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报告翻译问题






Also, when I post my new mod that I'm working on, I may shift over to working on Barbarian Invasion, we'll see
I just had a few questions. I noticed that in the cases of some factions like Gaul, Carthage and Egypt, all of whom have Roman-like legionary units, there doesn't seem to be any building in their building browser that can actually BUILD their Roman-copy legionary unit.
Is this by design to reflect the historical fact that Rome's enemies didn't field many legionary copies or is there something that the player/AI would have to do to unlock these special units?
Like the desert cavalry of the Seleucids using big rectangle shields. Pontus has a similar unit added that uses smaller more suitable shields.
-Bare chest warriors and archers.
All other barbarians even the numidians have it, is a type of no-go zone, not a single mod have new Iberian Warriors with warpaint.
This mod has the Guerillas fighters but they look more like modern bandits.
Just to know a data problem or a very repetitive coincidence?
This will make the new mercenaries unrecruitable, but it should make the mod compatible with any map mod. On top of that, there are some patches out there in the workshop that make this mod compatible with various map mods by manually editing the "descr_mercenaries.txt" file to work with any new regions added by a map mod
Now i will play in english until you translate it to german.. but no pressure ;)
Before you ask, yes, I am the system Admin; it's my personal laptop.
i have an issue.
Most of the new Units have no name. Its just this text
"unlocalised placement text"
Maybe there is a solution for that problem