全面战争:战锤3

全面战争:战锤3

Nurgles Pestilent Glories
106 条留言
Dr Faisal 1 月 29 日 下午 7:05 
Hi!
Amazing mod, lovely addition, but I agree the damage output and regen are a bit much, it makes the game very easy and I play on very hard battles/campaign and max AI battle buffs.
It also makes battles against nurgle factions blood baths and incredibly hard to even come away with a Pyrrhic victory
Avery 1 月 3 日 上午 10:48 
update?
Dairak Logrus 2024 年 11 月 4 日 上午 2:48 
@devon752 can you update your skill tree mod? because all other mods worst than your mod people asking allo!:steamfacepalm:
Randy Bobandy 2024 年 10 月 25 日 下午 2:06 
The plague recipe mechanic is broken now
devon752  [作者] 2024 年 10 月 20 日 上午 2:49 
Updated - changes:
- all "above 25% HP" passive aoe damage was reduced by around 33%
- all "below 25% HP" passive aoe damage deals x3 the damage compared to the ones above
- added the passive AoE to the Exalted Hero that was missing it when on a mount
devon752  [作者] 2024 年 10 月 18 日 上午 3:12 
@Ashram Because I like the idea that just coming near the nurgle demons is dangerous.
Pothisal 2024 年 10 月 7 日 上午 6:45 
Could you please update?
+MedicMan+ 2024 年 9 月 24 日 上午 3:53 
I agree with not nurfing damage or at least having an option would be nice. any news on next update?
TOOTHBRUSHDUCK 2024 年 7 月 6 日 下午 7:50 
Not certain if it's an inter-mod compatibility issue, but Exalted heroes of Nurgle on Rot Beasts don't appear to get any mortis, at least as WoC
Also, I do second some of the auras could do a slight reduction in damage
Locke 2024 年 6 月 28 日 下午 9:18 
Dont nerf the Damage!!! make a submod for those those dont like the current values
devon752  [作者] 2024 年 6 月 24 日 上午 10:45 
Fine guys, I'll gut the damage in next update.
Lokki 2024 年 5 月 30 日 上午 3:30 
the damage auras are mostly fine, they just need a reduction in damage. because you can win against a crisis army with a stack of nurglings and kugath with the mod enabled.
Ashram 2024 年 5 月 30 日 上午 3:16 
Well Instead of the Damage auras why not use DoT contact effects of different degrees like SFO?
ericbrown84 2024 年 5 月 29 日 下午 8:08 
I agree the damage auras need a nerf, they are very cool in concept but way too strong. I just finished 2 full campaigns and hardly ever lost a battle on hard/hard. I suggest reducing the damage value by half or so. I believe they will still be plenty strong.
Ooof McGoof 2024 年 5 月 17 日 下午 1:26 
I agree with Ran, reduce something about it. I'm on turn 35 very hard/very hard and I might have lost 40 total models because I was playing dumb. I like everything about this mod so far but because so many effects stack, if you double up units you'll probably never lose.
devon752  [作者] 2024 年 5 月 13 日 上午 11:55 
Hmmm, I need feedback from at least one more person to see.
Ran 2024 年 5 月 13 日 上午 11:44 
Honestly yes, it does stack between multiple unit types and with the blobby playstile of Nurgle it's pretty likely to happen. Obviously it's not as good against range-heavy factions, but against a melee faction it's crushingly effective (and Nurgle was already dominant against these). Just make a custom battle and try to beat them with Khorne or Slaanesh or something :p Anyway I would suggest to reduce the number of affected entities to from 4 to 1 and maybe add 30% more damage. This will make it somewhat effective against single entities while not making it as punishing vs infantry. Just my 2 cents.
devon752  [作者] 2024 年 5 月 13 日 上午 2:37 
@Ran The same ones don't stack and the "decay" one is only active when units have less than 25% HP.

With that in mind do you still think it's too strong?
This is more or less the first feedback I've gotten.
Ran 2024 年 5 月 12 日 上午 5:17 
Really like the mod concept but the damage auras are way too strong. Need to be like 1/3rd of current damage IMO.
devon752  [作者] 2024 年 5 月 10 日 上午 3:37 
@mushu Fixed, my bad.
mushu 2024 年 5 月 9 日 下午 9:17 
will khan get it later
devon752  [作者] 2024 年 5 月 9 日 上午 7:06 
Updated, read the "Change notes" if interested what changed and what was fixed.

Let me know if there are any issues so I can fix :WH3_horror_Blegh:
Love Life or Die 2024 年 5 月 4 日 上午 5:17 
grandfather nurgle will bless this update with the pox
mushu 2024 年 4 月 30 日 下午 9:26 
pls
GreyGhost14 2024 年 4 月 30 日 下午 4:49 
updated for thrones of decay?
Lokki 2024 年 4 月 8 日 上午 12:32 
@NorscanWarlord festus gets acces to all the unit changes but not the tech changes for they have different trees.
NorscanWarlord 2024 年 4 月 7 日 下午 2:03 
Does Festus also have access to this? i'm not a huge fan of the cycling buildings so i can't enjoy this :(
devon752  [作者] 2024 年 2 月 24 日 上午 8:35 
Updated, let me know if there are any issues so I can fix asap.
mushu 2024 年 2 月 23 日 下午 9:00 
pls update i love this mode
Lokki 2024 年 1 月 27 日 上午 8:24 
it works
Goodpie2 2024 年 1 月 27 日 上午 5:21 
Anyone know if this still works?
HellsHarlequin 2024 年 1 月 13 日 下午 11:54 
Does this work for SFO?
Lokki 2023 年 12 月 20 日 上午 2:35 
no it doesn't
Kingpanther7 2023 年 12 月 19 日 下午 11:45 
i think this needs a update
devon752  [作者] 2023 年 11 月 30 日 下午 1:36 
@Hampamatta But I do reduce all units melee defence by 25% so it's not too op.
Hampamatta 2023 年 11 月 30 日 上午 11:07 
this is great, but kinda OP. would be good if the aoe dot was limited to certain units. most preferably non human units. and dot damage based on entity size rather than tier. and some should have deadly poisons applied from attacks rather than as an aura.
devon752  [作者] 2023 年 11 月 22 日 下午 2:11 
Updated and added the RoR.

Lmk if there are any issues, thanks.
devon752  [作者] 2023 年 11 月 22 日 上午 4:56 
Will try to update today. Shouldn't take me too long.
Akingbale 2023 年 11 月 21 日 下午 2:47 
Thanks for making this campaign not a absolute pain in the ass. Would love an update, some of the RoR units don't have the buffs. Praise Nurgle 7/7
Lokki 2023 年 10 月 13 日 上午 9:49 
@devon752 The daemonspew RoR forsakens stats have not been changed and the unit is actually losing to the regular forsaken when i tested it in a skirmish battle.
Lokki 2023 年 9 月 10 日 上午 9:32 
Grandfather Nurgle loves us all!
devon752  [作者] 2023 年 9 月 10 日 上午 9:18 
Should work now guys.
Let me know if there are any issues.
devon752  [作者] 2023 年 9 月 8 日 上午 2:18 
@Captain Worros Ty <3
Ashaarz 2023 年 9 月 7 日 下午 6:13 
bro your mod is awesome
devon752  [作者] 2023 年 9 月 6 日 下午 12:18 
@Gentle Dementia
Ok, I'll be back in 2 days so will most likely post an update soon after.
Thank you for the kind words and support.
Gentle Dementia 2023 年 9 月 6 日 上午 9:58 
@devon752

Not at all, I'll let you know (in the suggestions thread) if I run into any bugs or anything like that, but I think the mod is fantastic, I just appreciate your work in making it and in continually supporting it.
devon752  [作者] 2023 年 9 月 4 日 下午 10:36 
@Gentle Dementia I will update the mod when I get back from my bussiness trip (in around 5 days). Anything you'd like added/changed?
Gentle Dementia 2023 年 8 月 27 日 上午 11:45 
This remains my favorite mod, so much fun. In my most recent campaign I found out how much of a double-edged sword it can be though, lmao. Turns out AI Archaon loves recruiting Nurgle units/heros. I couldn't figure out why I was melting so fast in all my fights against him, my own mortis engines were being turned against me.
devon752  [作者] 2023 年 7 月 19 日 下午 11:43 
@The Viral Divinity hahah nice :WH3_horror_Blegh:!
The AoE diseases do give a small amount of battle resolve points, that's why probably.
The Viral Divinity 2023 年 7 月 19 日 下午 4:26 
Ever since I got this mod, I noticed 4/9 games Nurgle AI actually does something.. Instead of getting stomped by Ghorst :steamhappy: Very fun to play as aswell!