesn't. -.-
"World of Secrets" are not available.
Ritter Ayla 2024 年 10 月 28 日 下午 7:01 
it still works
Muse 2024 年 10 月 12 日 上午 5:36 
Updoot?
Kontrol 2024 年 9 月 29 日 上午 6:38 
when i play i see a lot of text with "caracter_custom_name" or things like this
尽点  [作者] 2024 年 9 月 26 日 上午 12:37 
Updated again then
培罗不太光辉的侍者 2024 年 9 月 25 日 下午 10:35 
Main mod nos face has been fixed,though,people's faces still are messed
尽点  [作者] 2024 年 9 月 25 日 上午 12:37 
@Muse Main mod nos face is messed too, so need wait them to fix
Muse 2024 年 9 月 24 日 下午 4:13 
People's faces are all fucked up
尽点  [作者] 2024 年 9 月 24 日 下午 2:46 
Updated
The Mogician 2024 年 9 月 24 日 上午 9:39 
Hopefully this can be integrated with the main mod.
Doom 2024 年 6 月 27 日 上午 11:49 
needs update
Doom 2024 年 6 月 27 日 上午 11:49 
playing world of secrets spawning wraiths as historical characters everywhere and a bunch of the religions exist in landed characters from the mod
samyiu 2024 年 6 月 23 日 上午 11:43 
這mod太讚啦
竟然可以跟東亞王朝一起用
但比較遺憾的是政體POD優先級比較高
不能玩那個東亞王朝的政體

排法是
1.POD本體
2.這mod
3.東亞
AvWorgen™ 2024 年 6 月 19 日 上午 11:45 
is there any way to have a majority be mortal but some vampires sprinkled in? and using the religions from POD since otherwise the pod religions seem to just be entirely unused
DK 2024 年 6 月 17 日 上午 8:15 
真的很棒 这正是我想要的:steamthumbsup::steamthumbsup::steamhappy:
Hunter 2024 年 6 月 8 日 下午 8:45 
Also, yes, i'm aware of the argument for the original mod, as in "anyone can be immortal" don't worry, in the original mod i fully understand this.

But in the vanilla option with "world of secrets" and "mortal: the innocent" rules... i don't think it translates very well, as in, i either steam roll the A.I. or it becomes annoying to deal with it, when other supernaturals become rare to fill that gap... Especially if you roleplay in a vampire selective in its embrace, as in, not wanting to embrace the entire court you know?

Don't worry, i was just clarifying why i think this way given my other two comments. I hope i did not bother you folks. Nor am i trying to demand anything, please don't think that i am... i just want to know if there are plans for the future regarding this for this submod. :steamthumbsup:
Hunter 2024 年 6 月 8 日 下午 8:39 
Does anyone know of an alternative for that? if it is an optional mod anywhere? or if there isn't... do the authors (good mod by the way, praises to you ^_^) have plans to add it as an optional rule for this submod in the future? (a rule for stat distribution, is it even possible though?)

Let me know please, i'm quite interested in this mod recently, thank you in advance, and keep up the great work.

(Also, sorry about the divided comment, i had to break down my comment in two sections because of character limits)
Hunter 2024 年 6 月 8 日 下午 8:39 
I wished there was a game rule that would allow vanilla stats, or at least, poor or average stats for the human mortals as well. It becomes very akward to play in vanilla with all stats being reduced as is, as in, i don't think this decision translates well to vanilla CK3...

Meaning that, with this option of poor to average stats, instead of terrible to poor, humans, mortals would still be useful, but you would still want to embrace powerful individuas if you find them, and that itself is a risk, as vampires can turn on one another... so it would make one think carefully still, while not fully disregarding the ability of humankind on average.
Jade Reaver 2024 年 5 月 12 日 下午 12:39 
Renown starts at 300 but does not increase further. Removed all mods besides this and PoD to check. PoD by itself still works.
Kevin McScrooge 2024 年 5 月 8 日 上午 3:37 
Still working?
dm 2024 年 4 月 17 日 上午 6:26 
oh understandable
尽点  [作者] 2024 年 4 月 17 日 上午 6:05 
I would need add pod file for that, which will make update maintenance more heavy
dm 2024 年 4 月 16 日 下午 4:27 
Is there a way to add that u can hunt or embrace landed people.
Ea-Nasir 2024 年 4 月 15 日 下午 9:28 
Is there a fix I can do on my end for all feudal rulers defaulting to Hierarchy and tribal to Litany?
Ampyr 2024 年 4 月 6 日 下午 6:40 
Great mod! Can a modifier to Mortal trait increase lifestyle xp? Mortal rulers will reach few perks at default rate.