Starbound

Starbound

Vanilla FTL to Elite: Dangerous Hyperspace
33 kommentarer
ᐰ Destiny ᐰ  [ophavsmand] 21. aug. 2023 kl. 15:25 
@Aitzen It works with any races, and I'm pretty sure it still works
Aizen 21. aug. 2023 kl. 15:21 
Does this still work, or work with custom races?
Kuppie 8. aug. 2023 kl. 6:47 
very nice!
ᐰ Destiny ᐰ  [ophavsmand] 17. feb. 2023 kl. 0:48 
@Vulture Sorry, completely forgot about it, but I can take a look, its not hard anyway
Outrider 7. feb. 2023 kl. 23:34 
I know someone mentioned making this client-side, has any progress been made there?
ᐰ Destiny ᐰ  [ophavsmand] 4. sep. 2022 kl. 20:41 
@Ashxy_Wolf, yes, it's more on my side as i need to change some lines in code and crop SFX
Ashxy_Wolf 4. sep. 2022 kl. 15:58 
How would I do that, or is that something you would have to do?
ᐰ Destiny ᐰ  [ophavsmand] 2. sep. 2022 kl. 11:42 
@Ashxy_Wolf, it's not client-side because of few changes, but it is possible to make it client-side
Ashxy_Wolf 1. sep. 2022 kl. 0:06 
Is this client side?, i assume it is but i wanna make sure scene im new to moding starbound, and im playing with others
ConceptuaL 13. juli 2022 kl. 10:06 
make a mod that adds a shield like effect to the ship. kinda like the scene in halo's tv show where they are in slip space.
Words and Philosophy 7. juli 2022 kl. 11:43 
I'd love a version with a longer travel time, and without the voiceover. that would be perfect
Davoker 4. juli 2022 kl. 8:56 
Plus the mod below makes the travel process much longer xD
ᐰ Destiny ᐰ  [ophavsmand] 4. juli 2022 kl. 3:30 
@Electro_Aegis it replaces only sounds. This mod comes with custom FTL effects too
Electro_Aegis 1. juli 2022 kl. 10:34 
I believe there is already a mod that does the exact same thing. Which was released quite a while ago.
Davoker 8. maj 2022 kl. 4:05 
Well, I don't have any mod that modifies the FTL, and when I remove this mod everything works fine hehe do the test that I told you about traveling to a system that you have already visited, you will see the error, it always happens.
ᐰ Destiny ᐰ  [ophavsmand] 7. maj 2022 kl. 21:40 
But i'll take a look
ᐰ Destiny ᐰ  [ophavsmand] 7. maj 2022 kl. 21:40 
Hmm, i don't know if this has anything with my mod, it changes only FTL, nothing else
Davoker 7. maj 2022 kl. 16:36 
I do not know if I have explained well, the best way to reproduce the error, is simply to go to a system that you had already visited previously, you are in system A, you travel to system B (already visited previously), and simply travel to a planet with the ship, or to an anomaly, anything, at that moment you will be able to see the error.

I think it's a "timing" problem, I think xD I think I can record a video to show the error, but as I said, it can be reproduced very easily, this happens "whenever you travel to a previously visited system".
Davoker 7. maj 2022 kl. 16:32 
I wanted to comment one thing, I think it's a mistake, I didn't want to bother you with this, I just ignore the mistake, but surely you want to know it.

The error happens when you travel to a planet in a system "you have already visited", in new systems it doesn't happen, revisiting systems you have already visited is something that happens a lot with bounty hunter xD

It is difficult to explain, you are in any system, but you need to return to another system that you had already visited, when you go to a planet, anomaly, station (whatever) in that system that you had already visited, the ship does not show the frames of travel to that planet, station (whatever), just stays in empty space, after a few seconds, the ship stops and you have the option to deploy the mech or go down to the planet with your character, "but the image of the planet in orbit is not shown", you only see empty space.
ᐰ Destiny ᐰ  [ophavsmand] 7. maj 2022 kl. 15:52 
Yea it should work
MrAwesome12 7. maj 2022 kl. 15:19 
does it work with frackin universe? just curious.
Davoker 5. maj 2022 kl. 6:16 
I just tested it, the error is indeed fixed, thanks =)
ᐰ Destiny ᐰ  [ophavsmand] 5. maj 2022 kl. 1:57 
Fixed log spam :steamthumbsup:
ᐰ Destiny ᐰ  [ophavsmand] 5. maj 2022 kl. 1:32 
Jeez its harder than i thought, the problem is only that starbound for some reason can't recognize 3rd frame in files, strange
ᐰ Destiny ᐰ  [ophavsmand] 4. maj 2022 kl. 22:56 
Hm, i think i know how to fix it
Davoker 4. maj 2022 kl. 19:48 
These errors are repeated in the log dozens of times, in game you can see that something is wrong, if you visit a new system, there is no problem, but if you revisit a system that you have already visited, there are problems.

The problem basically is that the ship does not land on top of a planet, it stays there in empty space, actually if you are on top of a planet, but it is not shown on the screen, it is a problem derived from these errors, it is rare, but it is the cause xD without the mod everything works fine.

No need to pass you my log, the errors are those that I have put and are repeated many times, every time you travel to a system that you had already visited happens that (revisiting systems happens a lot with Bounty Hunter update xD).
Davoker 4. maj 2022 kl. 19:45 
I receive many errors in the log like this:

[03:02:01.582] [Error] Could not load image asset '/sky/stars/hyperspace_stars_misc_60x3.png:3', using placeholder default.
(AssetException) No such frame 3 in frames spec /sky/stars/hyperspace_stars_misc_60x3.frames
[03:02:01.583] [Error] Could not load image asset '/sky/stars/hyperspace_stars_main_100x7.png:1', using placeholder default.
(AssetException) No such frame 1 in frames spec /sky/stars/hyperspace_stars_main_100x7.frames
[03:02:01.584] [Error] Could not load image asset '/sky/stars/hyperspace_stars_main_100x7.png:2', using placeholder default.
(AssetException) No such frame 2 in frames spec /sky/stars/hyperspace_stars_main_100x7.frames
[03:02:01.585] [Error] Could not load image asset '/sky/stars/hyperspace_stars_main_100x7.png:3', using placeholder default.
(AssetException) No such frame 3 in frames spec /sky/stars/hyperspace_stars_main_100x7.frames
ᐰ Destiny ᐰ  [ophavsmand] 4. maj 2022 kl. 12:22 
@Davoker Don't worry, if i will find the way to improve it, i will do it! And also thanks!
Davoker 4. maj 2022 kl. 11:47 
@ᐰ Destiny ᐰ I think the change is great, you know what would be even better? that when you hit the "jump" you could see the "curvature", instead of elongated stars passing, a curvature effect, I don't know if I'm explaining myself well haha in any case I like it much more than the original FTL.
ᐰ Destiny ᐰ  [ophavsmand] 4. maj 2022 kl. 8:49 
Its not compatible because, yes, it lengthens it
Davoker 4. maj 2022 kl. 0:42 
@Freon Evidently not, from what I've seen in the archives, it even lengthens it, personally I think it's great, FTL now feels much better.
Freon 3. maj 2022 kl. 14:25 
Is this compatible with mods that change the FTL flight time?