Rivals of Aether

Rivals of Aether

Monado Clairen
20 条留言
CobraMonke 6 月 24 日 上午 7:52 
I thought this was gonna replace the counter at first ngl
drybowser321 2023 年 2 月 6 日 下午 8:28 
how to get the skin up?
Jamming_Jimmy_12 2023 年 1 月 2 日 上午 7:02 
It hasn't crashed my game but no monado wheel shows up and she still grabs :(
Yharon 2022 年 9 月 1 日 上午 8:14 
oh
Barney  [作者] 2022 年 9 月 1 日 上午 1:06 
I've checked up with other modders, apparently character skins are broken right now. This seems to be an issue with rivals, not any mod in particular. Sorry if this makes my stuff unplayable for the time being
Yharon 2022 年 8 月 31 日 下午 9:39 
used neutral special
game crashed
Metroxide 2022 年 8 月 25 日 下午 8:21 
Just pressing the monado button crashed my game too lol
Barney  [作者] 2022 年 8 月 23 日 下午 12:24 
Can you tell me what exactly caused a gamecrash? A lot of crashes are caused by how rivals handles character skins, not necessarily the mods themselves
ydidudodat 2022 年 8 月 23 日 上午 10:43 
doesn't work, crashed my game
SussyShart 2022 年 5 月 29 日 下午 3:28 
Dspecial is a counter in reference to shulk's dspecial which is why I was saying it'd be cool if it slowed down time like in SSB.

Also I made a mistake, I didnt mean the air speed multiplier I meant the jump height, it's suppose to lower for the speed monado
Barney  [作者] 2022 年 5 月 29 日 下午 1:40 
??? speed monado literally applies an air speed multiplier of 1.2x

also i don't see a scenario where down special should slow down? it's a counter
SussyShart 2022 年 5 月 29 日 下午 1:34 
You should make dspecial slowdown (you can use room_speed = 30 or something) Also the air speed isnt changed so speed monado art doesnt feel as good in the air
Four Pockets Fair 2022 年 5 月 26 日 下午 7:59 
Banger alert Banger alert
Spooper 2022 年 5 月 26 日 下午 3:33 
like, idk cool stuff
Spooper 2022 年 5 月 26 日 下午 3:33 
hey author, can u make more epik stuff like this?
Spooper 2022 年 5 月 26 日 下午 3:32 
ayo clairen wit the funny shulk power
Zen Dragon 2022 年 5 月 26 日 上午 9:23 
You have no need to apologize, mistakes can be made, just glad it was fixed.
bluehax6 2022 年 5 月 26 日 上午 7:01 
this is so cool
Barney  [作者] 2022 年 5 月 26 日 上午 3:43 
Sorry about that! Fix should be implemented now.
Zen Dragon 2022 年 5 月 25 日 下午 8:16 
You may have messed up some code with the combative arts, Strong, Buster, and Shield have no variations in terms of inflicting different amounts of knockback and damage. Shield does seem to reduce damage and knockback albeit it slightly. However, everything movement related, including the slow down of Shield, does work.