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报告翻译问题






1. Upon loading that save and continuing the game it will require you to re-enable the mod.
2. The mods utilized in the save will persist but won’t be active in your newly generated fresh start play through unless enabled again.
Oh, and there’s also the great Ford Ranger from 1983 to 1992 — which, by the way, was built in Louisville!
Thanks for all your work and effort — best of luck!
However as a improvement for "lore" sake can you make it so that it replaces completley all vanilla cars so they dont stand out and look ugly? and for those who will tell me use "no vanilla cars" it doesnt work 100% some vanilla cars still spawn rarely its annoying.
And I would really love to see support for "Standardized Vehicle Upgrades" to add armor on the vehicles.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3217685049
But the vehicle skins are too much of an eyesore to me, they're too brightly colored and it doesn't use the HSV color but instead a preset skins for the cars with extremely sharp colors.
and also the spawn rates of these cars are insanely high, i got some other car mods running and this mod seem to just replaces them entirely, could barely find the other car mods with this installed
these really ruins the mod for me, otherwise it would be so great to use.
J'ai des tas de maps et des tas de mods, y compris de véhicules, et celui ci me fait crasher direct le jeu, ou demande une trop grande capacité de mémoire.
En lui même, le mod est bon mais actuellement je préfère l'éviter.
Seemingly no errors either.
In particular the 93crownvicp71v2_0 two spawns of the vehicle have the same issue.
at zombie.ui.UIElement.onMouseUp(UIElement.java:1581)
at zombie.ui.UIElement.onConsumeMouseButtonUp(UIElement.java:1688)
at zombie.ui.UIManager.updateMouseButtons(UIManager.java:861)
at zombie.ui.UIManager.update(UIManager.java:721)
at zombie.GameProfiler.invokeAndMeasure(GameProfiler.java:176)
at zombie.GameWindow.logic(GameWindow.java:324)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:76)
at zombie.GameWindow.frameStep(GameWindow.java:924)
at zombie.GameWindow.run_ez(GameWindow.java:817)
at zombie.GameWindow.mainThread(GameWindow.java:615)
at java.base/java.lang.Thread.run(Unknown Source)
`
`Callframe at: error
function: walkToContainer -- file: luautils.lua line # 323 | Vanilla
function: dropItemsInContainer -- file: ISInventoryPage.lua line # 922 | Vanilla
function: onBackpackMouseUp -- file: ISInventoryPage.lua line # 1247 | Vanilla
se.krka.kahlua.vm.KahluaException: luautils.walkToContainer()
at se.krka.kahlua.stdlib.BaseLib.error(BaseLib.java:291)
at se.krka.kahlua.stdlib.BaseLib.call(BaseLib.java:119)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:192)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:988)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1902)
at se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:104)
Only other car mod I have is "No Vanilla Vehicles".
vanilla vehicles ugly, but alr