安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






1. Breaking the glass didn't work after 5 tries so we gave up and didn't try again for halt an hour.
2. The board says Monday->Saturday but we thought since the text was right that it should be right to left.
3. The blue potion has two correct answers but only one works. The Arsenic place could also be Antimony since both are Semi-Metals but only Arsenic works.
1: I had absolutely no idea how to layout half of the element posters. The current clues were not enough. Maybe add some more keys to the back of some of them, or maybe an ink splotch that crosses two posters to indicate they're next to each other.
2: You have this habit in all of your maps to put 200+ random items, the first room alone had 160. This wouldn't be an issue but you also hide stuff under and behind these things. This ends up making a good 15+ minutes of trashing all the junk just to make sure i didn't miss any hidden clue. Can i recommend going through and locking a lot more objects in place, that would help indicate they aren't hiding any clues.
Your puzzles are extremely good, I am gonna keep playing them as the puzzles themselves are really high quality and I always, ALWAYS feel really good when I figure them out.
Outside:
4 LOCK keys
4 element cards
First room:
8 element cards (and one showing moon+sun)
2 locks on chest under "A" card: left comes from looking at 4 jars with keys in them from lockbox
right comes from pressing a button on a gravestone outside
between that chest and painting, there's a switch that reveals a clue for the spices puzzle and key for locked bookcase
spices puzzle is next
now for the potion to open next room:
Snake symbol -- on back of card for Mercury
Saturn -- from solar system model in next room and cards it's Lead
Same bottle -- go outside a break glass to get bottle
Second room:
6 element cards (and 2 blue explaining devices A and B)
Break glass of spider cage for key to bookshelf
Mushroom clock opens suitcase, get order from outside mushroom/apples
Solve chalkboard puzzle using calendar in first room, solar system model in second room, A/B contraptions