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报告翻译问题






Other people on discord said it was working correctly so idk.
Log File:
Info Type:
-----------------------------------------------
[Script Error]: scripts/ui/views/matchmaking_ui.lua:1176: attempt to index field '_widgets_versus_by_name' (a nil value)
-----------------------------------------------
[Crash Link]:
crashify://31734dc6-758a-4d19-a1d4-fe0ee3e58524
You just sub, enable it and join another person that did the same.
<<Script Error>>foundation/scripts/util/table.lua:10: bad argument #1 to 'pairs' (table expected, got nil)<</Script Error>>
<<Lua Stack>> [1] =[C]: in function pairs
[2] @foundation/scripts/util/table.lua:10: in function size
[3] @scripts/unit_extensions/default_player_unit/buffs/buff_extension.lua:1280: in function trigger_procs
[4] @scripts/mods/UbersreikFive/death_reactions.lua:710: in function trigger_player_killing_blow_ai_buffs
[5] @scripts/mods/UbersreikFive/death_reactions.lua:786: in function start
[6] @scripts/entity_system/systems/damage/death_system.lua:122: in function start_death_reaction
[7] @scripts/entity_system/systems/damage/death_system.lua:159:in function <scripts/entity_system/systems/damage/death_system.lua:147>
[8] @scripts/entity_system/entity_system_bag.lua:62: in function update
(Can't post full lua stack because of character restrictions)
<<Script Error>>scripts/entity_system/systems/damage/death_system.lua:168: attempt to index a nil value<</Script Error>>
<<Lua Stack>> [1] @scripts/entity_system/systems/damage/death_system.lua:168:in function <scripts/entity_system/systems/damage/death_system.lua:147>
[2] @scripts/entity_system/entity_system_bag.lua:56: in function update
[3] @scripts/entity_system/entity_system.lua:485: in function system_update
[4] @scripts/entity_system/entity_system.lua:454: in function update
[5] @scripts/game_state/state_ingame.lua:1048: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[7] @foundation/scripts/util/state_machine.lua:141: in function update
[8] @scripts/boot.lua:902: in function game_update
[9] @scripts/boot.lua:632:in function <scripts/boot.lua:623>
<</Lua Stack>>
Hail the Ubersreik Four.. I mean Five!
I have one suggestion for an addition/amendment to a scoreboard stat - adjust (or add) burst damage in 6 seconds. This allows calculation of
1. a full Witch Hunter Captain ult (lasts 6 seconds)
2. two Ironbreaker Trollhamer shots
3. 2 Grail Knight ults (using concoction with the 40 second ult)
4. Huntsman ult (lasts 6 seconds)
5. Waystalker piercing ult on monster
6. Bounty Hunter chain ulting a monster
7. about half of Ranger Vet and Slayer ults.
8. Zealot's DPS during his 5 second ult while he's invincible.
Again, thank you so much for the mod - it's amazing
GUID: a6232961-2f42-4aaa-a25e-0c55b903ef13
Log File:
Info Type:
-----------------------------------------------
[Script Error]: scripts/mods/UbersreikFive/death_reactions.lua:2323: attempt to index field 'events' (a nil value)
-----------------------------------------------
[Crash Link]:
crashify://a6232961-2f42-4aaa-a25e-0c55b903ef13
<<Script Error>>scripts/entity_system/systems/damage/death_system.lua:148: attempt to index a nil value<</Script Error>>
<<Lua Stack>> [1] @scripts/entity_system/systems/damage/death_system.lua:148:in function <scripts/entity_system/systems/damage/death_system.lua:127>
[2] @scripts/entity_system/entity_system_bag.lua:56: in function update
[3] @scripts/entity_system/entity_system.lua:470: in function system_update
[4] @scripts/entity_system/entity_system.lua:439: in function update
[5] @scripts/game_state/state_ingame.lua:1001: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[7] @foundation/scripts/util/state_machine.lua:141: in function update
[8] @scripts/boot.lua:895: in function game_update
[9] @scripts/boot.lua:625:in function <scripts/boot.lua:616>
<</Lua Stack>>