武装突袭3

武装突袭3

Ground Breach - Chernarus2020
16 条留言
Skull  [作者] 1 月 16 日 下午 2:06 
Thanks
Weasel_DB 1 月 16 日 上午 10:49 
Skull, you are a master at scenario design.
Skull  [作者] 2023 年 3 月 12 日 下午 1:37 
Ground Breach was just updated with an option for a vehicle to show up during the mission, and with an option for even larger AO.
SPIT&P51 2022 年 9 月 1 日 上午 7:49 
That's a great option, thanks for adding that
Skull  [作者] 2022 年 8 月 31 日 上午 9:20 
New option to have a larger AO has been added to the game: Added an option to set the AO size to 'normal' or 'large'. 'Large' will set the AO (Area of Operations) 50% larger without increasing the number of enemy. This helps the enemy spread out a bit more. If the number of enemy still seems a bit too much for the area, try reducing the enemy count from the default 'Autoscale 3x' to 'Autoscale 2x' or 1x as that will spawn less enemy into the zone.
Skull  [作者] 2022 年 8 月 24 日 下午 2:04 
The AO size varies based on how many buildings are around (I think, it's been a long time since I wrote that part). The number of enemy is based on the size of the area if you use the default option (3x). There are 1x through 5x which all scale with area size and number of players. I'll add to my things to add someday to be able to have larger AOs.
SPIT&P51 2022 年 8 月 24 日 下午 1:44 
That's very cool, thanks, I'll try tomorrow. And another question - can you make the AO bigger? Because it doesn't change size with the enemy count, and 50 guys stuck in a shed isn't exactly the CQB experience i wanted.
Skull  [作者] 2022 年 8 月 24 日 下午 12:22 
It is possible. Un-pbo the files and rename the directory for the new map. Then go into the editor and move the buildings and players are on a flat area somewhere on the map. I think that's all that is really needed. I often change the starting building to be appropriate for the map, and it needs to be a building that is available. Mostly it's just making sure the starting building and players are correctly on the ground. Don't change the names of the start buildings and walls as those are used by the game (as well as the map and cupboards in the start building. If you are familiar with the editor it should be relatively easy.
SPIT&P51 2022 年 8 月 24 日 下午 12:04 
Hi! That is a great mod, but could you please help me with porting it to the original CUP variants of Chernarus? (Summer, Winter, Arma2)? Is it even possible?
-=[AF]=-Mr.White 2022 年 6 月 2 日 下午 9:25 
Thanks Skull. That might be it, I’ve not had a chance to retest and look at logs, but I can confirm that server is a 5yr old laptop and client is year old mid/high end pc. I’ll wait for the new version and happy to report progress once tested.
Skull  [作者] 2022 年 6 月 2 日 上午 8:31 
Mr.White, I did more thinking about what could cause this and I came up with a scenario. I use a laptop to test with dedicated server, and it is slower than my pc (client). I wondered if it could be a timing issue and I did some testing. I think if the server things that you joined after the game started, then the map can be blank. I've fixed that and will be pushing out an update after I finish testing the other changes I've made to the mission as well. Hopefully in a week maybe???
Skull  [作者] 2022 年 6 月 1 日 上午 10:40 
I just tested and Ground Breach - Chernarus 2020 worked from my dedicated server. So it "should" work. The arma rpt log from the dedicated server, or your client may show an error that helps explain what's going wrong. I didn't have to de-pbo it to get it to work. I just placed the pbo into the MPMissions directory on the server, and installed the @CUP_Terrain_Core and @CUP_Terrain_Maps_2 mods on the server and added the -mod options to get those mods to load to my server launch command.
Skull  [作者] 2022 年 6 月 1 日 上午 10:10 
It should work on dedicated servers. I'll test and see what I get. If it got errors when loading up it can not show the options on the map. It will show an error in the arma rpt logs when this happens.
-=[AF]=-Mr.White 2022 年 5 月 31 日 下午 8:38 
Is there something special I need to do to get it to work on a dedicated server, or is that not supported? It loads after I de-PBO'd it, but I don't get an option to start the mission when looking at the map.
Skull  [作者] 2022 年 5 月 10 日 下午 5:30 
Thanks. It's nice to hear that they are enjoyed.
moshpitllama 2022 年 5 月 10 日 下午 3:16 
Hey mate!

I just want to say thank you for some pretty good quality scenarios. Me and my buddies are having a blast playing your missions. Please keep it up!