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MOD_CRITICAL_ERROR: SovietFlamiingo's Plane Parts, in file: E:\Games\Steam\steamapps\workshop\content\244850\2812644012\Data\WaterConfig.sbc
MOD SKIPPED, Cannot load definition file
Red error on load in. I believe the file needs to be a `.xml` rather than a `.sbc`, so SE doesn't try to load it as a block def file.
<?xml version="1.0"?>
<WaterConfig xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<BlockConfigs>
https://drive.google.com/file/d/1-X6-Yasq92CsWA-nlSU2JxEcQnPYiyz6/view?usp=sharing
Would it be possible that you include this file as WaterConfig.xml into your mod. The file should placed in /data/ .
This will make your "Thrusters" not work anymore underwater, if the watermod is used.
Also, the server these were made for doesn't use vanilla thrusters, and has the incredibly light AWG armour blocks to create planes with. It works very well with that ruleset.
If you don't like their balance, just rewrite the values in the sbc, and use them that way. It literally consists of opening up your mods folder, and replacing some numbers.
The fuel efficiency is balanced for the thrust of the engines, and I tried to keep it in line with Randas Jet engine. They are also made to be used on planes that have a single axis of thrust, and actually rely on lift to fly, not to talk about using an actual throttle, which helps with fuel consumption immensely.
After that, would be sick to see some high bypass