全面战争:战锤3

全面战争:战锤3

Official Radious Total War Submod - 80% Upkeep Increase
43 条留言
Vende Clarion 9 月 9 日 上午 7:00 
That's good that this add-on exists, I actually really don't like having to manage half a dozen+ armies every turn.
Mora 4 月 12 日 上午 12:20 
PSA to those who want 120% or any other percentage: all you need to do is download RPFM and make the desired change to this mod. The mod files should be in one of the folders in steamapps\workshop\content\1142710\. It's such a simple process that you can figure out the rest without further instruction.
Eleeth 3 月 24 日 上午 7:59 
You're right, this mod makes the game 10 times easier. For example: In the original, the Legendary difficulty gives huge bonuses to upkeep, income, research ...
With this mod, the bot has no bonuses! On the 20th turn, the bot has 1-2 armies. Because the difficulty bonuses don't work on him and he can't handle an upkeep of +80%. People who constantly ask for 120% maintenance in the comments just don't understand what they're talking about. This is the most honest mod with the weakest bot that I have seen.
Played 400-500 hours in Radious
Sausage 2 月 4 日 上午 9:26 
I feel like AI stopped recruting with with mod, i had Franz campaing on legendary difficulty and nothing could stop me on turn 30 already. Does this mod makes game easier or is it just me?
Radious  [作者] 2024 年 7 月 8 日 上午 10:52 
快乐树骑士团: There is no intention return to original gaming experience good Sir.
快乐树骑士团 2024 年 7 月 8 日 上午 8:32 
80% increase is still much cheaper than the original game. Because MOD itself reduces maintenance costs by half and the construction economy is good. At least a 120% maintenance fee increase is required to match the original gaming experience
Evono 2024 年 6 月 25 日 下午 12:18 
So how much does normal radious decrease Upkeep vs vanilla , would the 80% increase make it roughly like vanilla upkeep?
TotalOrk22 2024 年 5 月 12 日 下午 7:36 
Thank you for this mod! Been huge fans since the first game and just picking this one up again!
Radious  [作者] 2024 年 5 月 7 日 下午 8:38 
Mitix45: Only 1 will work. 🙂
mitix45 2024 年 5 月 7 日 下午 3:47 
hi if i use the +80% upkeep and the +40%upkeep mods, what happens?
Felixdogdog1314 2024 年 4 月 18 日 上午 6:36 
thank you sir, long have i played your mod and found out this submod about upkeeps, haha
Radious  [作者] 2024 年 4 月 18 日 上午 6:23 
Felixdogdog1314: It is good Sir, always was.
Felixdogdog1314 2024 年 4 月 18 日 上午 6:19 
hi is this mod still effective?
ByOdinsBart 2024 年 3 月 27 日 下午 5:29 
A 120% increase variant and this mod would be flawless.
快乐树骑士团 2024 年 1 月 21 日 下午 3:27 
Can you send a 120% increase in maintenance fee??
Rodrigo 2023 年 12 月 2 日 下午 12:37 
Could you make upkeep decrease for player only? So we can actually be on par with the AI for the number of fielded armies
Brizan 2023 年 10 月 14 日 下午 2:26 
Could i request an 80% reduction to upkeep mod for both player and AI?
Radious  [作者] 2023 年 9 月 12 日 下午 8:58 
Submod now Updated for latest 4.0 (plus hotfixes) and Shadows of Change DLC.

If you find any issues, please report them on our discord.
Ronald McDonald Trumpet 2023 年 7 月 7 日 上午 7:42 
thank fuck for you, love me radious but cba to deal with 10 armies by turn 20
Synthetic Man  [作者] 2023 年 5 月 6 日 上午 9:07 
Tomb Kings have a minimally reduced army cap
Beskerber 2023 年 5 月 6 日 上午 8:46 
How it affects the factions without upkeep ? Are they just left alone or is it balanced in some other way ?
Kriszhao 2023 年 4 月 30 日 上午 11:34 
i can't wait :)
Razgrizz 2023 年 4 月 29 日 下午 7:33 
Ok gotcha, i love this mod haha
Radious  [作者] 2023 年 4 月 27 日 上午 11:39 
1-2 days
Razgrizz 2023 年 4 月 27 日 上午 11:28 
Any ETA on this being updated?
Native 2023 年 3 月 12 日 上午 9:10 
does this mod still work? upkeep is not changing
dady 2023 年 1 月 23 日 上午 5:41 
I hope that the maintenance of high-level troops can be improved, not all.
TWW 2022 年 12 月 28 日 下午 2:40 
For example. Unkeep for chaos warriors from ~38 to ~180 on legendary for Ai is not 80% for sure) something wrong with it, feels like easy submode
Radious  [作者] 2022 年 12 月 12 日 下午 9:25 
Bloddrunk: You may try playing on easy if other difficulties are too hard. Separate unit pack is not possible due to very deep connections with so many other systems, scripts and parts where custom units are involved and mixed with vanilla ones.
Bloddrunk 2022 年 12 月 12 日 下午 9:15 
I love your work over all the total war series and i'd love using this mod but since my gf is just started learning this game it's just not a doable overhaul as the difficulty is too high for newer players. A seperate unit pack would add so much to the blander new factions without alienating people who can't handle the difficulty spike yet. Thanks for your consideration if you read this.
Radious  [作者] 2022 年 12 月 10 日 上午 11:56 
aciddnx: Since main mod has 70k+ subs and this has 3k plus i think its right decision to keep it as a submod.
aciddnx 2022 年 12 月 10 日 上午 10:04 
Make this as the standard of the main Radious mode please. Game is simply not fun with 999 armies running around at turn 2...
Deviant 2022 年 12 月 6 日 下午 3:02 
Is it planned to submod for 1 ror squad like in vanilla?
Is the submod planned to disband the unit if 80% of the model is lost? (Now this percentage is 90 or even 95%).
EscapeFusion 2022 年 11 月 23 日 上午 9:10 
Would love a 120% increase submod if possible. Even with 80% some games go way too fast. in my recent cmapaign Franz had 30 settlements and Gelt had 17 by turn 70.
快乐树骑士团 2022 年 11 月 18 日 上午 8:01 
I think it can only be improved by 180%
Dingowarrior 2022 年 10 月 22 日 下午 7:16 
It would be cool if a Mod like this could be used for the Base Game. ATM I simply do not want Radius though...
Henrico 2022 年 10 月 15 日 上午 2:11 
please :(
Giovani9494 2022 年 10 月 13 日 下午 5:40 
hello radious, it would be nice if we could download only your units in the game, without the campaign overhal:steamhappy:
Ravens 2022 年 9 月 28 日 上午 12:12 
please update!
Ravens 2022 年 9 月 28 日 上午 12:12 
yes i love Radius but there are just way to many armies.
Pedro le Maçon 2022 年 9 月 19 日 上午 4:10 
It is working anyway
DELETED 2022 年 9 月 19 日 上午 2:35 
Hello. Will you update this mod?
Ragox 2022 年 5 月 3 日 上午 5:59 
Thanks a lot for the submod! I much prefer this balancing so that both the player and AI won't expand too quickly (especially those factions with strong early game units).