Garry's Mod

Garry's Mod

The Pit (Halo 3)
43 kommentarer
Nekai 30. juli kl. 5:29 
Engine hunk overflow, it was worth a shot, but thank you again for your permission!
Ivy from Deadlock  [ophavsmand] 29. juli kl. 10:31 
yeah why not
Nekai 29. juli kl. 5:09 
Hello! May I ask permission to port this into SFM? I wanna make an animation with this but Sfm lacks any sort of maps there.
The Celestial 23. maj kl. 7:58 
I did a Navmesh and Ai Nodes
Maybe i can post it later
The Celestial 17. maj kl. 9:11 
But i really liked it, also looks really good for npc battles
Ivy from Deadlock  [ophavsmand] 17. maj kl. 9:08 
still pretty sure it has nodes? idk
The Celestial 17. maj kl. 9:00 
If you want i can do some ai_nodes and navmesh
Callsign_Ewok 5. mar. 2024 kl. 8:46 
If it does Imma gonna try it! thanks for letting me know nail_ (author).
Ivy from Deadlock  [ophavsmand] 5. mar. 2024 kl. 6:07 
pretty sure it has nodes?
Callsign_Ewok 5. mar. 2024 kl. 4:51 
No ai nodes is a missed opportunity for clever cqb battles espcially with ZINV + allowing dynamic enemy spawning around the player! :) Great map port tho!
Arson Hole 3. maj 2023 kl. 1:12 
Definitely one of, if not THE best Halo recreation I've seen! You really went all out with this. Kudos! :P
CesarBendy1 31. juli 2022 kl. 18:25 
yo quiero de lo que fuma este tipo
DredHerRod 22. juli 2022 kl. 15:16 
Ayuda mundial puto
Ivy from Deadlock  [ophavsmand] 20. juli 2022 kl. 8:43 
no clue, try looking up how to disable soundscapes, since they're a part of that.
Blongork, King of Goblins 20. juli 2022 kl. 7:59 
is there a way to turn off the voicelines they are starting to bug me
Notakat 8. juli 2022 kl. 14:18 
torreta?
Spamton B. Spamton 4. juli 2022 kl. 15:16 
Bruh I played here once, went from me and my friends messing around, to a full on rp.
Ivy from Deadlock  [ophavsmand] 3. maj 2022 kl. 19:15 
I could definitely add them in the future, there's nothing stopping me really. I just really needed to get the map finished since I let it sit around for a month or two lol.
galunga 3. maj 2022 kl. 17:23 
It would be cool if the targets that popped up when you got close were here
Demoxicini 30. apr. 2022 kl. 2:34 
I would try to import, if you want, but not now, i'm quite busy
Ivy from Deadlock  [ophavsmand] 30. apr. 2022 kl. 2:29 
Forge World might be too big for Source to handle (the skybox for this map was like 100x too big before I changed the skybox scale), and porting might be an issue since the entire map is terrain and I don't think I can turn models into terrain that source recognizes.
Mr. Wonderful 29. apr. 2022 kl. 16:24 
Imma say this right now. But you NEED to make/port Halo Reach Forge World into Gmod
Demoxicini 27. apr. 2022 kl. 2:35 
yes it mays feel very odd
addy2845 26. apr. 2022 kl. 6:18 
Very nice :D
Man, looks really weird exploring this map in the source engine because of the different lighting, really familiar but also really strange.
I also think it would've been better if the barrels on the map were explosive ones to match the fusion coils on the original, but that's a really minor thing, overall this is really good :D
swei_la98 26. apr. 2022 kl. 2:20 
on god? say less
Ivy from Deadlock  [ophavsmand] 25. apr. 2022 kl. 19:37 
@Vector
the prefix doesn't matter a whole lot, I built the map to support sandbox and TTT without any extras.

@CollChuuk
I also encountered that issue and I don't know a whole lot about navmeshes so idk. I put nodes around the place so standard NPCs should work. As far as I know the only NPCs that rely on actual navmeshes are NexBots.
Mason Freeman 25. apr. 2022 kl. 18:06 
@nail_ In that case, I think it was your post, lol. Only saw it for a moment but I figured I would look for it in here to see if I could find it. Glad it's real.
Corvet Eagrdown 25. apr. 2022 kl. 17:58 
@naii_
will there be more halo 3 maps, preferably with the "gm_" prefix instead?
CollChuuk 25. apr. 2022 kl. 16:52 
Would it be possible to make it so that a nav_mesh can be generated? I tried and it tossed an error regarding walkable surfaces.
Blau 25. apr. 2022 kl. 16:08 
YESS SOMEONE MADE IT :D
Mono 25. apr. 2022 kl. 15:03 
@Jason It's called the Brute Spiker. Or just Spiker for short.
.json.exe 25. apr. 2022 kl. 13:32 
i used to grab the knife gun (i forgot the name) and die, refind it then repeat
Andrew Boss 25. apr. 2022 kl. 12:06 
Awesome!
Ivy from Deadlock  [ophavsmand] 25. apr. 2022 kl. 11:57 
What post? I made one myself and it didn't get much engagement lol.
Mason Freeman 25. apr. 2022 kl. 11:47 
I remember seeing the twitter post on this map. Memories came flooding back for this map it's crazy.
FuelcellSeth 25. apr. 2022 kl. 10:43 
RvB be like
Domkri λ 25. apr. 2022 kl. 10:30 
hey, You ever wonder why we're here?
Ivy from Deadlock  [ophavsmand] 25. apr. 2022 kl. 7:07 
I used Reclaimer to extract the content from Halo 3, Blender to export models to a format usable in source, and crowbar to easily compile every model.
Demoxicini 25. apr. 2022 kl. 2:36 
did you use an extractor tool to make it for hammer ?
Demoxicini 25. apr. 2022 kl. 2:36 
well made
Desk Human 24. apr. 2022 kl. 5:37 
one of the best addons?
Dopey 23. apr. 2022 kl. 23:12 
Note: For the windows, skybox clouds and bushes, you should use $translucent instead of $alphatest.
Dopey 23. apr. 2022 kl. 22:21 
Really well done!