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Also, the mod doesn't work properly in multiplayer. It's a known issue and I don't know how to fix that.
I'm not familiar enough with Lua to do this, sorry. If you are able to do so, then feel free to upload a patch for the mod or even your own version.
Although, it looks like the latest unstable build adds the same functionality as your mod. But for people who want to play that now on stable, your mod would still be handy! Sorry for the mixup.
I'm absolutely certain I've no idea how to fix it for multiplayer. There's some sort of interaction between the language you use to code mods for PZ (Lua) and the code that PZ servers use (Java). And it's just not comprehensible to me. I got into coding Lua just to update 245 trioxin, but that's the extent of my knowledge of coding. Sorry,
I did want a mod like this tho that zeds pop up from graves at a cemetery. Is that possible?
Stuff like resurrection chance, maybe a random chance setting for both resurrection time and chance, for maximum unpredictability.
also if they do get back up, do we get more loot for killing them twice?