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How is your study going?
For a map of this size, having spawns behind the player is brutal, but also on me for being complacent. Another annoyance is that the target likes to run in front of enemies, which makes it very easy for them to get caught in the cross fire. But again, this is a game issue, not a map issue.
Thanks for making and sharing it! Lots of cool concepts. Reminds me a bit of the CoH campaign.