安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Wololo blues
Great Maw: 1
Chaos: 0
Are you planning to maintain this, update to 5.0 if necessary? Comments seem to be unsure what your plan is but maybe these people and me found us here to amass to a lil' pile of noobs <3 It's all oart of a bigger purpse! <3
any idea?
Also any chances of a similar thing for Cult of Slaanesh converting Elves to Slaaneshi wizards? (I assume that my take work to get models right).
just a few details
- 1st cultist removed when the first conversion happened, but at 2nd time, the cultist stayed
AI can seriously fuck off
I was so excited when i saw this mod, i had the idea planted in my head to capture plague ridden(nurgle) heroes for my self
I had to kill kugath quick cause hes plagues was seriously pissing me off, but since 120 turns im camping the 2 other nurgle factions and they only recruit death plague riddens, and this was the fact with Kugaths faction as well
Did anyone had any luck to covert nurgle plague riddens? Anyway unlimited WoM with death is fun as well :)
PS: astromances fit perfectly in your teams as they have spell mastery as well :)
But maybe that's just my constant preference for avoiding mechanics that lack logical consistency.