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Waiting for your update to test more <3
@Sgt.Pepper : this mod only modifies stats so it should not modify the behaviour of the unit
I will make good looking pictures when Immortal Empire will be out of bêta because stats can change :)
Chaos Knights of Tzeentch (lances) are now included
And SFO submod available
I will make a SFO submod when I finish the mod I'm working on, and see to add some things to my other mods ^^
I put +4 pt for melee stats (VS vanilla) and balanced damage as you recommended.
Thank you for your feedback ^^
Indeed, it seems more balanced that way. I will update this mod considering that !
As an advice I can "say" that you may look at war bear riders and take into consideration that doom knights are flying unit so "dk" should be weaker than them.
In my opinion you can try with leaving melee stats, armor and charge from vanilla and change weapon strenght for 30 base 50 ap and 20 anti-large sth like that (of course this is only proposition) I think they should be balance and much more useful.
Althought in my opinion for SFO (from lorewise perspective) they are already perfect because they are "chosen"(at least they look like them) one of the best if not the best warriors from the whole world of warhammer
Regarding chaos knights they are good at least for melee cavalry.