Team Fortress 2

Team Fortress 2

Slurred Sparring
19 条留言
Clockwork Brain 2024 年 1 月 27 日 下午 1:01 
Ah, thank you for educating me.
domi  [作者] 2024 年 1 月 6 日 下午 2:12 
re: clockwork
Props cannot be spawned in by taunts, Valve requires any desired prop to be made by the team making the taunt. They do this with their own taunts as well, Spent Well Spirits uses a nearly identical separate bottle model, instead of the actual weapon bottle. The use of taunt props has virtually no more impact on the game's ability to load assets into memory as your own ram stick's ability to process them, which I can assure you it has no trouble doing.

Weapons also cannot selectively be drawn or not per-weapon, you either explicitly can let a weapon slot be visible in a taunt, or do not let it be visible.
We don't make our own assets just for the hell of it, we're literally not given the functionality to access existing assets in our taunt.
FanCyy  [作者] 2024 年 1 月 6 日 上午 8:56 
why do people keep saying things they have absolute no knowledge about, trying to make it look like they do...
Clockwork Brain 2024 年 1 月 6 日 上午 8:33 
Why do people keep adding props for taunts when there are already in-game models for that exact thing. Don't they know that it's completely possible to overload the game's memory with too many models and textures?

Instead of modeling a knife and bottle for this taunt, just use the eyelander (and possibly even have it replace the eyelander with whatever sword you have equipped) Instead of a beer bottle unique to this taunt, use the bottle from the "Oblooterated" taunt
JBOOGY1201 2022 年 10 月 17 日 下午 6:56 
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Bleuf 2022 年 10 月 16 日 上午 12:20 
london training
Ted Beneke  [作者] 2022 年 10 月 8 日 下午 5:38 
Hey fellas, the texture and model has been updated. I included a image in the submission, thanks for looking.
domi  [作者] 2022 年 7 月 6 日 下午 11:14 
joking aside if you press space during the intro it should blend right into the end swing just fine
domi  [作者] 2022 年 7 月 6 日 下午 11:08 
if you press spacebar it will be 6 seconds.
Vixamu de Aspecto MIEDO AAAAAAAA 2022 年 7 月 6 日 下午 12:44 
This should be one of those animations that last like 6 seconds, not a big fan of the loop. It looks awesome tho :steamthumbsup:
Radazuken 2022 年 6 月 2 日 上午 4:19 
I need this.
hoo 2022 年 5 月 28 日 上午 10:58 
love it
ungy 2022 年 5 月 28 日 上午 9:29 
entire server of demomen using this against each other = london simulator
ShadowMan44 2022 年 5 月 27 日 下午 11:56 
It's pretty cool, it's not as charming as the original Heavy one but still you did a good job of this. I'm hoping that there won't be like a huge workshop trend of people making these "training dummies" or whatever for all classes cause it'd ruin the charm.
FatherMC 2022 年 5 月 27 日 下午 8:22 
This is really good. Reminds me of the WAR! update, which Demoman probably would've actually practiced for! We need more "training" taunts like this, like maybe Medic performing surgery on a dummy? That's just an idea though.
ROTH candy fund 2022 年 5 月 27 日 下午 3:58 
Absolute glowup, fantastic seeing the final piece after seeing you guys work on this for so long.
Mokky 2022 年 5 月 27 日 下午 3:58 
Ok now this is epic
Jackie 2022 年 5 月 27 日 下午 3:42 
Oh I like this.
:bigjohn:
Myahster 2022 年 5 月 27 日 下午 3:28 
Oh this is fan-bloody-tastic