安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






not fixed for 2 years, guess mod abandon
your code:
Weight = 10.0,0
Type = Normal,
output in console:
LOG : General , 1715961596925> adding unknown item param "0
Type" = "Normal"
(just like that, line break and all)
removing the zero after the comma makes the console entry go away.
Yeah I'm not sure when I'll have time to do that though thanks for support.
I just tested it and it works on my end, both spawns and can be spawned off debugmode. Redownload, make sure mods loaded etc.
Yes
Trunk losing condition by frontal impacts is a project zomboid engine thing that I can't fix, armor should cover important parts like engine hood, doors and windows. It doesnt need a lot of materials aswell and cheap repair.
Honestly, all is on project zomboid itself. You either make car unbreakable or it breaks easy there is no in between.
@mac.edgar,
Have fun.
Much shukran my brother in Mohammed 🙏🏻🙏🏻🙏🏻