Stellaris

Stellaris

Extended Necroids
59 条留言
Ophelia 5 月 29 日 下午 7:00 
I was devastated- then I read about the merger. I'm so grateful there's still people making necroid content even if it's just part of a larger project.
mute  [作者] 5 月 18 日 下午 6:16 
As mentioned on my other Extended Species Mods, I am discontinuing the individual mods in favor of a (built from the ground up) merger: Galactic Diversity

Not all mods have been integrated yet, and some features maybe never will, but this is the place where, if anything, everything will be from now on.
Ciaphas Cain 4 月 13 日 上午 12:55 
please update your mods
Merellien 2024 年 12 月 18 日 上午 4:38 
vampiric leader trait is missing
Ciaphas Cain 2024 年 10 月 19 日 上午 10:51 
Please update! Latest game patch ruined all portraits
Fembunny 2024 年 3 月 22 日 上午 6:14 
Does this still work?
mute  [作者] 2023 年 8 月 17 日 上午 11:06 
Also Vamp Espionage is gone
mute  [作者] 2023 年 8 月 17 日 上午 10:58 
I still have some more work to do on this; I haven't had much time to dedicate to modding recently.
I'll try to finish everything up after 3.9 releases.

The new Origins will be significantly different from the existing ones and overall just way simpler, but I believe the improved mechanics and clarity should make up for that.
Kudaria 2023 年 8 月 12 日 下午 2:34 
Thank you!
Ciaphas Cain 2023 年 7 月 13 日 上午 11:49 
Good man!
GlitchFling108 2023 年 7 月 12 日 下午 3:52 
Thank you
mute  [作者] 2023 年 7 月 12 日 下午 2:09 
I've pretended this doesn't exist for quite a while now, but an Update is coming. I've been dreading to touch this since honestly it's just such a mess. But I just began reworking everything from the ground up.

I do not recommend starting a new playthrough with this mod installed as it probably will break savegames once I release the update. (Which should hopefully be before 3.9)
Ciaphas Cain 2023 年 6 月 15 日 下午 11:57 
Guessing not
GlitchFling108 2023 年 5 月 12 日 上午 11:18 
Are you going to update the mod?
mute  [作者] 2023 年 4 月 2 日 上午 11:01 
Well to be fair this mod hasn't been updated since... 3.4?
But you should be able to activate the edicts which should get rid of the vampires, but yeah. I'll will keep that in mind for when I *eventually* rework this entire mod.
GlitchFling108 2023 年 4 月 2 日 上午 9:56 
Quick Note: Vampire pops can spawn on planet if you picked Broken Shackles origin,

giving you a massive kick to your butt on start, this is likely "not a bug it's a feature"
Pietas 2023 年 2 月 9 日 上午 6:56 
Ancient Wisdom seems to be getting added to ALL of my leaders if I have even a single pop with the trait. Even synths.
Barbelith 2022 年 12 月 26 日 下午 12:40 
What does the vampire espionage mission actually do? I can't tell if it's even worth using.
Barbelith 2022 年 12 月 26 日 下午 12:39 
@Stekkjastaur There is a situation that gets silently added to you situation log that lets you proceed with the situation. I really wish it had a notification.
SkazitelRus 2022 年 10 月 11 日 上午 12:12 
And what bonus does the "Ancient Wisdom" perk add?
Sunconure11 2022 年 9 月 27 日 上午 3:20 
Any plans for an extended toxoids mod?
im not in japan 2022 年 9 月 13 日 上午 11:01 
I have the Blood Court origin and I'm trying to overthrow my government. the situation has been stuck at 90% for a about a decade, I've defeated the nightwatch and my ruler is a vampire (my heir isn't though) is there something else I need to do to finish the situation?

@mozzribo my experience has been the vampire trait is gained through the Blood Court origin which infects a small number of your pops with vampirism. Then it can randomly spread to other pops over time and you can use a decision on new planets to seed vampires.
mozzribo 2022 年 8 月 30 日 下午 12:18 
Hi! Just a question. On the screenshots, I can see that there is a vampiric trait. However, I cannot choose it. Is this a deliberate mod update or is it an issue on my end?
CaesarSaladin 2022 年 8 月 13 日 下午 2:36 
When will the Nightwatch Militia Raid appear? I'm only seeing the "form" edict/decisions.
mute  [作者] 2022 年 8 月 13 日 上午 12:43 
For anyone who's encountering the Situation or Vampires despite not having the Origin, there's two Edicts, Nightwatch Militia and Nightwatch Militia Raid. The former will stop the spread the latter will remove the situation and the vampires.
CaesarSaladin 2022 年 8 月 12 日 下午 12:23 
Hi, how do I stop this event from occurring when I don't have Court of Blood on? I've set up a Nightwatch and only have 1 vamp pop but I can't purge them because of my ethics.
mute  [作者] 2022 年 8 月 11 日 下午 9:50 
Yep! Fixed, shouldn't be happening anymore and in case it does there are now 2 Nightwatch Edicts to get rid of the situation and any unwanted Vampires.
Sunconure11 2022 年 8 月 11 日 下午 6:28 
I'm playing as plantoids, to boot
Sunconure11 2022 年 8 月 11 日 下午 6:22 
I don't have the court of blood origin, yet I am getting your situation. Could you add an option to allow one to snuff out these vampires?
mute  [作者] 2022 年 8 月 11 日 下午 2:42 
Updated, still incredibly WIP, but mostly playable. This one has become significantly more complex than I initially planned...

As usual I'm lazy about the localisation so expect to find missing pieces, fillers and random stuff.
GrotesqueRepulsiveLocustRoach666 2022 年 7 月 1 日 下午 5:25 
Goofy ahh palpatine looking ass
Skill Less 2022 年 6 月 27 日 下午 3:00 
alright, thx for the info
mute  [作者] 2022 年 6 月 27 日 下午 2:56 
Yeah It's already been fixed on my version. Will be part of the next update, whenever that is.
Skill Less 2022 年 6 月 27 日 下午 2:30 
It's pops. My synthetic pops can get the vampiric trait by your event where pops are being attacked.

An if clause to check that the pop does not have the mechanical trait whould be the fix though.
mute  [作者] 2022 年 6 月 27 日 下午 2:28 
Need more information on that one, Is it leaders or pops? Do you have an issue with them becoming vampires or are you saying they aren't? I'm not even sure how the mod handles Synths rn. I will look into it at some point though
Skill Less 2022 年 6 月 27 日 下午 2:17 
so no chance you fix the bug i mentioned?
mute  [作者] 2022 年 6 月 27 日 下午 1:43 
Right now it happens once your empire has more vampiric pops than non-vampiric pops. In about a week or so it'll instead be more fancy with a Situation showing your progress and ways to actually influence how quick it'll happen.

I haven't got the time yet to finish the update, it's mostly just missing localisation though.
Kencko 2022 年 6 月 26 日 下午 1:40 
How do I overthrow the government?
Skill Less 2022 年 6 月 25 日 上午 10:59 
hi there, i think i found a bug with blood court. rarely my synths become vampiric too.
Occred 2022 年 6 月 4 日 下午 10:59 
I'm still getting the game-crashing "invalid context switch" error that Atokirina mentioned, lines 80 and 135.
mute  [作者] 2022 年 5 月 31 日 上午 6:26 
@NastyCake My guess is some other mod in your playset doesn't get along with this one, as I can guarantee you this mod by itself will not affect habitability in any way. All it does at this time is add an Origin and a couple traits. This mod should go well with 99% of mods out there, but it's still possible some other mod somehow affects this one.
I can't really do anything about it unless you figure out which one(s) that would be. Then maybe I can look into it and put up a comp patch.
Alastoria 2022 年 5 月 27 日 上午 9:35 
i dont have any other mod stuff with habitability neither. and that only appears when I use your mod with my modpack not at any other time
mute  [作者] 2022 年 5 月 24 日 上午 2:07 
Should be fixed now, let me know if anything else comes up.
Atokirina 2022 年 5 月 23 日 下午 5:56 
I have encountered a game-crashing bug and managed to trace it back to this mod. According to the error logs the crash is caused by an invalid context switch in the decisions in lines 79 and 132
mute  [作者] 2022 年 5 月 23 日 下午 1:11 
@Ocean Man You just kinda play the game and it happens on it's own eventually.
Not particularly elegant, that's why I'm currently working on changing pretty much everything related to that Origin. The entire overthrowing thing will be done via Situations, nice and transparent. I'm also looking into the other issue- I didn't know that was still happening tbh. Thanks for letting me know.

@AlienfinderX Probably not, at least I haven't planned to do something like that.

@Shonk_ I am not entirely sure what you're referring to? I haven't had any issues so far
Baba Lightning 2022 年 5 月 19 日 下午 6:14 
How exactly do you overthrow the government with the Court of Blood origin? I tried electing one of my vampires to be my ruler, but the vampiric trait vanished.
mute  [作者] 2022 年 5 月 19 日 上午 11:01 
It's not supposed to. And as far as I can tell it's not doing it either, as this mod doesn't touch habitability at all. It's probably some other mod in your playset that's causing the issue.
Alastoria 2022 年 5 月 18 日 下午 4:20 
Oi, I really love the idea of that Mod and playing it, but is it supposed to set the Habitability of all Planets to 0? xD cause that kinda stinks
Louco é pouco 2022 年 5 月 8 日 下午 2:29 
It's a good mod, but it's a shame this isn't officially in the game. Stellaris needs more positive and negative traits of each species.
Kronk 2022 年 5 月 8 日 上午 2:08 
hi so with all these mods plus another my traits screen is having some issues any ideas for a mod to fix this (or plans to do a mod like that for yourself? :)