Stellaris

Stellaris

No Forced Fiefdom Dissolution
21 条留言
MrFunEGUY  [作者] 2024 年 9 月 15 日 下午 8:19 
Updated version number.
Lordlony 2023 年 5 月 12 日 上午 3:16 
Can't see any reason this should not work in 3.8 :Blessing:
MrFunEGUY  [作者] 2023 年 4 月 10 日 下午 9:24 
It works fine in 3.7.
Spicy Meme Machine 2023 年 4 月 10 日 下午 6:43 
Update for 3.7?
borsk 2022 年 12 月 27 日 上午 9:09 
Thank you for making this mod. This is what that origin should have been in the first place
MrFunEGUY  [作者] 2022 年 11 月 11 日 下午 3:16 
@Gbrille - For next time, please actually confirm by only using one mod to test. Kinda silly to post without actually confirming.
Gbrille 2022 年 11 月 11 日 上午 10:33 
Okay i confirmed it. My bad. This is not this mod but simply the RNG of the way my game is loading its mods. Seem like it was more of a order thing and less of a specific mod fault.
Gbrille 2022 年 11 月 11 日 上午 9:25 
Will test again later. Perhaps its just my game being so unstable its like having a mind of its own. Probably some mods in the wrong order/conflicting. But somehow toggling off this mod seemed to have helped yesterday and yea its perhaps one of the mods that i would expect the least to crash the game like that honestly with what it does and again being up to date.
MrFunEGUY  [作者] 2022 年 11 月 10 日 下午 4:05 
Just tested, it doesn't crash for me.
Gbrille 2022 年 11 月 10 日 下午 3:20 
This mod currently cause crash on game startup (Before the menu) despite being up to date.
MrFunEGUY  [作者] 2022 年 7 月 23 日 上午 11:07 
I appreciate the kind words.
TigerDragon180 2022 年 7 月 21 日 上午 11:15 
THIS....this was exactly what i wished i had at the start of this run....after finding this im scrapping this run, its too late to use it now but next run....shame though this run i had a great starting location, a few great relics....even had the head that let me get small fallen fleets so i could feel some small scion like reward while still being in my scholarium role... next play thru im cheating that head in if i dont find it.


looked at some of your other work, lotta good stuff here i love it! no more enclaves was high on my list when i saw it.
MattMGK 2022 年 6 月 1 日 下午 7:41 
Ahh! Okay fantastic! Lucky for me I save far too much. Seriously great mod btw! Hopefully the devs will eventually spice up the origin some more, give us some more options.

Slight side note. Do you know if I uninstall/disable the mod will the Overlord revert back to the original state as dissolve?
MrFunEGUY  [作者] 2022 年 6 月 1 日 下午 7:00 
So the issue is the event triggers 5-25 years in advance, so if it was triggered before this mod was installed, that would be the issue.
MattMGK 2022 年 6 月 1 日 下午 5:59 
Redownloaded, but still doesn't seem to be working on existing saves.
MrFunEGUY  [作者] 2022 年 6 月 1 日 下午 12:16 
Tbh this should definitely be save-game compatible, but I did make a mistake with the order of the events. Try redownloading and trying again.
MattMGK 2022 年 6 月 1 日 上午 5:55 
Is this save game compatible? And if the mod is removed/disabled, will the Overlord Empire still automatically implode?
AncientGatekeeper 2022 年 5 月 25 日 上午 11:23 
Damn. Didn't know that! In that case, thank you for making this mod! I'll definitely add it to my next playthrough :D
MrFunEGUY  [作者] 2022 年 5 月 25 日 上午 10:39 
Not just that, Imperial Fiefdoms are even hard-coded to kill the ruler if them dying is taking too long. So yes, they will always dissolve in vanilla as far as I can tell.
AncientGatekeeper 2022 年 5 月 25 日 上午 7:12 
Wait do the Imperial Fiefdom's dissolve after the Overlord ruler dies? I had a Fiefdom I was a part of dissolve after I think the ruler died. It really messed up the whole game.
hellosharkness 2022 年 5 月 18 日 下午 8:52 
THANK YOU