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Meanwhile:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2889112010
https://github.com/spessbro/UVOEE_Trading
Either way, thanks for a great mod!
Good.
@TSense This is part of a much larger project which I'm working on but a smaller fix I could amend to VEF
@[SC] Ridog I see how this could be an issue, although the pawn's gear wont be sold off(clothes,weapons,etc) The food they carry would get sold off, I recommend just stationing your caravan on the outpost tile as they wont lose food and will actually gain joy. Note that items are only sold at the moment of production.
@Lord Snarky That may be a good update to my ranch mod
That’s out of scope for this mod, because this behavior comes from VOE.
For some reason all my outposts deliver always to the newest generated map, which includes astroids in orbit
so you're saying i can have an outpost process for me the end game loot from raids dying on my map?
hella cool.
Not a zoo but there is a ranch mod that does something similar
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2797007124&searchtext=outposts
@Madman666 The items are sold for their sell value which can be altered, for example weapons have sizeable market value but a crappy sell value multiplier still.
@Victor They should sell anything with a sell value although I'm not really sure how much they're worth when actually sold
will try it right away.
What's the cap? Can you only sell up to a certain % of value?