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报告翻译问题






7. If you are going to add lives, there is a way for you to do it per aircraft, this would definitely make it more realistic and force some of the more noob players to TRY to play to your ROE if they know they only have 3 lives per aircraft ETC
Definitely needs some polishing, but its a great looking map and has a lot of potential. I am happy to assist you if you want.
1. Why do you start us so close together, starting airfields are about 50nm apart, even in F-45's we can still see the other team... makes the whole " find the enemy " a little bit redundant
2. Is there a way to edit the trigger of " start WW3 " to player kill, not player side kill? Today we had an idiot Nato pilot fly over our base and get killed by a redfor sam, but that started WW3. Change WW3 trigger to player kill, not side kill ( if possible )
3. Why is AWACS and Air Refueler invincible? These should be TOP targets to be taken out
4. Nato Air Refuel pretty much flys right along the border of Russia, this is a priority support aircraft, it should be flying well and truly behind friendly lines, not on the border of a heat zone
1. At the end of the mission the "why did you shoot the russians?! now there's ww3!" text appeared despite us having opened fire only AFTER we intercepted the russian jets and got permission. we made absolutely sure we didn't fire any shots before then. It appeared at the same time as the "mission accomplished" screen with the carrier landing.
2. You have to be awfully close to have the mission accept the bombers as intercepted, which not everyone might realise. we spent a couple minutes just circling with them, waiting for something to happen until I got the idea to get as close as possible
3. oh god oh fuck there's so many ships
overall a 9/10, I'm a big fan of the dynamic (?) spawnpoint where after you inevitably die to the ships or enemy fighters you respawn in the air just a couple miles away. well done!