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In what universe? Any actual historical examples that you can provide to back up that claim?
-120% move range for being midgets
I feel the bonuses are too small to really make an impact, and I had full cavalry armies.
@zane0 Can you add your mod in the workshop? Really interested with your changes.
Checked the mod and they both reduce movement range of the army. Not as much as artillery, but I'm trying to make a scouting army full of fast units like cavalry and the sky junk is lowering my movement range.
For example, skull cannons of Khorne are technically artillery, but, they have a movement speed of 70 and are as fast as most cavalry in the game.
Either make it so movement speed is used to calculate movement range, or, have a list of units that are special exceptions like the skull cannons.