边缘世界 RimWorld

边缘世界 RimWorld

Supersoldiers Unleashed (VFE - Ancients Patch)
54 条留言
FelipeGames2000 7 月 9 日 下午 2:28 
o7
Reestock 2 月 14 日 下午 8:26 
This is a godly lifesaver, I HATE the balancing on superpowers. It's literally just biotechnology but uncraftable and deadly and unpredictable.
Mlie 2 月 3 日 上午 8:09 
Since this mod has been reported working in 1.5 I added it to the No Version Warning-mod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2599504692
Axali Immortal 2024 年 11 月 19 日 下午 9:24 
Anybody know where to go to make the ITab_Pawn_Powers permanent? my modlist breaks the tweaks menu.
TheEagle 2024 年 9 月 13 日 下午 3:06 
Don't know why people are complaining
It still works for 1.5 ya'll!
VelxraTV 2024 年 7 月 20 日 上午 7:41 
Please update tag for 1.5
trousers 2024 年 4 月 26 日 下午 9:58 
still works for 1.5
Onikage-056, God of Animatronics 2024 年 4 月 11 日 下午 5:08 
Needs updating for 1.5.
D̴̜̓e̷̻͝m̵̲͌o̸̱̎n̶ 2023 年 8 月 5 日 上午 7:02 
Unlimited Power!!!!
The_Gold_Phoenix 2023 年 7 月 30 日 上午 8:24 
I'm having trouble with the menu its hard to understand, because i have a person with 5 abilities and it won't let me add more, do i have to add more then 1 genome macrothermometer to get more then 5 powers?
Pepitoxxx 2023 年 6 月 16 日 上午 1:26 
@Victor Do you think it's possible to tweak the Nanite Sampler to increase number of choices or is it too much C# recoding ?
TheGreatShmoo 2023 年 5 月 19 日 下午 5:21 
Not a problem, it's easy enough to just put the slider back up and it's not like you need to constantly look at them anyway. I've been having a good time with this making a stupidly large power infusion room.
Victor  [作者] 2023 年 5 月 19 日 上午 9:23 
Yeah it's not great but unfortunately it's all I can do.
TheGreatShmoo 2023 年 5 月 19 日 上午 8:10 
I've adjusted the max power display but it resets every time I restart Rimworld. Am I missing an obvious save button or is something else going on? I can try troubleshooting on my end but I don't know what the expected behavior is.
Victor  [作者] 2023 年 5 月 18 日 下午 7:06 
It's all there in the description...
Sindusk 2023 年 5 月 17 日 上午 3:51 
@Victor It took me a while to find the settings menu. It's under "More Mod Options" instead of being in the standard mod options list. Thanks for mentioning it.
Victor  [作者] 2023 年 5 月 16 日 下午 8:50 
@Sindusk I'm afraid that would not work great with translations and it's better to just look up the mod settings anyways as they are all in one place.
Sindusk 2023 年 5 月 16 日 下午 8:03 
I noticed that the description of the items is still the same. Simulation Drives still say up to 10 and the centrifuges still say 2. Would it be possible to edit these descriptions for the items in this mod so it reflects the settings used?
Silva 2023 年 5 月 3 日 下午 7:39 
thx will do that:steamthumbsup:
Victor  [作者] 2023 年 5 月 3 日 下午 6:46 
In the description it says:
To be able to see every power in the Powers tab you'll have to go into Dev Mode -> Tweak Values (the second tool from the top of the screen) and look for something like ITab_Pawn_Powers.MaxPowers and tweak the slider to 15 or more. Unfortunately I don't know how to code that into the game.
Silva 2023 年 5 月 3 日 下午 6:30 
adding more machines didn't seem to do anything
Silva 2023 年 5 月 2 日 下午 11:08 
He has more than five it just doesn't show.
JKEEPS 2023 年 5 月 2 日 下午 4:35 
@silva you need more of the mucus machines….. I forget their actual name but hopefully you know what I mean
Silva 2023 年 4 月 30 日 下午 6:13 
I can only see the first five powers of my dude. am i missing something
Legion 2023 年 4 月 24 日 下午 10:51 
No need for a mod, just use devmode to start with a power of your choosing.
HighKingRoku 2023 年 4 月 16 日 上午 9:58 
I wish there was a mod that let us start with a power we choose.
Glorp 2022 年 11 月 11 日 下午 8:00 
Love the art.
Bobby_Hill (♀) 2022 年 10 月 31 日 下午 1:44 
Now we can make Homelander lol
Victor  [作者] 2022 年 10 月 21 日 下午 12:48 
@Velxra It already is, please unsubscribe and subscribe again
VelxraTV 2022 年 10 月 21 日 下午 12:45 
Please update to 1.4
Latex Santa 2022 年 9 月 2 日 上午 11:25 
@Victor Now the superpowers from VFE Ancients are finally worth using for me. Thank you, sir!
Victor  [作者] 2022 年 8 月 21 日 上午 6:23 
@Bjark I don't think that's possible through XML only, I'd ask the mod authors, Legodude would probably know.
Bjark 2022 年 8 月 21 日 上午 2:11 
I know this isn't related to the mod really, but do you know a way I can configure the resurrection time to only a few hours? Want to make a Wolverine-esque pawn.
VelxraTV 2022 年 5 月 30 日 上午 12:35 
Great mod, makes the lore of ancient society less fumble around and more omg scary.
Victor  [作者] 2022 年 5 月 18 日 上午 1:26 
@Varjonyymi
There isn't, they are all replaced by 50. I usually use Linkable Settings and choose the "In the same room" option for everything, but it never ocurred to me that it could affect perfomance. I'm going to ask there.
Varjonyymi 2022 年 5 月 18 日 上午 12:50 
I can't test this for a few hours so asking: is there a setting to reduce linkable distance? I have a faint memory of someone saying game engine doing linkable searching can cause lag
Victor  [作者] 2022 年 5 月 14 日 下午 4:10 
@The Night Fell Off Its Axis does any error show up in the log? I recommend you try RimPy, it is an external software that manages your modlist and can auto-sort it for you
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1847679158
'atrick 2022 年 5 月 14 日 上午 5:52 
Where do I place XML extensions in my mod load order? I only have EPOE forked in my "more mod options" menu for some reason
Lama man 2022 年 5 月 9 日 上午 1:57 
oh cool time to make a Super super Soldier
Zoe, the Bad Wolf 2022 年 4 月 30 日 下午 8:46 
Oh, I see. It does make sense. :)
Victor  [作者] 2022 年 4 月 30 日 下午 2:14 
I thought about that but I think it would mess up with other translation mods :)
Zoe, the Bad Wolf 2022 年 4 月 30 日 下午 1:56 
Hi, first of all. Excellent mod patch!!! :)
Suggestion,can you patch the descriptions to reflect the new numbers of linkables?
FarmerJoe 2022 年 4 月 28 日 上午 9:32 
thank! but yea. before. when adding power(around 13-14?) the fail chance are in positive(10%-30%) now that the min chance is adjusted the fail chance are in negative as it should be again
Victor  [作者] 2022 年 4 月 28 日 上午 7:51 
Alright, I changed to an absurd value so it will always show the correct calculation. Bear in mind though that this is purely cosmetic as anything below 0% is still 0%,.
FarmerJoe 2022 年 4 月 28 日 上午 3:33 
so about the min failchance. I found out that anything pass -100%(the one you set to) will has no effect.
with the increased link cap total % should be -250%. but only -100% will take effect. to make use of all the linkable you need to set min chance = total reduction(-250%)
Laike 2022 年 4 月 27 日 下午 1:22 
ball slapping good
Victor  [作者] 2022 年 4 月 26 日 上午 11:39 
You can add more by increasing the max linked Genome Macrothermometer and Stabilized Mucus Inducer with Linkable Settings, I don't think there is a limit.
Victor  [作者] 2022 年 4 月 26 日 上午 11:37 
@d0n41dth3gr34t I haven't tested that, but I mean, there are over 50 powers added by that mod, do you really need every single one of them in one pawn?
Donk 2022 年 4 月 26 日 上午 11:35 
or is 15 a hard limit?
Donk 2022 年 4 月 26 日 上午 11:34 
would this break if you are putting all the super powers on one pawn and the game needs to pick two super powers for the last power?