饥荒联机版

饥荒联机版

Maxwell, The Puppet Mastermind
276 条留言
Tanos 9 月 20 日 下午 2:18 
does this mod still work?
oda 7 月 23 日 上午 11:05 
this mod is throwing an error in my modlist where whenever you eat a food, it repeats the sound effect forever, happens on all clients and plays the sound out loud
MaxON4uK 7 月 20 日 下午 10:30 
dd a shadow lantern
PinwheelSystem 6 月 11 日 下午 3:11 
love this mod ^^
Powpow 5 月 28 日 下午 2:20 
It would be cool if it were possible to use the skills from the official rework, like the shadow cage, as a second book so there would be no conflict. Would that be possible or is it too complicated?
Sorius 5 月 4 日 上午 12:25 
it's not a bug but a feature : just being able to rebind the key to open the codex ( like in the settings of the mod before launching). Unless it's possible to bind it directly from the files of the mod?
Turkwise 4 月 16 日 上午 2:41 
I tried it myself and it still works works fine so far. The only issue ive noticed is that the new magic items recipes are missing, which is frankly not that big of a deal.
Turkwise 4 月 8 日 下午 5:52 
Does this mod ACTUALLY need an update or does it still work fine?
t* 4 月 8 日 下午 5:37 
the mod needs an update shut up
Wallano 2 月 3 日 上午 9:54 
we would love if the mod was updated, and thanks for the work
Ddddddddddd3eeddd 2024 年 12 月 28 日 下午 1:53 
please, update this mode
Captain Nemo ⚓ 2024 年 4 月 11 日 下午 3:45 
Great mod! The official rework pales in comparison.
Alastor 2024 年 3 月 9 日 上午 7:40 
First of all: Thank you for this wonderful mod. Will there be an update in near future?
MisterMerman 2024 年 2 月 22 日 下午 10:52 
where update?
IKarum 2023 年 8 月 19 日 上午 9:13 
Having problems customizing information in MOD configuration. It does not update statistics such as AMOUNT SPENT FOR SUMMONING SHADOWS, or AMOUNT SPENT ON CUTTING OR MINING. Anyone having this problem or know how to solve it?

PLEASE
Bright 2023 年 7 月 27 日 上午 6:07 
Крутой мод!
Brother Magnus 2023 年 6 月 29 日 下午 8:12 
Great mod! Can you please make it so we can use it in conjunction with Shadow Prison, Sneak and all the new Maxwell stuff?

Thank you
IKarum 2023 年 6 月 24 日 上午 8:41 
Tendo problemas ao customizar informações na configuração do MOD. Não atualiza as estatísticas como VALOR GASTO POR SUMONAR SOMBRAS, ou VALOR GASTO AO MANDAR CORTAR OU MINERAR. Alguém com este problema ou sabe como resolver?
t* 2023 年 6 月 4 日 上午 4:00 
[1/4] (separating in 4 parts and sending in reverse order cuz it's too big, sorry)

great mod man! i've been using this mod for some time now, and i have a couple of suggestions, if you don't mind the mucho texto:

[* - mod options]

-some things i wish could be added back (or toggled as mod options)
= shadow sneak and prison
= crafting both magician's chest and top hat, and being able to use the latter
= equiping certain shadow items to buff shadow duelists/guardians
= allow shadows to be stationary and automatically target things in an area around them

- option to change the range and number of unique items that should get selected when you double-click (instead of "pretty close" and 1), for example, to all items currently on screen

- allow shadow miner to break structures and shadow servant(s) to carry heavy objects(multiple servants carry it faster)
* -> toggleable
t* 2023 年 6 月 4 日 上午 4:00 
[2/4]
- customizing the Codex Umbra shortcut, and adding shortcuts for "recall", "inprison/release X shadow", "command all wait" and "release all shadows". currently it feels a bit sluggish to pressing z and messing with the menu if you're in a hurry

- add a mod option that if when targeting multiple "single user" things(such as digging and all servant actions), make it so that when you have multiple shadows active, each shadow goes for a different target instead of all shadows going for the same one (the shadow closest to the target acts, then the next closest shadow to the next closest item, etc. etc.)

- ditto, but for when targeting multiple enemies with multiple shadow duelists active, they all should either gang up on a single target, then go for the next one
* -> if you need a key and which one triggers ganging up/separate targets, and the criteria for the order of targets in case of ganging up: lowest current value, percentage of, or max HP or closest to player.
t* 2023 年 6 月 4 日 上午 4:00 
[3/4]
- being able to target everything currently inside a certain range if you hold a key or the second click after double right-clicking, then drawing an area around any type and amount of targets(servant always acts, and holding either CTRL/ALT lets either duelist/guardian or miner/logger/digger act, SHIFT makes all shadows act their respective actions)
* -> which shadow acts when holding which key

- let servants put items from their inventories in chests if you target one. if selecting multiple chests, they'll place items from first slot to last, in the chest closest to them or yourself, then in case of the current item already being in a chest, skip to it then back to the queue. if multiple chests have the same item, target the one with the most, fill it if it's not already at stack size, then skip to the next)
* -> sorting method (chests closest to shadow or maxwell, items first-to-last or reverse, appropriate chest first or last, etc.) or key to toggle multi-chesting
t* 2023 年 6 月 4 日 上午 4:00 
[4/4]
- allow servants to target other shadows to pick up whatever item drops from the target shadow's action (double right-clicking makes the servant either always follow or follow until the task is considered "over", if there are no new targets for the targeted shadows for some amount of time that can be set in mod options)

Example:
you have a bunch of grass tufts around the same area, with 2 shadow diggers and 2 shadow servants, each targeting one digger. you double-click to select all the tufts and leave, then every time a tuft is digged, their respective servant gets both the tuft and cut grass, draining sanity for each item picked up, and when they're finished, all 4 shadows come back)
* -> toggle for default state for following(either always follow or until task is over). toggle for either sanity multiplier for each item picked up or passive drain while servant is targeting a shadow.
t* 2023 年 6 月 4 日 上午 4:00 
if you've read my mucho texto, then i thank you for it and for making such an amazing mod, like actually. as a maxwell main, i've always felt the puppet *master* part was missing, so being able to control them makes total sense, instead of spawning these mindless NPCs that just exist in an area feels so much more natural. removing the max sanity drain in exchange for needing materials to craft them, so shadows are less spammable is another genius move. overall 10/10 mod!
Hayabusa Anderson 2023 年 3 月 5 日 下午 10:09 
amazing mod:steamthumbsup:
the tum tum tree 2023 年 2 月 15 日 下午 7:20 
can someone make a version of this for Don't Starve 1?
igromanigor 2023 年 2 月 11 日 上午 7:10 
How to make the combat shadow attack multiple enemies Please someone
Dvanaest 2023 年 2 月 9 日 上午 9:37 
Yes, it's much better than the official one, but it's also tiring because everything needs to be done one by one. It would be nice if it was compatible with the queue mod.

If the worker can click Start, they will work next to me, and they can set a range, and the cost can be calculated by time.

The fight was to protect me, not to target (many times I was besieged and they were in a daze because I didn't hit the target)

Of course the above are all my feelings, it is gratifying to have such a good mod.
󰀰白令󰀰 2023 年 1 月 31 日 下午 7:17 
我的评价是爆杀官方重做
xyf1111 2023 年 1 月 19 日 下午 1:05 
How to make the combat shadow attack multiple enemies
skezo 2023 年 1 月 14 日 下午 5:44 
Will you add the new duelist attack animation to this? Would love to see it!
Akai 2023 年 1 月 13 日 上午 9:53 
@Ziro2k Sr for the late response, but I think it works fine now, probably mod conflict back then. I want to ask about is there any way to let shadow duelists automatically protect you when being attacked?
✠☪☠✞Satanist✞☠☪✠ 2023 年 1 月 2 日 上午 6:01 
I can't wait for the new fashion
Ziro2k  [作者] 2022 年 12 月 29 日 下午 1:47 
@Akai

Does that happen after Maxwell upgrades his Codex? Does reloading the game fix it?
Akai 2022 年 12 月 29 日 上午 8:55 
Is there anyone experienced that while playing as Maxwell your stats sometimes not updating, hunger, sanity, health, temperature just froze?
Leafdoll 2022 年 12 月 27 日 上午 11:07 
Shadow Cobra - "Magical Girls rejoice!"
6 Nightmare Fuel + 150 Sanity (Playable Pets Modded) while near a Pet Cave
Creates a Magical Girl! (https://lobotomycorp.fandom.com/wiki/The_Queen_of_Hatred) Shares the same behavior of Shadow Farmer and Shadow Miner. When you're at 25 Sanity or less, transforms into a vile snake that attacks everything but you (your allies are not exempt, nor your fellow shadows)
Leafdoll 2022 年 12 月 27 日 上午 11:07 
An idea for more Shadows:

Shadow Farmer - "Plantin' Seeds, Farmin' Plants!"
2 Nightmare Fuel + Empty Watering Can + Garden Hoe + 50 Sanity
Creates a gun-ho farmer that can be given seeds to plant onto tilted soil and be ordered to water farmland. Cost 5 Sanity per seed planted, and 10 sanity for watering

Shadow Taxi (Lunar) - "Sending you to the Lunar lands...look out for Moonstorms!"
2 Nightmare Fuel + Lunar Sipholocator Staff (Celestial Tools) + 10 Sanity
Creates a easily-frightened shadow wielding the Lunar Sipholocator Staff. When interacted, pay 25 Sanity to be sent to the Lunar Island that is the closest to any Mysterious Energy (and back)
VileOnyx 2022 年 12 月 26 日 下午 1:54 
This is absolutely fantastic! I as well as im sure many many people are eagerly awaiting the update to fix the nonsense that is the new maxwell refresh. Wishing you the absolute best and a belated Merry Christmas!
VioletViolence 2022 年 12 月 24 日 下午 6:35 
That´s right, dont worry about time, quality comes first ;)
GamaRadioativo 2022 年 12 月 24 日 下午 6:03 
That will be awesome when u release the update.
No rush, better face than crash
Merry christmas
VioletViolence 2022 年 12 月 17 日 下午 5:02 
This mod is the best, i really cant wait for the update, this is some really nice work,
Ziro2k  [作者] 2022 年 12 月 10 日 上午 5:52 
@GamaRadioativo

Unfortunately I've been travelling for work the past two weeks and haven't had a chance to continue development on the mod, so it's going to be a bit before I can release the new update. I'll be back sometime next week, so I hope to have it up before Christmas.
GamaRadioativo 2022 年 12 月 5 日 下午 3:09 
update?
Democracy 2022 年 12 月 1 日 上午 9:39 
The mod crashes after the update :/
DanGud 2022 年 11 月 26 日 上午 4:35 
This is the most well done mod i've seen. Thanks for your work :steamthumbsup:
✠☪☠✞Satanist✞☠☪✠ 2022 年 11 月 26 日 上午 3:10 
Cooll mod,but for some reson,when you re-enter the server,shadows and things in them dupe,and the crashes
🎅🏻What is Love?🎅🏻 2022 年 11 月 25 日 下午 3:03 
Very cool mod! Be sure to wait for the update! By the way, it would be cool to see the full setting of Maxwell and its puppets: their hp, Maxwell’s mind and everything else.
Avioo 2022 年 11 月 25 日 上午 10:51 
Still, better than rework
Basil 2022 年 11 月 24 日 上午 7:01 
hello can i ask you to make a mod? Can Maxwell to craft Wickerbottom books?
Ziro2k  [作者] 2022 年 11 月 22 日 下午 2:23 
@Grahm3

Playing the official rework for a bit has actually inspired me to start working on a major update again. While I'm not a fan of the way Klei implemented their shadow puppets to work in a small area, I did like the concept of removing them as permanent followers. This major update will eliminate the tedium of shadow puppet management while maintaining the puppet master feel- shadow puppets will be summoned on-demand when a command is given, and will automatically despawn when they're finished. I also plan to add a new shadow puppet type, rework duelists, and add some progression so that Maxwell can empower some of his shadow puppets with extra utility.

In the meantime, I've released a small patch to make the mod compatible with the official Maxwell rework.
Grahm3 2022 年 11 月 22 日 上午 11:25 
That's fine, i see. Anyways, thanks for your job! The mod is still very good even without additional content, and i guess with new codex he's gonna be very-very nice.
And i have to admit, that though Klei did d great Job, the mod is just better, lol. I can play here as a puppet master, not a...Well, shadow knight or anything. The managment is 500% better. Shadows don't die if you dare to move too far etc.