DayZ
Care Packages V3
41 条留言
illkeeprecoveringbuddy 3 月 4 日 下午 7:50 
how do you edit the dropped loot , i tried to edit in the config.json
works compiled it clean code
but yet it still spawns the original items in the code even though they are not there?
Sir DannyDoomno1  [作者] 2023 年 10 月 28 日 上午 6:26 
might look at updating v2 with v3's features. (minus heli)
Sir DannyDoomno1  [作者] 2023 年 10 月 28 日 上午 6:25 
I have tried everything I could, but its not fixed this issue
Assume this version will never fully work.
Axe0_0 2023 年 10 月 27 日 下午 7:34 
@Sir DannyDoomno1 still seeing packages not arrive on V3 . then they just become stuck and subsequent drops dont fire. is it still the case the heli starts its journey out of the map and is deleted ?
MadSilence 2023 年 8 月 31 日 上午 8:52 
Does it support Expansion Map?
MISFITNO1 2023 年 7 月 16 日 上午 11:40 
does this show on advanced groups
Sir DannyDoomno1  [作者] 2023 年 7 月 5 日 上午 9:53 
@ROMA theres limited support but if it works for you then go for it
Sir DannyDoomno1  [作者] 2023 年 7 月 5 日 上午 9:52 
@Axe0_0 yup, just pushed it.

I am however much less involved in DayZ at this point so don't expect any massive changes.
ROMA 2023 年 7 月 3 日 上午 2:24 
Is this mod now okay to use? Description says otherwise
Axe0_0 2023 年 6 月 29 日 下午 7:48 
will there be further updates to the mod to fix this ?
Phunk 2023 年 6 月 26 日 上午 10:37 
Hi @Danny,

The up-to-date version I have clamps the x/z values between 0 and mapsize[0/1], without having any offset buffer. I think this extra buffer is important since after adding it I went from experiencing 2-4 drop errors a day (same error as what @specifikys points out below) to 0 in the past 4 days.
specifikys 2023 年 6 月 25 日 下午 12:38 
SCRIPT : [CarePackage] Calling Package number 1!
SCRIPT : I buggered it somewhere stop the timer
Sir DannyDoomno1  [作者] 2023 年 6 月 25 日 上午 7:22 
@Phunk, this was already implemented in the last update
Phunk 2023 年 6 月 23 日 下午 11:50 
I can confirm by changing the following lines (for CHERNO) will stop any plane despawn issues I have been having, and Care packages make it to their destination 100% of the time by the following change:

Sx = Math.Max(300.0, Math.Min(14700.0, Sx));
Sz = Math.Max(300.0, Math.Min(14700.0, Sz));

I used literals here which is ill-advised, but I did it as a proof of concept. The idea being have a 300 unit buffer between the drawn edges of the map (which are roughly {0-15000, y, 0-15000}).

I would, as Gunnar implemented, use a variable buffer (for both min and max) based on the map and/or map size. For example, something to this nature:

float offsetX = mapsize[0] * 0.02
float offsetY = mapsize[1] * 0.02

Sx = Math.Max(offsetX, Math.Min(mapsize[0] - offsetX, Sx));
Sz = Math.Max(offsetY, Math.Min(mapsize[1] - offsetY, Sz));

I hope this helps. Thanks again for mod :)
Phunk 2023 年 6 月 20 日 下午 9:59 
Hey Sir DannyDoomno1. First off, thank you for the mod and public access to it, my community enjoys it a lot.

I am currently running the latest version of this mod configured as advised. A fraction of the times the helicopter is spawned it does not appear ("I buggered something..."). Based on the logs available a suspect its due to the reason Gunnar pointed out below. Perhaps your previous fix still leaves some possibility for the entity spawning inside debug zone?

I will see if I can overwrite that block and getting working with a 100% rate and let you know how I fare
Sir DannyDoomno1  [作者] 2023 年 5 月 27 日 下午 3:51 
Last fix thanks to the guys over at Sunnyvale! :)
TheKnowticer 2023 年 5 月 26 日 下午 5:37 
Try adding the helicopter that spawns into the lifetimes as a quick fix. The issue is that 1.21 instantly deletes stuff that would spawn in via an event inside debug zone. The math related to the enrty/spawn point of the helicopter is whats causing the issue. After doing some testing, redoing the math inside a 5_mission script, as well as adding a variable that auto adjusts depending on map size, seems to have fixed the issue for both configured and player called care packages as the Helicopter now spawns within the newly defined boundaries.
Sir DannyDoomno1  [作者] 2023 年 5 月 26 日 下午 1:28 
@Valdy alright mate, thats not helpful really is it
Vlady 2023 年 5 月 25 日 上午 5:04 
===============YOU GUYS CANT READ WEL=============
=== MOD IS CURRENTLY ONLY OPEN FOR BETA TESTING ===
========= DO NOT USE ON YOUR LIVE SERVERS =========
============== YOU HAVE BEEN WARNED ==============
===================================================
d0ld 2023 年 5 月 25 日 上午 1:18 
Same problem here.
Dizzle 2023 年 5 月 24 日 下午 1:42 
its after 1.21 update im having the same problems. havnt been able to find the problem yet sadly
Daboy 2023 年 5 月 24 日 上午 6:24 
I have a problem, got message in console:
SCRIPT : [CarePackage] Dropping Package at: <7997.203125, 115.293968, 12653.100586>

And its drop in severograd. But there was no announcement.
Also there was announcement at TISY, but care package didnt even drop at all.

What i need to check first?
One Shot 2023 年 3 月 29 日 上午 3:49 
Ok first of all I know it says the mod is for testing and not to use on live server, I am of course aware that there will be issues and therefor i am only mainly testing the mod.

I do have 1 issue though and cant seem to find a setting for it and not sure if ive set up config correclty or if its a mod issue.

My issue is when the care package drops after 5 seconds it just despawns
Kiwisentinal 2023 年 3 月 28 日 上午 3:08 
Hi, im having the same issue as MisterX, message, but no drop? json is valid, any ideas?
Savage 2023 年 1 月 27 日 下午 3:16 
I can not get it to work in my banov server? Set the config up correct as far as i know
Nics 2023 年 1 月 26 日 下午 2:33 
Hi, is working?
I only receive the notice that the package is arriving in the area but it never drops. I have not modified anything in the "config" file
MisterX 2023 年 1 月 11 日 下午 12:19 
Hello, is there any way to set the parachute drop height? the height is too high, the box may fall on the lid and the smoke will go underground. It is possible to add unlocking the box with a master key or key and after opening it, so that it explodes
Sir DannyDoomno1  [作者] 2022 年 12 月 31 日 下午 4:50 
remove decimal places from location coordinates
II-Dav-II 2022 年 12 月 31 日 上午 9:11 
any small changes to the json file crashes it even though its valid ... its the same on all 3 care package mods ? any ideas anybody ?
Monkey Boy 2022 年 10 月 14 日 上午 10:40 
Trying to get my timers set right. I want 2 care packages to drop at the same time different locations. 15mins to drop and 30 min intervals
AlphaEye 2022 年 10 月 5 日 下午 12:52 
Ok thanks!
Sir DannyDoomno1  [作者] 2022 年 10 月 4 日 下午 4:53 
items when spawned should just go in if they can fit in any direction as far as I know, otherwise im not sure, maybe make the package storage longer downwards, it might help you
AlphaEye 2022 年 8 月 17 日 下午 3:46 
confirmed it was due to width of guns. can/how do you command vertical storage for guns?
Kurai 2022 年 8 月 9 日 上午 6:17 
Do the map markers work with Advanced groups as well?
AlphaEye 2022 年 8 月 6 日 上午 11:21 
I am testing your mod on a private server, It is working really great. However, I get log notices for a few of my guns not making it into care packages. Says "possible typo in config", there are no typos and the text matches the item names. So I am wondering if this message is just it ran out of space in the container to put them in... they are the big guns that spread the width. Either way, this is nitpicky and just love the v3 work you have done!
HuffyMuffyGuffy 2022 年 7 月 2 日 上午 5:11 
Nice work Sir, really nice step up from V2 . Love the Heli animation, good work. Just curious... any chance u can bake in some map marker support for vpp map? Cheers.
Kalveas 2022 年 6 月 6 日 下午 11:48 
can i try to do ? not any mod is open ? i would like a light airdrop mods, and your v2 seem good but not working propely as i want :(
Sir DannyDoomno1  [作者] 2022 年 5 月 27 日 上午 8:02 
I might back port the updates, don't count on it
Kalveas 2022 年 5 月 26 日 下午 2:11 
yes @sir DannyDommno1 but the v2 is not updated and it cant make random crate so well, also there is no possibility to define timing between package also have few bug :(
Sir DannyDoomno1  [作者] 2022 年 5 月 26 日 下午 12:32 
you can go check out v1 or v2 for that
Kalveas 2022 年 5 月 24 日 上午 5:06 
Hi is it possible to make this mod without helicopter mod ? i like the way like lighter mods is from the v2 but hell yes cant fix the spawing issue and also its not random crate player dont go if they saw the red crate as they will know it spawn less good item... Also i wonder know if it possible to add or modify the crate for being locked ? like they should use a lockpick for open it. thx